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Sam

@smbns.bsky.social

๐Ÿž๏ธ UI & Visual Designer ๐Ÿงฑ Building Geomancy - a sustainable indie studio ๐Ÿ•น๏ธ ๐ŸŽ›๏ธ Documenting the indie dev journey along the way ๐Ÿฐ Worldbuilder, ๐Ÿ“ Writer, ๐ŸŽฎ JRPG fan

253 Followers  |  995 Following  |  223 Posts  |  Joined: 07.02.2024  |  2.3142

Latest posts by smbns.bsky.social on Bluesky

Not to mention her screen is backwards... meaning X-ray vision is required.

15.07.2025 17:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
portrait of Jason in Portland

portrait of Jason in Portland

today is my 40th birthday. to toot my own horn a bit, I'm the happiest, healthiest, and most successful I've ever been,ย so I'm going to indulge myself and do one of those "40 things that made me who I am" threads

so buckle up (or mute me for the next little bit ๐Ÿ˜†)

27.06.2025 00:25 โ€” ๐Ÿ‘ 311    ๐Ÿ” 29    ๐Ÿ’ฌ 61    ๐Ÿ“Œ 16

These are looking so good, such a vibe!

25.06.2025 12:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot of The Cozy Gaming Club website home page. A header image comprising of four games is the focus of the screenshot. One game shows a woman with long blonde hair standing in a field, the second shows a green cart that has been turned into a bookshop, the third shows a woman with brown hair riding on a broom and the fourth shows a picturesque castle with two sheep outside it.

Screenshot of The Cozy Gaming Club website home page. A header image comprising of four games is the focus of the screenshot. One game shows a woman with long blonde hair standing in a field, the second shows a green cart that has been turned into a bookshop, the third shows a woman with brown hair riding on a broom and the fourth shows a picturesque castle with two sheep outside it.

โœจ Introducing The Cozy Gaming Club WEBSITE โœจ

I've teamed up with @nikkyscozycove.bsky.social to create a home for all the cozy gaming news and releases!

Check it out: www.cozygamingclub.co.uk

18.06.2025 15:10 โ€” ๐Ÿ‘ 63    ๐Ÿ” 13    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 1

Strong Nausicaa vibes from this one.

18.06.2025 14:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Mortal Fucking Engines! So good.

11.06.2025 18:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks great!

04.06.2025 09:01 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Our Mission - #PitchYaGame Live Our mission with #PitchYaGame is to provide a voice and platform for independent video games from all over the world. To get real eyes on. A mission we as a team are proudly undertaking. There are so ...

Our mission remains; to recognize indie games from "all" corners of the world. ๐ŸŒ

pitchyagame.com/mission/ ๐Ÿ˜ค

30.05.2025 14:22 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is looking really great already ๐Ÿฆ€ I definitely need to explore more Rust/Bevy when I get a chance

23.05.2025 08:43 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
a cartoon character named spongebob is smiling and holding a shovel in his hand Alt: Animated Clip of Spongebob Squarepants, the yellow sponge character from the cartoon of the same name. Spongebob has an excitedly toothy grin on his face, with his hands locked down his sides, moving them up and down in quick motion.

Breaking: #PitchYaGame is now LESS than 30 days away! ๐Ÿฅฐ

๐Ÿ”นJune 6th 2025

Another day of recognition for #IndieGames, across the world, approaches. ๐Ÿฅณ

07.05.2025 11:01 โ€” ๐Ÿ‘ 18    ๐Ÿ” 9    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
Video thumbnail

I took a video also to show it.

22.04.2025 11:28 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A good example of Subsurface scattering taking place in the real world, as sunlight is coming from behind a plant and changing the colour of the leaf from light greenish to a crimson colour due to the way the light comes through the translucent leaf.

A good example of Subsurface scattering taking place in the real world, as sunlight is coming from behind a plant and changing the colour of the leaf from light greenish to a crimson colour due to the way the light comes through the translucent leaf.

Found a good real world example of subsurface scattering with the light changing on this plant.

#gameart #reference #photoreference

22.04.2025 11:25 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Some paper flowers : 2 pink tulips, 2 eucalyptus branches and 2 pink dahlias

Some paper flowers : 2 pink tulips, 2 eucalyptus branches and 2 pink dahlias

3 zinnias in pink/red

3 zinnias in pink/red

Pink and white sweet peas.

Pink and white sweet peas.

White wild roses.

White wild roses.

