300 followers! Thanks!
09.10.2025 17:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@kimkulling.bsky.social
System-Architect at day, Gfx-Coder and Asset-Importer-Lib Project-Lead at night. Find me on https://kimkulling.de/, Github: http://github.com/kimkulling or Patreon: http://patreon.com/assimp Linktree: https://linktr.ee/kimkulling
300 followers! Thanks!
09.10.2025 17:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Try out Uno 2.2.1 with improved C and Julia interfaces! github.com/cvanaret/Uno
Uno is an SQP/barrier solver for nonlinearly constrained optimization. Developed with Sven Leyffer at @zuseinstitute.bsky.social
#optimization #oss #foss #julia #python #cpp #mathematicalprogramming #sqp #barrier
Just ask the #reddit Question feature who I am. And now I learned: I am not a Software-Engineer, I am a female actress. Maybe at night? #film #art
09.10.2025 12:37 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Also interesting for #QA I guess!
09.10.2025 12:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Takeaway from today: Having multiple redundant tests is a code smell. #Development #gamedev #cpp
09.10.2025 08:19 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 1Another takeaway: When you have too much mocks in yout tests, keep this in mind: Mocks reveal the coupling between our code and our boundaries. #gamedev #programming
07.10.2025 13:10 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0Hopefully doing great design gets more important.
07.10.2025 10:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Lol
07.10.2025 10:39 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0My take for today: AI isnโt replacing gamedevs, itโs replacing repetitive tasks. It isnโt eliminating the need for engineers; itโs eliminating the need for code monkeys. #gamedev #ai #programming
07.10.2025 09:30 โ ๐ 9 ๐ 3 ๐ฌ 1 ๐ 0New sokol-gfx update: this adds a 'sg_draw_ex()' function which takes additional base_vertex and base_instance parameters. See changelog for details:
github.com/floooh/sokol...
...and a new sample (needs WebGPU): floooh.github.io/sokol-webgpu...
A c-based header-only voronoi diagram lib: github.com/JCash/voronoi #programming #gamedev #graphics
02.10.2025 15:46 โ ๐ 9 ๐ 1 ๐ฌ 0 ๐ 0Hey #GameDev, did you know that the Game Dev Feed is independently run and patron-supported? Bluesky provides the platform for you to view the feed, but I do the work to make it awesome, and I need your support. ๐งต
01.07.2025 19:32 โ ๐ 416 ๐ 70 ๐ฌ 9 ๐ 2It seems I forgot to mention
Its on Fab today!
Took some digging, But I finally found it!
www.fab.com/sellers/tacko3d
Check it out today
#unity #unrealengine #3Dart #indiedev #gamedev #godot
I love this kind of data-oriented design talks: youtu.be/SzjJfKHygaQ?... #gamedev #cpp
01.10.2025 14:49 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0are they using AMD graphics? if so it's a known issue with the recent drivers version, fix is to update to the latest available drivers (25.9.2 or later)
github.com/godotengine/...
Lots more work on this little game idea. Added some colors, added some tile types. #IndieDev
28.09.2025 17:34 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0An interesting point of view: colton.dev/blog/curing-... #ai #gamedev
26.09.2025 11:14 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0I have a new website: kimkulling.de
27.09.2025 17:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0What I learned today: Borrow checking, RC, GC, and the Eleven (!) Other Memory Safety Approaches: verdagon.dev/grimoire/gri... #programming #gamedev
26.09.2025 13:27 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0Looks pretty cool.
26.09.2025 11:15 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0It's official! We have a winner of our Lemonate Game Jam! ๐ฅณ
It's Mass Driver by Daniel!
It was a close run but still a truly deserved win. ๐๐
Play it for yourself right here: lemonate.io/games/massdr...
#gamedev #gameengine #gaming #webgame #minigame
An interesting point of view: colton.dev/blog/curing-... #ai #gamedev
26.09.2025 11:14 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0What I learned today: "A friend is someone who likes you even though they know you." #lifehacks
23.09.2025 13:51 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Pointer Tagging in C++: The Art of Packing Bits Into a Pointer
vectrx.substack.com/p/pointer-ta...
#cpp
#cplusplus
I hate working with #javascript. I guess I am just too stupid for it. #web #programming
18.09.2025 13:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Learning from today: Sonarcube findings helps you a lot to get a better understanding how old your software core is #gamedev #assimp
18.09.2025 13:32 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0Looks nice!
17.09.2025 13:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Infinite Waters of Suaqar
#gamedev #psx #ps1
My takeaway from today: If there is already a library available to solve your problem, use it! But not if it's called #UE5 #programming #gamedev
14.09.2025 18:05 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0