Julian L @ MIGW's Avatar

Julian L @ MIGW

@deltagiac.bsky.social

Previously @ The Plucky Squire Developer @teamwhirligig.bsky.social TRIGGER RED on hiatus Creator of Dial-In

58 Followers  |  54 Following  |  8 Posts  |  Joined: 09.10.2023  |  1.5182

Latest posts by deltagiac.bsky.social on Bluesky

If you're interested in seeing what I've been working on be sure to swing by the local lounge on Wednesday to try out Jammed!

07.10.2025 02:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Photo of the opening of GCAPs keynote

Photo of the opening of GCAPs keynote

Forgot to mention it but I'll be at GCAP this whole week! Feel free to come have a chat if you spot me!

07.10.2025 02:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Weโ€™ve just released a huge free update on Steam along with our biggest discount yet โ€” 35% OFF! Itโ€™s the perfect time to jump into The Plucky Squire!โš”๏ธ

30.06.2025 15:11 โ€” ๐Ÿ‘ 26    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2
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โš”๏ธ Introducing The Challenge Update! โš”๏ธ

A huge free update that transforms your Plucky Squire experience with:

๐Ÿ’ฅ Challenge Mode
๐Ÿ’ช Iron Squire Mode
๐Ÿ˜ˆ New enemies & variants
๐ŸŽฏ Minigame updates

Think it was too easy? This update might just change your mind...

26.06.2025 17:18 โ€” ๐Ÿ‘ 106    ๐Ÿ” 24    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 4

Hey! I'm a Designer on the Plucky Squire, would appreciate an add to the list if possible

24.11.2024 22:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

(Also please ignore my terrible models, this is meant to be a quick prototype rather than anything presentable)

31.12.2023 04:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Alright I've been messing around in Godot for a little over 3 days now trying to make a little chess player, and my current opinion is its very good *BUT*.

Meaning its very good at what it does, but there are some caveats to consider when using it, which I'm confident will be ironed out in time.

31.12.2023 04:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Its going well so far! My main gripe is that the info online is a lot harder to dig through than what I've experienced with unity and unreal - which isn't a problem with the engine itself of course

27.12.2023 12:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not wrong! Looks like theres a lot of parallels with Unity that I can lean on

27.12.2023 12:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screenshot of the Godot Editor with a flattened cube

A screenshot of the Godot Editor with a flattened cube

Finally trying out Godot for the first time. Wish me luck...

27.12.2023 05:23 โ€” ๐Ÿ‘ 19    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

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