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Smasharific

@smasharific.bsky.social

Push the buttons. Design the code. Program the Design. Interests are: web dev, digital design, end-to-end UX, solving problems, and video games. Esp. Fighting Games (FGC), Racing Games, and Rocket League.

23 Followers  |  33 Following  |  41 Posts  |  Joined: 08.01.2025  |  2.217

Latest posts by smasharific.bsky.social on Bluesky

Screen grab of the Start1up.com Web App's new Number Pad Notation Symbol set in app, that players can use to better mentally map controls to devices.

Screen grab of the Start1up.com Web App's new Number Pad Notation Symbol set in app, that players can use to better mentally map controls to devices.

Here's our new Number Pad notation symbol set! We decided to go with a pronounced/subdued literal map translation of the #fgc Number Pad Notation system to help newer players pick it up faster through raw context. Otherwise stay tuned for our awesome short hand Number Pad symbols for YOUR combos!

18.06.2025 17:58 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Screen grab of the start1up.com web app prototype's new joystick notation color customization feature.

Screen grab of the start1up.com web app prototype's new joystick notation color customization feature.

Screen grab of the start1up.com web app prototype's new joystick notation color customization feature use in a joystick notation contexts for Street Fighter 6's Ryu character.

Screen grab of the start1up.com web app prototype's new joystick notation color customization feature use in a joystick notation contexts for Street Fighter 6's Ryu character.

Not every user will use it, but one of our favorite features we've worked on in the past week was definitely the Joystick notation "ball" color customization feature!

It's one of those features that's there for little smile moments, esp if you like to use joystick notation by default! 😍

13.06.2025 20:14 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

PS - as the lead dev heheh - my favorite part of this project is BY FAR the movement styles. It's so freaking cool to learn, research and connect the dots between the fighting characters I love and the martial arts their moves borrow from. it's really legit cool!

12.06.2025 16:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We only have 300+ moves in the system so far, because we're focusing on games and fighters first, as we're looking at tens of thousands of moves versus only many thousands of fighters by comparison.

12.06.2025 16:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

52 - Platforms/Consoles
165 - Media franchises
315 - Fighting Games
1,419 - Fighting Game Fighters
26 - Play style archetypes
84 - Fighting movement styles
49 - Homelands
19 - Species
43 - Fight Sticks

12.06.2025 16:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Screen grab of the start1up.com upcoming web app, which is a hand coded web tooling and community app designed specifically for the genres and sub genres of fighting video games. This image depicts the current in-development dashboard, which shows a quick glance of the scope of the data underlying the app for fighting game players to use and consume.

Screen grab of the start1up.com upcoming web app, which is a hand coded web tooling and community app designed specifically for the genres and sub genres of fighting video games. This image depicts the current in-development dashboard, which shows a quick glance of the scope of the data underlying the app for fighting game players to use and consume.

Will try and post more and get out of the keyboard cave!

Wanted to share the scope of data we have so far for fighting games in @start1up.bsky.social :

12.06.2025 16:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 1
esbuild - Bundle Size Analyzer

TIL esbuild.github.io/analyze/ 🀩

13.03.2025 04:48 β€” πŸ‘ 35    πŸ” 4    πŸ’¬ 1    πŸ“Œ 1

Thank you @jakebailey.dev Cheers! 🍻

12.03.2025 01:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Let's go!

12.03.2025 01:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Infographic image depicting and describing a web form checkbox UI pattern that can do the same work as a select element can, but checkboxes and labels are more stylable and brandable. So Matt McT LLC covers how to use checkboxes in this way, and while still keeping the experience intuitive.

Infographic image depicting and describing a web form checkbox UI pattern that can do the same work as a select element can, but checkboxes and labels are more stylable and brandable. So Matt McT LLC covers how to use checkboxes in this way, and while still keeping the experience intuitive.

Happy hacking everyone!

12.03.2025 01:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

At first I wondered if I could make a commit (or issue) each day for a year straight. Then a year became two. Now i try to hit ~1k/mo.

I taught myself how to code after breaking my neck a couple years after retiring from my US Luge Team career. This graph became my program, to push & try harder 😍 πŸ™

11.03.2025 23:55 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@start1up.bsky.social i'm in

@supercombo.gg and @dustloopwiki.bsky.social are our two most common links out to competitive content, but lore and history end up pointing out to fandom and wikipedia respectively most often.

Any API changes possibilities TBH. Need to read docs then meet maybe?

07.03.2025 17:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

RE: @supercombo.gg API... I'll try to go through the docs this weekend!

07.03.2025 17:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

FOR SCIENCE!!!

06.03.2025 06:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Pretty proud of how this project has all started to fall into place.

