NEW INTERVIEW! THE WORLD CAME FLOODING IN: Isobel Knowles & Van Sowerwine on Crafting Climate Memory in Immersive Storytelling #IFFR2026
https://xrmust.com/xrmagazine/isobel-knowles-van-sowerwine-the-world-came-flooding-in/
@xrmust.bsky.social
Your best source for #immersive & #interactive experiences π The must of #XR creative content. #VR #AR #MR #Storytelling - By @mgcinema.bsky.social + @FHofnik.
NEW INTERVIEW! THE WORLD CAME FLOODING IN: Isobel Knowles & Van Sowerwine on Crafting Climate Memory in Immersive Storytelling #IFFR2026
https://xrmust.com/xrmagazine/isobel-knowles-van-sowerwine-the-world-came-flooding-in/
NOW PLAYING! SOUL PAINT @ Lincoln Center for the Performing Arts #LincolnCenterImmersive
ποΈ February 10 - 21
https://xrmust.com/all-events_/soul-paint-lincoln-center-for-the-performing-arts/
NOW! NOIRE (COLORED) travels!Β
@ Rennes, Les Champs Libres (13/02-15/03)
https://www.leschampslibres.fr/au-programme/noire
@ Turin, Polo del 900 (12β24/02)
https://polodel900.it/progetti/noire-installazione-di-realta-aumentata/
CALL! The Venice Production Bridge is launching the Call for Projects for the thirteenth edition of the Venice Gap-Financing Market (September 4th to 6th)
ποΈ Deadline: April 30
https://www.labiennale.org/en/cinema/2026/venice-gap-financing-market
Decoding XR: from VR to dome adaptation, with Claudix Vanesix, Avinash Changa (FEEDBACK VR, UN MUSICAL ANTIFUTURISTA), by @cirilism.bsky.social
https://xrmust.com/xrmagazine/claudix-vanesix-avinash-changa-feedback-un-musical-antifuturista/
NEW! FreeRoaming #01 β HTC VIVE and the rise of cultural LBE: XR as a public reception infrastructure, with Thomas Dexmier, VP HTC Vive.
EN https://xrmust.com/xrmagazine/freeroaming-01-thomas-dexmier-htc-vive/
FR https://xrmust.com/fr/xrmagazine-fr/freeroaming-01-htc-vive-thomas-dexmier/
CALL! #PrixNumix2026 - The call for entries for the PRIX NUMIX 2026 is open, for a producer or creator from Quebec in the digital creative industry or any collaboration with a Quebec-based partner on a co-production.
ποΈ Deadline: Feb 11
https://numix.ca/en/home/
NEXT! CPH:DOX announces the lineup of artworks and experiences for its 2026 INTER:ACTIVE Exhibition, centered on the theme βHYPERVIGILANCEβ.
ποΈ March 11-22
https://cphdox.dk/interactive-exhibition-2026-unveiled-under-the-theme-hypervigilance/
New article! Sebastiano Vitale: staging AI at architectural scale
https://xrmust.com/xrmagazine/sebastiano-vitale-flow-ia/
NEW INTERVIEW! Romane Sarfati (ARSTORIA): taking immersion beyond the βguided tourβ to build a true culture of sharing #MuseumConnections
EN https://xrmust.com/xrmagazine/immersive-museums-romane-sarfati/
FR https://xrmust.com/fr/xrmagazine-fr/romane-sarfati-musees-immersif/
LAST CALL! CompΓ©tition Immersive 2026 at the Festival de Cannes
ποΈ Deadline: Feb. 6
https://competitionimmersive.festival-cannes.com/en/press/call-for-entries-open-competition-immersive-2026-at-the-festival-de-cannes/
CALL! The Festival of International Virtual & Augmented Reality Stories, 12th year!
