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Jeremy Antley

@jantley.bsky.social

πŸ‡·πŸ‡ΊHistory PhD / Game Studies / Wargames / Left-Handed πŸ—ΊοΈPortland, OR πŸ“ Decoding the Haunted Screen (on external references in Magic: the Gathering) https://drive.google.com/file/d/1wE9AxN4CA4vWjkEgbhfWK9TJlUsJ5q-c/view?usp=drivesdk

362 Followers  |  986 Following  |  723 Posts  |  Joined: 12.09.2023
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Posts by Jeremy Antley (@jantley.bsky.social)

(Ian Malcolm voice) β€œGambling, uh, finds a way.”

04.03.2026 15:57 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I want to see more engagement with material costs of AI. Reminds me of the old phrase, β€œAmateurs talk strategy, professionals talk logistics.” It’s great that Claude can produce 99% of your code. Was that worth doubling utility prices? Tax breaks for data centers? Absurd use of fresh water?

04.03.2026 14:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The focus of these pieces is always the material output of AI which needs to be seriously grappled with in terms of its impact and end use. But zero of these pieces ever come close to the material realities comprising AI; environmental costs, community costs where data centers are built, etc.

03.03.2026 14:53 β€” πŸ‘ 22    πŸ” 6    πŸ’¬ 1    πŸ“Œ 1
Preview
Call for Contributions - Analogue | Historical Games Network Introduction Over the past two decades, scholarship on historical games has tended to privilege digital forms, whether that is strategy games, simulations, role-playing games, or those with distinct h...

We're announcing our new theme: Analogue. It's an open call, and full details are available on the HGN blog here: www.historicalgames.net/call-for-con...

28.02.2026 18:29 β€” πŸ‘ 29    πŸ” 18    πŸ’¬ 0    πŸ“Œ 4

I wrote a little bit about 1490 DOOM and how I think skirmish war games are the answer to a whole lot of problems in the world.

22.02.2026 19:46 β€” πŸ‘ 147    πŸ” 22    πŸ’¬ 5    πŸ“Œ 0

I work in Family Law and can tell you the Slopalanche of pro se parties submitting 40-page Declarations has already begun and is yet another tactic a party can use to drain the financial resources of another party that has representation. You still have to review and respond to it and it’s a chore.

24.02.2026 14:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Rayroads Game Design: Amabel HollandHex Number: 93Duration: 120 minutesPlayers: 3-4MSRP: $50.00 Your world is dying. Soon, the last of its resources will be extracted from its husk, and it will no longer be ab...

guess what nerds

it's time for space trains

hollandspiele.com/products/ray...

24.02.2026 02:21 β€” πŸ‘ 110    πŸ” 27    πŸ’¬ 10    πŸ“Œ 3

All jokes aside, I think it was maybe the third track of β€˜Getting Killed’ when I came to the realization that Cameron Winter’s singing-style was a lot like Bromberg’s and then everything clicked with me with the band.

24.02.2026 01:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I would have gotten into Geese so much faster if someone had told me the lead singer is David Bromberg.

24.02.2026 01:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I hear the Miniature Counterfeiters' Guild is accepting new applicants, if you're looking to make a little coin

07.02.2025 14:32 β€” πŸ‘ 958    πŸ” 341    πŸ’¬ 24    πŸ“Œ 3

A little surprised Trump hasn’t labeled ICE the sword and the shield of the USA by now.

21.02.2026 16:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

β€œThe quality of a card’s likeness becomes the gateway through which epistemological valuations and concerns can be enacted both in the encoding and decoding process. [Haunted Screen and Rick Grimes] are clones that players look at and ask, β€œis this real?”” drive.google.com/file/d/1wE9A...

19.02.2026 14:48 β€” πŸ‘ 1    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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β€œThe Power of the Powerless” by Vaclav Havel It’s a famous work of viral samizdat, and I thought it might be handy to have in my Medium feed. Got this version direct from the Havel…

*You can't lose interest in historical developments just because everything seems rigidly and relentlessly enshittified

*This is what Havel is talking about here

*A lot of people click this essay, it's rare for people to read all of it

*I read it rather often.

medium.com/@bruces/the-...

19.02.2026 18:35 β€” πŸ‘ 17    πŸ” 7    πŸ’¬ 0    πŸ“Œ 1

This is one of the great pieces of writing from a past that feels relevant now. People keenly feel the absence of β€˜living in truth’ and it would behoove us to understand why that is the case and how we begin to move the other direction. Havel, and many other Soviet dissidents, have wisdom to share.

19.02.2026 18:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I promise I won’t keep posting my essay re: Magic cards and mimetic aesthetics. But the β€˜discourse’ is popping off about the TMNT set and I think the question about *why* these cards are generating such affective responses is worth examining and has broader linkages to media consumption in general.

