Ian Maclure

Ian Maclure

@fearian.bsky.social

πŸŽ‡ Freelance VFX artist: Avaliable for contract work! ☁️ Recently shipped LOST SKIES ☁️ β˜„οΈ Indie developing something cool under www.meteorspark.games moniker πŸ‘€

944 Followers 843 Following 793 Posts Joined Aug 2023
11 hours ago
"What ultimately broke me and my Blizzard career was I got called into the CFO's office and he sits me down and he saysβ€”he gives me a date which at the time was 2020 and was going to slip to 2021, but at the time it was 2020β€”and he said: 'Overwatch has to make [redacted] in 2020, and then every year after that it needs a recurring revenue of [redacted]' and then he says to me 'if it doesn't do [redacted] we're going to lay off 1,000 people, and that's going to be on you.' And that was the biggest fuck you moment I've had in my career, it felt surreal to be in that condition."

This is a deranged thing to say to someone wtf. www.pcgamer.com/games/fps/ov...

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5 hours ago

haha godamn why did this cause me to re-read it in precisely his voice though??

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10 hours ago
A teleprompter that says to say a speech with "extremely Geoff keighley voice"

Best script parenthetical goes to

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1 day ago

So you do some decent VFX work, and then leave people thinking you are dishonest and unskilled! Great job.

If you want, share the AI image as your reference or visual target - YOU CAN DO THAT. I have to assume the people posting like this care more about getting likes than jobs.

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1 day ago

Firstly, the people you want to like your work are instantly feeling disappointed with the bait and switch you pulled. EVEN if the work is good!

Then, it raises an uncomfortable question of skill: "They know what looks good, because they chose this thumbnail... but they can't actually execute it?

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1 day ago

New shitty Artstation behaviour: People who use AI to generate a thumbnail that is way more detailed than their work, and then tag the piece with "#NoAI".

AI video thumbnails are showing up more and more in the VFX community and I can't emphasize how crap it makes you look.

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3 days ago

This all sounds excellent πŸ‘Œ

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4 days ago

It looks great in cinematics, I would love the art book. I think a looter shooter is not going to be my preferred way to enjoy this aesthetic though.

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4 days ago

I'm also fatigued by every sci-fi game taking place in modular science/office containers. It's such a minimal environment treatment, that giving it a minimalist art style just... Pushes everything into a puddle of sameness. The environment is the same as the guns as the vehicles as the loot as-

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4 days ago

It has a really bold style, that, to me, looks hard to parse and simultaneously empty. I have to assume that when playing, it comes alive and makes sense because you have the context of cause and effect/decision making. (and no youtube compression.)

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4 days ago
Video thumbnail

Official Trailer for "Dorohedoro" Season 2.
>> www.youtube.com/watch?v=oQSz...

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5 days ago

This is exactly how it feels ☺️

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1 month ago
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reminds me of when I played DQ1 on one of those FC to SFC adapters, except Bomberman is far more harmonious here

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1 week ago
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1 week ago
Who can reply: anyone, nobody, people who can be normal about it.

trying out a new feature, lmk if it works

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1 week ago

fun fact: thq's release of arby's (ps1) in 2000 is actually a low budget reskin of the yuke's developed coco ichibanya no bouken (1998) which is why it sounds like that

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1 week ago
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1 week ago

what a crazy night for sam altman to be like "yeah we got that dept of war deal, and there's no moral concerns here"

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1 week ago

Humble?

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2 weeks ago

My top tip for people who want to direct themselves is to find a game you kinda like but wish was different in a specific way... And then make that difference!

Which seems redundant to say because every player has a "suggestion" for even their favourite games.

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2 weeks ago

Be careful man you are half a step away from learning about graph theory!!

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2 weeks ago
Preview
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors on Steam Deal world-ending combos and blitz through infested dungeons! Vampire Crawlers: the turbo wildcard from Vampire Survivors is a casual, turn‑based deckbuilder with roguelite elements. Master the Turbot...

Congrats to all my friends at @nosebleedinteractive.com on developing Vampire Crawlers! It's a banger!

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2 weeks ago
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2 weeks ago
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Creating fan art or art is great to see in #gameart portfolios. That said avoid using the logo unless you directly contributed to that project. If you need a logo to say it fits in a world is that project successful? Let your art speak for itself.

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2 weeks ago
wizardologys on tumblr: "One thing I really love about seedy anime websites and YouTube mp3 converters is like. They actually do what they say they're doing. But they WILL try to trick you into downloading a virus. Like it's almost just a greeting at this point. I try to extract a song from a YouTube video and it says free VPN installer tonight perhaps? Free VPN installer tonight queen? And I say YouTube-mp3 converter you sly dog, you know what I'm here for. Show me the goods. And YouTube-mp3 converter says ahhh you got me, no getting one over on you. Thought it was worth a try tho. Here you go king x"
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2 weeks ago

Best example of this to show people is any Smarter Every Day video, where Destin is touring either a nuclear submarine or a metal working shop, and everybody is yes'sir or yes'maam in a way that conveys "This is your domain, and I appreciate that".

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3 weeks ago

The 2000's where so good for insanely varied fps weapon design. Right now I feel like the split between "Hard surface machinery that accelerates tungsten rods to supersonic speeds" and "An M4A1 you feed crystals to" has become a visible divide across games.

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3 weeks ago

I really really love some of the design language in the Highguard concepts that are hitting artstation recently.

Although I think I'm over the trend that Valorant and Destiny started with "what if an AK47 was made of crabs???" fantasy weapon skins.

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3 weeks ago
illustration of a man with a cape, hood and a stick or staff. He stands at the end of a stone stairs under a stone arch looking at a big wooden door with decorative ironwork on it and a light coming from a small window

ink pen and digital colour

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1 month ago
Screenshot from vagrant story showing Ashley Riot about to fight a Djinn like boss.

Finished Vagrant Story. The later half is a bit rougher, but still a fantastic game. The visuals, music and story telling still hold up.
Glad to have played it again after 26 years.

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