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Edison Games

@edison-games.bsky.social

Independent Game Developer of Puzzlers Currently working on 'FLoRBs', a puzzle game where floating orbs move around on a set of tiles following 'FLoRBs Law'

29 Followers  |  31 Following  |  34 Posts  |  Joined: 19.11.2024  |  2.0293

Latest posts by edison-games.bsky.social on Bluesky

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I'm currently organizing the puzzles into chapters. Over 50 puzzles designed so far. Each chapter will introduce a new mechanic. #indiedev #gamedev #FLoRBs #ue5

11.10.2025 19:40 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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The player will be able to change the colours used in the puzzles. This can be for fun or necessity. The player will also be able to make custom colours sets of their choosing #indiedev #gamedev #FLoRBs #ue5

30.09.2025 22:27 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Changing up the User interface #indiedev #gamedev #FLoRBs #ue5

30.09.2025 22:22 β€” πŸ‘ 11    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Playing around with some different colour combinations. The player will be able to change to a different set of colours if necessary and make new sets themselves #indiedev #gamedev #FLoRBs #ue5

12.09.2025 16:35 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Trying to give the puzzles a bit more life. Thinking about maybe having the seasons as a sign of progress #indiedev #gamedev #FLoRBs #ue5

31.07.2025 20:09 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Working on the user interface. Hopefully it will be clearer for the player to understand #indiedev #gamedev #FLoRBs #ue5

05.07.2025 21:10 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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The mechanics of the game are completed so on to finishing up the puzzles now. I've been designing some puzzles that use the jump tile #indiedev #gamedev #FLoRBs #ue5

02.07.2025 22:14 β€” πŸ‘ 23    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0

I've been working on streamlining the puzzle creation process. Much easier to edit puzzles and rearrange etc. Made some preset puzzle layouts to save some time. Another job off of the list. #indiedev #gamedev #FLoRBs #ue5

12.06.2025 20:20 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Currently working on the main menu. It's basic but fits the style of the game #indiedev #gamedev #FLoRBs #ue5

09.06.2025 21:29 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Finishing up the puzzle mechanics with a hole tile where the FLoRB falls downwards and lands on whichever tile the mouse is hovering over #indiedev #gamedev #FLoRBs #ue5

29.05.2025 22:28 β€” πŸ‘ 27    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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Currently working on the tutorial. Very basic so far but the framework is there #indiedev #gamedev #FLoRBs #ue5

10.05.2025 12:55 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Working on some puzzles #indiedev #gamedev #FLoRBs #ue5

25.04.2025 22:05 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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A little puzzle where you need to change the colour of one of the Orbs #indiedev #gamedev #FLoRBs #ue5

24.04.2025 22:25 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Smiley Puzzle. I might add some pixel art to the puzzles #indiedev #gamedev #FLoRBs #ue5

21.04.2025 20:07 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Currently working on some puzzles where the player has a limited number of turns. Also trying out some different colour combinations #indiedev #gamedev #FLoRBs #ue5

21.04.2025 16:29 β€” πŸ‘ 15    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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#indiedev #gamedev #FLoRBs #ue5

19.04.2025 18:04 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Randomized the speed at which the tiles load in #indiedev #gamedev #FLoRBs #ue5

15.04.2025 20:30 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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A few simple puzzles #indiedev #gamedev #FLoRBs #ue5

15.04.2025 18:45 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Working on the Turn Boards. These will let the player available moves during each puzzle. Also a little visual indicator of which colour is currently pressed #indiedev #gamedev #FLoRBs #ue5

03.04.2025 21:26 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Working on the user interface. The top tiles will inform the player of how many tile coloured turns that they have left #indiedev #gamedev #FLoRBs #ue5

01.04.2025 21:33 β€” πŸ‘ 9    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Thanks for the Repost

01.04.2025 21:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More Jumping FLoRBs #indiedev #gamedev #FLoRBs #ue5

01.04.2025 18:14 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Smoothed out the jump movement so it matches the normal speed #indiedev #gamedev #FLoRBs #ue5

01.04.2025 17:33 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Not much free time tonight but managed to get a small job done. The Play and Pause functions are now part of the same button instead of being seperate #indiedev #gamedev #FLoRBs #ue5

25.03.2025 22:53 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Yes I'm looking forward to getting some sounds into the game and also give it some more effects during changing colour or when entering the boxes etc. I have lots of ideas for polishing it up

23.03.2025 22:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Also been implementing a tile that will change the colour of the orb which will be an important puzzle mechanic #indiedev #gamedev #FLoRBs #ue5

23.03.2025 22:01 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Currently working on the jump tile. Works fine when there is only one but multiple jumps happening at the same time is causing some issues #indiedev #gamedev #FLoRBs #ue5

23.03.2025 21:39 β€” πŸ‘ 16    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Working on some puzzles. I have most of the mechanics finished now so time to throw them all together and see what I can come up with #indiedev #gamedev #FLoRBs

17.03.2025 21:32 β€” πŸ‘ 13    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Currently spending the evening tidying up my blueprints and labelling them all so that they don't become too hard to keep on top of #indiedev #indiegame #ue5 #unrealengine5

16.03.2025 21:02 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Looks good. The movement looks smooth and precise. The visual style works well with the gameplay

14.03.2025 10:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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