Cet artbook symbolise parfaitement la mission de Backstory Studio : accompagner les studios, les artistes et les développeurs dans le récit de leurs aventures créatives, tout en préservant leur savoir-faire au sein de beaux objets. 5/6
19.06.2025 11:52 — 👍 2 🔁 0 💬 1 📌 0
L'intégralité de la conception et de la maquette du livre a été gérée par notre équipe chez Backstory Studio. Rachel Dufossé a joué un rôle clé dans l'organisation des entretiens et la relecture attentive des textes pour offrir le meilleur résultat possible. 4/6
19.06.2025 11:52 — 👍 2 🔁 0 💬 1 📌 0
Nous avons accordé une attention particulière à la remarquable direction artistique menée par Gobert. Chaque page témoigne de son approche unique, enrichie par des illustrations, des croquis et des réflexions inédites sur la création du jeu. 3/6
19.06.2025 11:52 — 👍 2 🔁 0 💬 1 📌 0
Pendant plusieurs semaines, nous avons réalisé plus de 20h d'entretiens approfondis avec chaque membre du studio. Notre objectif : capturer leur vision, leur passion et toutes les facettes de la production de Crown Gambit pour en faire un véritable making of. 2/6
19.06.2025 11:52 — 👍 3 🔁 0 💬 1 📌 0
Nous sommes fiers d'annoncer la sortie d'un artbook digital de 240 pages dédié au jeu Crown Gambit ! Ce beau projet est né d'une étroite collaboration entre notre agence Backstory Studio, le studio @wildwits.games et l'éditeur @playdigious.bsky.social. 1/6
19.06.2025 11:52 — 👍 24 🔁 7 💬 2 📌 2
PANTALOON ANNOUNCES NEW PUBLISHING LABEL
"Weird and wayward" games promised by new publishing label, starting with 'Sub-Verge', 'Occlude' and 'Puzzletrunk'.
Pantaloon, known for their quirky and creative approach to games, just launched a new publishing label to support innovative indie projects. 👀
12.03.2025 08:00 — 👍 0 🔁 0 💬 0 📌 0
5/ A Game That Rewards Curiosity.
From organic sound design to intricate level architecture, every element of Animal Well was crafted to feel alive.
> Secrets within secrets—even developers struggled to uncover them.
> No hand-holding, just pure, exploratory discovery.
11.03.2025 13:36 — 👍 1 🔁 0 💬 0 📌 0
4/ Publishing & the Dunkey Effect.
Billy dreaded marketing—his idea of promotion was posting on Screenshot Saturday. But after a chance encounter with Bigmode, things changed.
> Animal Well became Bigmode’s first published title.
> A single 5-second mention from Dunkey caused a spike in wishlists.
11.03.2025 13:36 — 👍 1 🔁 0 💬 1 📌 0
2/ A Game Built on Secrets.
From the start, creator Billy Basso was obsessed with the idea of a game that felt mysterious, handcrafted, and timeless.
> Inspired by the warp whistles of Mario 3 and hidden mysteries in 80s/90s games.
> No updates, no DLC—"whatever is in it, is in it."
11.03.2025 13:36 — 👍 2 🔁 0 💬 0 📌 0
The Making of Animal Well | Documentary
In Second Wind's first premium documentary project, we sat down with Billy Basso to tell the story of the development of his critically acclaimed game, Anima...
🎥 /the Making of Animal Well
1/ Animal Well is an artifact, inspired by the mystery-laden classics of the NES era. Its journey from a solo passion project to an award-winning indie hit is just as fascinating as the game itself that we can see in the making of by Second Wing. 🧵
buff.ly/7vWs9tO
11.03.2025 13:36 — 👍 2 🔁 0 💬 1 📌 0
Here's your look at gameplay and stylish animated fight sequences from Knights in Tight Spaces in this trailer for the upcoming tactical deckbuilding game se...
Knights In Tight Spaces - Official Gameplay Trailer | Guerrilla Collective 2024
🃏 Card-based combat – Build your deck, chain attacks, and counter enemy moves.
⚔️ Dynamic, turn-based battles – Every tile matters in tight, tactical fights.
🏰 Roguelike structure – Each run offers new upgrades, enemies, and challenges.
🎨 Stylized medieval comic-book art .
buff.ly/1KHbrKh
10.03.2025 08:00 — 👍 3 🔁 0 💬 0 📌 0
👁️ Indie Spotlight | Knights in Tight Spaces
What if Into the Breach met John Wick … but with knights?
Knights in Tight Spaces is a deck-building tactics game where medieval warriors battle in confined arenas, using strategic positioning and swordplay to outmaneuver their enemies.
10.03.2025 08:00 — 👍 5 🔁 1 💬 1 📌 1
English Subtitles are available under the "CC" menu.This video does not include any spoilers from the game's storyline.Eight years after Persona 5, Katsura H...
