I've prototyped a simple medieval town buidler in one week using Godot 4.6:
- Day/night cycle with time controls
- Building placement
- Procedural map generation
- Smooth camera controller
Here's how it looks (GUI is moslty decorative):
#gamdev #indiedev #pixelart #godot
08.02.2026 16:40 —
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got back to #pico8 POOM SDK and fixed some long due texture alignement bugs!
new SDK version to be released soon - good time for a total conversion :)
art from: @brullov.bsky.social (from old tentative collab!)
21.07.2025 21:10 —
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My new Minecraft skin MAMA!
18.11.2024 02:07 —
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Indiana ~1hour sprite doodle
26.02.2024 13:51 —
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Bookshelves for my texture pack.
22.02.2024 11:54 —
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