ποΈ Earlybird Deadline: Feb 1
ποΈ Regular Deadline: April 18
ποΈ Late Deadline: May 16
ποΈ Extended Deadline: June 6
https://filmfreeway.com/fivars
CALL! Immersive Tech Week - Church of VR 2026
ποΈ Deadline: Feb. 20
https://share.hsforms.com/2UpMKUnsWSx6sEqrV1UPX-g357bu
Digital Arts becomes Arts Council England's tenth supported artform
https://f.mtr.cool/rznonyxcwl
NOW! Art Directions 2026 @ International Film Festival Rotterdam #IFFR2026 - Celebrating thirty years since IFFRβs Exploding Cinema ignited a dialogue between digital technology and cinematic language (...)
ποΈ Until Feb. 8
https://f.mtr.cool/thqmctjixb
NEW INTERVIEW! Rethinking the narrative function of technology β Jamie Armitage (A GHOST IN YOUR EAR), by Agnese Pietrobon
https://xrmust.com/xrmagazine/jamie-armitage-a-ghost-in-your-ear/
Building a VR Museum for the Next 10 Years: Vincent Slangenβs ENTR Project in Amsterdam #FrenchXRinBeneluxΒ
EN https://xrmust.com/xrmagazine/vincent-slangens-entr-amsterdam/
FR https://xrmust.com/fr/xrmagazine-fr/entr-vincent-slangen-amsterdam/
NEW INTERVIEW! A pioneering studio in original immersive creation, Atlas V is accelerating its shift toward entertainment and location-based experiences.
EN https://xrmust.com/xrmagazine/location-based-experiences-atlas-v/
FR https://xrmust.com/fr/xrmagazine-fr/atlas-v-entertainment-location-based/
βReframing our relationship with natureβ β Marcel van Brakel (FUTURE BOTANICA), by @agnesepietrobon.bsky.social
https://xrmust.com/xrmagazine/marcel-van-brakel-future-botanica/
#PrixNumix2026 - The call for entries for the NUMIX 2026 is now open, for a producer or creator from Quebec in the digital creative industry or any collaboration with a Quebec-based partner on a co-production.
ποΈ Deadline: Feb 11
https://numix.ca/en/home/
EditorialβIDFA @doclab.bsky.socialΒ 2025: OF(F) the Internet, by @cirilism.bsky.social #IDFA2025 #IDFADocLab
https://xrmust.com/xrmagazine/editorial-idfa-doclab-2025/
NEXT! Do we live inside the Matrix? The next Kaboom selection is live.Β
ποΈ March 13 β 22
https://www.kaboomfestival.nl/festival/vr-in-competition/
CALL! BIFAN Beyond Reality - XR Content
ποΈ Deadline: March 31
https://www.bifan.kr/eng/program/beyond_01.asp
CALL! CompΓ©tition Immersive 2026 at the Festival de Cannes
ποΈ Deadline: Feb. 6
https://competitionimmersive.festival-cannes.com/en/press/call-for-entries-open-competition-immersive-2026-at-the-festival-de-cannes/
CALL! Immersive Tech Week - Church of VR 2026
ποΈ Deadline: Feb. 20
https://share.hsforms.com/2UpMKUnsWSx6sEqrV1UPX-g357bu
Decoding XR: from VR to dome adaptation, with Claudix Vanesix, Avinash Changa (FEEDBACK VR, UN MUSICAL ANTIFUTURISTA), by @cirilism.bsky.social
https://xrmust.com/xrmagazine/claudix-vanesix-avinash-changa-feedback-un-musical-antifuturista/
French XR in Belgium 2/6 - Discovering the Belgian ecosystem - BOZAR: anatomy of an institutional model for European immersive art, by @cathwoman.bsky.social
EN https://xrmust.com/xrmagazine/emma-dumartheray-bozar/
FR https://xrmust.com/fr/xrmagazine-fr/juliette-duret-bozar/
NEW! IDFA DocLab and partners have received a grant for two years of research in the field of immersive experience.
https://www.idfa.nl/en/news/idfa-doclab-grant-artistic-design-research-for-immersive-experiences/
Is a dome just a big 1/2 headset? What does it take to transform a #VR-headset artwork into a dome piece?
Took a fascinating dive into the process from headset-> planetarium for Claudix Vanesix/amixr's piece at@doclab.bsky.social
xrmust.com/xrmagazine/c...
@xrmust.bsky.social @wemakevr.bsky.social