We just released a new build of Unholy Roller on our itch page speakerbeak.itch.io/unholy-roller! You can play v0.9.0 on Web or Desktop and enjoy a bunch of new features, including: a fifth level, a red-hot enemy, and some crazy new scoring mechanics!
#GameDev #IndieGame #Godot #Speedrunning
12.10.2025 20:54 β π 6 π 3 π¬ 0 π 1
We had so much fun at @rocgamefest.bsky.social! Thanks to those of you who stopped by and played our game! π³ Can you find our pin in the crowd?
03.10.2025 19:21 β π 4 π 1 π¬ 0 π 0
What is UNHOLY ROLLER? #GameDev #IndieGame
23.08.2025 16:43 β π 14 π 4 π¬ 0 π 0
Drawing of Owen working at a laptop, waving, and saying "hiii!" The drawing appears recursively on his laptop screen.
#MeetTheTeam behind Unholy Roller! (5/5)
Finally, hi, I'm Owen! ππ» I'm currently in charge of our marketing, which includes managing our social media and making promotional videos/graphics. I'll be making most of our posts this summer, I hope you like 'em! :)
#GameDev #IndieGame #Godot
25.06.2025 23:07 β π 12 π 5 π¬ 1 π 0
#MeetTheTeam behind Unholy Roller! (4/5)
David is the sound designer and composer for Unholy Roller. Theyβre currently exploring different music genres to better fit the tone of the game!
#GameDev #IndieGame #Godot #Music
23.06.2025 15:32 β π 11 π 4 π¬ 1 π 0
Jeff in front of a light-colored wall.
A complete view of one room in Unholy Roller, including the enemy pins and saw blade hazards within it, as seen in the Godot editor. The hitboxes for enemies and hazards, as well as navigation regions for the room, are visualized as overlaid shapes.
#MeetTheTeam behind Unholy Roller! (3/5)
Jeff is our level designer and secondary programmer behind Ramon. He designs all the levels currently in the game and works on both enemies and level hazards. Currently he's working on adding controller support!
#GameDev #IndieGame #Godot
18.06.2025 04:19 β π 10 π 4 π¬ 1 π 0
Joshua in front of Niagara Falls, with a rainbow stretching across the river below.
Cardboard cutouts of two types of enemy pins from Unholy Roller, arranged on a table in a computer lab. Joshua's reaction of silent bewilderment is shown in a box in the corner.
#MeetTheTeam behind Unholy Roller! (2/5)
Next up is Joshua, our lead artist and visual designer! He draws (almost) all of the game's custom art and guides its look and feel.
#GameDev #IndieGame #Godot
16.06.2025 23:19 β π 10 π 4 π¬ 1 π 1
Ramon holding a model of the game's mascot, a bowling pin with an angry face. The model is a real bowling pin, with a face made of construction paper.
#MeetTheTeam behind Unholy Roller!
First up is Ramon, our project lead and lead developer! He spends most of his time programming features and systems for the game, but he also helps create art for the project.
#GameDev #IndieGame #Godot
15.06.2025 03:10 β π 23 π 5 π¬ 2 π 0
You've arrived at the BlueSky account for UNHOLY ROLLER, a blood-pumping, bowling-themed dungeon crawler where your only weapon is YOU! Master handcrafted levels and bowl through the hordes of sentient pins that guard the tyrannical Kingpin.
Stay tuned for updates and devlogs!
#GameDev #IndieGame
08.06.2025 21:09 β π 30 π 11 π¬ 1 π 1