Hahaha ๐
Looking good!
05.06.2025 06:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
It's the Sponza Palace in Dubrovnik, Croatia!
05.06.2025 06:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Whenever I see these on my phone, I'm also always fooled into thinking they are a 3D render ๐. I was super lucky with the timing too: Perfect Sun angle, and pretty much no people!
04.06.2025 17:27 โ ๐ 21 ๐ 1 ๐ฌ 0 ๐ 0
Small statue resembling the Stanford dragon, photographed inside the Sponza palace in Dubrovnik, Croatia.
This has to be the nerdiest photo I've ever taken.
04.06.2025 15:17 โ ๐ 131 ๐ 18 ๐ฌ 7 ๐ 1
Really impressive!
06.05.2025 19:16 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by Graphics Programming Conference
The Road to Baldur's Gate 3
The Graphics Programming Conference 2024 presentation videos are live! Including mine about BG3.
Go check out all the other super interesting talks as well!
www.youtube.com/watch?v=zuDj...
04.12.2024 13:12 โ ๐ 43 ๐ 8 ๐ฌ 0 ๐ 0
I was visiting Paris last week. Spotted some very obvious Fresnel on the Eiffel tower ๐ค
23.11.2024 18:08 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0
The location also looked somewhat like the Sponza scene, which made it even better! (thanks @elmarcel.bsky.social for pointing this out! Photo taken by @frguthmann.bsky.social, forgot to take one myself ๐คฆโโ๏ธ)
15.11.2024 09:31 โ ๐ 15 ๐ 0 ๐ฌ 1 ๐ 1
Had an amazing time giving my first talk ever, at the Graphics Programming Conference in Breda!
Congrats to the organisation for such a fantastic first edition of the conference. Looking forward to seeing everyone again next year!
15.11.2024 09:29 โ ๐ 34 ๐ 2 ๐ฌ 4 ๐ 0
Graphics Software Engineer. Worked at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
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graphics programmer at bungie, comic book enjoyer, professional pokemon player
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๐ซ๐ท in ๐ณ๐ฑ fighting for what's cheese
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GPU Software Architect at Arm. Previously, Unity, PlayStation, and Qualcomm.
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I like painting pixels on screens and seeing them move. C++ programmer by choice although I canโt shake off the feeling itโs Stockholm syndrome. Casual Zig enjoyer. Software Engineer @ EA. My opinions are my own.
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Senior systems programmer at @doublefine.com. Currently working on Keeper, helped make Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
Lead Prog, interested in most tech subjects, working at Ubisoft Paris