Today is my birthday ! ๐Ÿฐ โœจ

iโ€™ll be very happy if you share my paper flowers ๐Ÿ’•

22.04.2025 08:56 โ€” ๐Ÿ‘ 633    ๐Ÿ” 271    ๐Ÿ’ฌ 39    ๐Ÿ“Œ 7

Thanks @maxpears.bsky.social for sharing @andrewchambers.bsky.social Youtube channel in your last video - its a treasure trove of information on game design #gamedesign #indiedev

18.04.2025 10:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
flarup.email | Michael Flarup | Substack A personal newsletter by designer Michael Flarup about the joy of creating things. Stories from his journey in design, games, and lifeโ€”along with early access to his projects, creative insights, and c...

I didn't even realise you had a newsletter @flarup.bsky.social - this is an easy instant subscribe, I encourage others to do the same - www.flarup.email?r=q4ofl&utm_...

16.04.2025 20:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is a cool world, take a look if you have the time!

16.04.2025 19:13 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A screenshot from the Godot game engine showing some code which allows a user to cast a ray when clicking to fire in the game, the SMG model recoils and the raycast prints what the user shot at. The image shows a windowed game running showing the SMG model in a FPS shooter style.

A screenshot from the Godot game engine showing some code which allows a user to cast a ray when clicking to fire in the game, the SMG model recoils and the raycast prints what the user shot at. The image shows a windowed game running showing the SMG model in a FPS shooter style.

Friday means its Godot lunchtime learning - added an SMG model, fire rate and learnt about inheritance

#godot #gamedev #learning

04.04.2025 11:57 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Love this Mikey and seeing Keyple develop!

01.04.2025 19:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Are you looking specifically for pixel UI art? Or other UI style - I've worked in gamified UI for an app and might be able to help.

31.03.2025 19:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ‘‰๐Ÿ‘ˆ if you like what I make and want to support me for future projects, please consider sharing my game to people who might be interested.

I'm making this game on my own, I don't have a huge network or big company backing me.

Just sharing it helps me a lot. โค๏ธ

14.02.2025 10:26 โ€” ๐Ÿ‘ 94    ๐Ÿ” 32    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

Congrats on getting that far so quickly, I've been playing with Godot alongside a full-time job and kids for 2 months also and have only just almost completed a single udemy course

30.03.2025 14:14 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The skull icon feels great though from weight to style ๐Ÿ’ซ

28.03.2025 16:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

These are a cool starting point, trying not to be too critical, but for Regen you are using a different arrow type compared to defense/attack up/down, you'd probably want it to be consistent.

Also cast range feels like its more an outline style icon compared to the rest which feel solid.

28.03.2025 16:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Tomes & Tactics - Issue 002 is sent ๐Ÿ’Œ feels good to be getting into more of a rhythm with it, and good to share what I am doing.

#indiedev #solodev #gamedev #newsletter

28.03.2025 13:13 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Newsletter - Arcane Pyre Resources and tutorials for indie game developers Tomes & Tactics is a newsletter for solo and indie game developers with a focus on tools, resources and processes, for all aspects of game development...

Tomes & Tactics newsletter number 2 goes out tomorrow - a great time to jump on the list today ๐Ÿ’Œ

Find yourself some new worlds to explore and a bunch of potentially useful links for worldbuilders, writers and game developers

arcanepyre.com/newsletter/

#gamedev #solodev #worldbuilding

27.03.2025 21:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Great thread Tom! I love finding little gateways like this in the wild, its inspired some parts of a fantasy world I am world building too!

27.03.2025 11:33 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I saw an ad for one of these and was curious how accurate/useful it is, would love to know how you get one once you've been using it for a while

27.03.2025 11:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

OSHA ๐Ÿ˜‚ This is all CSG and CSGcombiner nodes for the boolean operations

25.03.2025 20:31 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screenshot from inside the Godot game engine showing a sandbox level created with CSG objects in colours orange and grey. The level has cylinders to jump between, sets of stairs, some bridges and a few archways between walls.

A screenshot from inside the Godot game engine showing a sandbox level created with CSG objects in colours orange and grey. The level has cylinders to jump between, sets of stairs, some bridges and a few archways between walls.

Made some more progress learning Godot, first sandbox level design for @bramwilliams.co.uk Robo Rampage course!

#godot #solodev #gamedev

25.03.2025 15:00 โ€” ๐Ÿ‘ 25    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The shape and form on this are ๐Ÿ˜ Luke!

25.03.2025 11:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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