19.02.2026 17:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

β€œFor a Magic card, the mimetic aesthetic both solidifies denotative meaning and facilitates that meaning’s access to the deeper, richer connotative meaning. It is the access point through which gamespace takes hold. It is what makes a card a clone.” drive.google.com/file/d/1wE9A...

19.02.2026 17:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
a screenshot of the game Amberspire with no interface

a screenshot of the game Amberspire with no interface

soon

store.steampowered.com/app/3350750/...

19.02.2026 16:45 β€” πŸ‘ 110    πŸ” 19    πŸ’¬ 6    πŸ“Œ 4

β€œβ€¦players were able to tap into a broad range of complaints that were only tangentially related to the card directly but, due to is presence as an encoded/decoded message, signaled the influence of politics, social relations, and ideology in its creation.” drive.google.com/file/d/1wE9A...

19.02.2026 16:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Now I don’t think that’s necessarily true! As I talk about in my essay, Magic has always borrowed from cultural touchstones for its own material. But the likeness, the need to make definite connections between an IPs presence and its Magic form, is rife with potential friction in interpretation.

19.02.2026 15:25 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It’s been a steady boil and there are some IPs that folks truly dislike. This card, to me, is generating a reaction bc it’s a bit on the nose. If this were TMNT fan art, people would love it! Put it in a Magic frame, however, and now it’s a tacit admission of one forms β€˜submission’ to the other.

19.02.2026 15:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

β€œThe quality of a card’s likeness becomes the gateway through which epistemological valuations and concerns can be enacted both in the encoding and decoding process. [Haunted Screen and Rick Grimes] are clones that players look at and ask, β€œis this real?”” drive.google.com/file/d/1wE9A...

19.02.2026 14:48 β€” πŸ‘ 1    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Preview
Running Traveller - Part 1: Prep Wherein I prepare to run a game of Traveller

I'm running a game of Traveller and I'll be blogging about it: blog.enceledean.com/running-trav...

16.02.2026 02:44 β€” πŸ‘ 29    πŸ” 7    πŸ’¬ 2    πŸ“Œ 0

resistance is fΓΌtile

06.02.2026 02:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Certainly feels like we are edging ever closer to John Brown territory.

24.01.2026 21:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Tune in today for @ckunzelman.bsky.social discussing material from his new book on Assassin's Creed, coming up in 20 short minutes on @romchip.bsky.social's Twitch channel.

23.01.2026 18:39 β€” πŸ‘ 11    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0

πŸ“‘ Signal blasting for new followers: I wanna do a lil intro abt ROMchip: A Journal of Game Histories @romchip.bsky.social b/c we got an important fundraiser coming up in a few weeks.

It's a free, open-access journal dedicated to game history, and if you love games, here's why you should care πŸ•ΉοΈπŸŽ²πŸ€„πŸŽ―

22.01.2026 16:27 β€” πŸ‘ 43    πŸ” 24    πŸ’¬ 1    πŸ“Œ 0
Select Tickets – ROMchip Presents: Cameron Kunzelman on his book Everything Is Permitted: On Assassin's Creed – Twitch ROMchip Presents: Cameron Kunzelman on his book Everything Is Permitted: On Assassin's Creed – Twitch, Fri Jan 23, 2026 - **Tickets serve as calendar reminders for the event; they are not required to ...

That means: no institution pays our bills. We run on what we raise during our annual Twitch fundraiser, from donors like you

Our fundraising season starts TMW with a free, public talk by @ckunzelman.bsky.social about his new book on Assassin's Creed. Tix and more info here: bit.ly/4t0NwKn

22.01.2026 16:37 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 1    πŸ“Œ 1
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πŸ“’ THIS Friday Jan 23 @ 2pm ET πŸ“’

πŸ—‘οΈπŸ“œπŸ•ΉοΈ Cameron Kunzelman talks Assassin’s Creed, history, and how the franchise explores freedom, control, and conspiracy across time. πŸ—‘οΈπŸ“œπŸ•ΉοΈ

🎟️ TIX + Info: buff.ly/P2lVM1D

πŸ’Έ Our talks are always FREE and PUBLIC. DONATE: buff.ly/QUhQANh

21.01.2026 18:02 β€” πŸ‘ 23    πŸ” 9    πŸ’¬ 0    πŸ“Œ 1
Wargame Counter Clipping and Rounding
YouTube video by Castle Archon Wargame Counter Clipping and Rounding

I think you mean so many *rounded* squares on hexes youtu.be/h5EvtH6mnps

18.01.2026 15:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Ambassador Kosh from Babylon 5 uttering, β€œAnd so it begins…”

Ambassador Kosh from Babylon 5 uttering, β€œAnd so it begins…”

17.01.2026 23:24 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0