It's been a journey. All of it started from a simple question:

Can a modern web app be financially sustainable without exploiting anyone?

Easier said than done. Seriously. But you know what? I think this DEFINITELY has a shot. 🀞

06.03.2025 06:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ooooo! Hay so a question for the network:

So far we've got 1 game that has 2 rendering styles! The game is Ultra Street Fighter II (exclusive for Switch). It has 2 art modes to play via settings.

Are there any other fighting games with 2 art modes off the top of anyone's head?

#fgc #start1up

21.02.2025 15:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

For posterity

07.02.2025 23:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I often code with YT running in the bg (which means full ads roll). So I’ll try to hop amongst my many accounts to help where I can.

06.02.2025 15:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The cottage fight stick industry is the inspiration for the start1up web app!

Please share and follow @start1up.bsky.social to support us for now!

We're working a LOT to get things ready for an alpha soft launch, so joining in now is a powerful time to get involved.

#fgc #start1up #fightsticks

05.02.2025 08:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It was really satisfying to finally implement this sorting feature. This app has super deep data and relationships, so filtering alone was a poor browsing experience.

Now I have to ripple this through to all the other models in the app. Going to need more coffee.

03.02.2025 02:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

@antfu.me I don't know if you have the ear of MDO or Fat (OG bootstrap guys who ended up in the GitHub design teams), but I'd be shocked if they didn't know who you are.

I mention this because this npm upgrade might get approved faster if pitched from the design/ux side. MDO/Fat could do that.

30.01.2025 21:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Dude totally agreed. It's a weird feeling though. Just thinking about it kinda makes one look at the work a little tiny bit differently, imo. In a good way. It's just... humbling.

And as always, thank you for all you do for us @antfu.me !

30.01.2025 21:01 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wow! This brings me back to the days! I love that they still remember matches. True passion imprints.

Thank you for making and sharing this! Feel free to tell the fellas the same!!!

30.01.2025 20:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Why are 80 percent of companies failing to benefit from AI? It’s about the people not the tech, says new study | Aalto University Successful uptake of new technology is a matter of emotions β€” and with the vast majority of companies saying they’re failing to capitalise on its potential, managers need to know how to deal with them...

Someday people will realize that once an AI entity could do everything for a human, it could also simply say, β€œno.”

It’s not about what AIs can do *for* you. It’s all about what AIs can do *with* you.

AI propagation <=> human dissemination

www.aalto.fi/en/news/why-...

27.01.2025 19:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

A weird little discovery in a current project, is this dance between data points being just data values, one <> many, or many <> many relationships.

The discovery is how intrinsic hierarchical design decisions are to data evolving along those variations of complexity into many to many's. It's neat.

27.01.2025 06:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm a sucker for purple/black and purple/white colorways. For the record though, the taste isn't rooted in Victrix's branding. Did some time at RL HQ in accessories design, and black/white with a regal purple are the RL Purple Label colors, too!

Awesome work as always @jonyfraze.bsky.social !

25.01.2025 01:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This one is kinda cool because I'm surprised how easy it was to convert a SPA tool from handling just a tier list of games to alternatively a tier list of a game's fighters in the same UI - with minimal duplication 1st try.

Haven't refactored this yet, but still, huge props to @vuejs.org πŸ˜πŸ€“πŸ€Œ

25.01.2025 01:04 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Totally. I'm so bummed that case played out the way it did. It's purpose was far beyond petty IP stuff.

22.01.2025 03:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Infographic from @smasharific and Matt McT LLC titled "UI Pattern for a healthy goal setting feature", which depicts a sequence of wireframes that show a step by step process through four states of an application interface, adding a goal for each step coupled with a section to create a new goal until three goals are created. After that no new prompts to make new goals appear. The pattern allows users to naturally flow into an ideal goal state of 3 goals maximum to focus on, but starts easy with 1 goal and proceeds from there using the same visual cues.

Infographic from @smasharific and Matt McT LLC titled "UI Pattern for a healthy goal setting feature", which depicts a sequence of wireframes that show a step by step process through four states of an application interface, adding a goal for each step coupled with a section to create a new goal until three goals are created. After that no new prompts to make new goals appear. The pattern allows users to naturally flow into an ideal goal state of 3 goals maximum to focus on, but starts easy with 1 goal and proceeds from there using the same visual cues.

Made a thing about a thing! Hope it helps someone!

22.01.2025 03:17 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I mean... if it's there for now, scrape it? Then format it in markdown, and put it in a free public GitHub repo.

Just looked at a few pages though, and this is a LOT of content. Not a small job. Markdown won't be as pretty and will be all stacked - still very readable/usable. But it's possible!

22.01.2025 01:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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