A Metaphor in Fantasy - Katsura Hashino, Shigenori Soejima & Shoji Meguro
5/ Facing the Unknown
Atlus is known for grounding its RPGs in the real world, making them personal and relatable. From its themes of fear, doubt, and self-discovery, Metaphor isn’t just about adventure, it’s about the courage to step into the unknown.
https://buff.ly/41rf3sr
25.02.2025 15:21 — 👍 1 🔁 0 💬 0 📌 0
#metaphorrefantazio #atlus #atluswest #atlustube #playstation #jrpg #xbox #windows #steam #ps5 #ps4 #smt #persona #atlusgames #metaphor#xboxseriess #xboxseri...
Metaphor: ReFantazio - Battle Theme
3/ A Soundtrack Rooted in Lore.
🔹 Inspired by Buddhist sutras, Southeast Asian chants, and indigenous sounds
🔹 Features an original Esperanto-like language
🔹 Keisuke Honryo, a musician blending jazz and sutras, was recruited after the composer found him on YouTube
https://buff.ly/3QuH4ZP
25.02.2025 15:21 — 👍 1 🔁 0 💬 1 📌 0
2/ From Modern Tokyo to a Mythical Realm.
"We asked ourselves why we love fantasy. Everyone had a different answer."
Rather than looking at recent trends, they explored the origins of the genre—from Wizardry and Final Fantasy to Narnia and D&D. This deep dive shaped the game’s foundation.
25.02.2025 15:21 — 👍 2 🔁 0 💬 1 📌 0
Behind the Scenes: Crafting Metaphor: ReFantazio
The creators of Persona step into uncharted territory with Metaphor: ReFantazio—their first full-fledged fantasy RPG. A mix of classic fantasy, psychological depth, and storytelling, the making of was a challenge unlike any other for Archipel. 🧵👇
25.02.2025 15:21 — 👍 4 🔁 3 💬 1 📌 0
Keep Driving - Launch Trailer
AVAILABLE NOW on Steam:https://store.steampowered.com/app/2756920/Keep_Driving/It’s the early 2000s, and you’ve just bought your first car. A long, slow summ...
🎭 Unpredictable encounters — strangers with stories that feel eerily personal.
🌆 A dreamlike atmosphere, where reality blurs with the surreal.
Like a mix of Kentucky Route Zero and Inside, Keep Driving is a slow-burn mystery that unfolds one mile at a time. 3/3
https://buff.ly/4k74Ad9
24.02.2025 07:30 — 👍 1 🔁 0 💬 0 📌 0
Inspired by road movies, weird fiction, and folk horror, it’s a game about choices, memories, and the unknown waiting just beyond the next turn.
🛣️ No wrong turns — only different paths and stories.
🔊 A dynamic radio soundtrack that sets the mood for every moment. 2/3
24.02.2025 07:30 — 👍 0 🔁 0 💬 1 📌 0
👁️ Indie Spotlight | Keep Driving 🚗
A Road Without an End, a Story Without a Map
Some games are about reaching a destination. Others are about the journey itself.
@ycjygames.bsky.social is a narrative road trip game where the road never ends, and every stop brings a new story. 1/3
24.02.2025 07:30 — 👍 11 🔁 2 💬 1 📌 0
How Eternal Strands' creators cooked up an ambitious physics system with a small team
Constraints and constant cutting are good for creativity.
In a recent interview, @YellowBrick_Qc , the developers of Eternal Strands break down how they’ve crafted an ambitious physics system that allows for fully simulated environmental interactions, creating a world that feels alive. 🌪️🔥
📰 Read more here:
06.02.2025 10:00 — 👍 5 🔁 2 💬 0 📌 0
You've met the Breakers, now meet their greatest adversaries, The Crowns. The highly-anticipated Hyper Light open world co-op rogue-lite Hyper Light Breaker ...
Hyper Light Breaker | Early Access Launch Trailer
7/ From pixelated legacy to fluid 3D motion, Hyper Light Breaker is shaping up to be a bold evolution.
🌌 A procedurally generated world to explore.
⚔️ High-speed, acrobatic combat.
🤝 Co-op multiplayer for the first time.
🎨 A cel-shaded neon dreamscape.
https://buff.ly/4gh6ZyM
05.02.2025 10:00 — 👍 3 🔁 0 💬 0 📌 0
Hyper Light Breaker OST - Singularity
Hyper Light Breaker is a new 3D co-op adventure set in the beloved Hyper Light universe - launching Steam Early Access in 2023! Wishlist on Steam - https://s...
6/ 🎶 The Hyper Light vibe is alive and well
What’s Hyper Light without its synthwave pulse?
The music, composed by Disasterpeace for Drifter, became legendary. Breaker keeps the atmospheric, dreamlike beats, pushing them into a grittier, action-driven tone. 🎵
https://buff.ly/3CmTJLc
05.02.2025 10:00 — 👍 5 🔁 0 💬 1 📌 0
5/ 🤝 Co-op multiplayer: A first for the series
Unlike Drifter’s lone journey, Breaker lets you team up with friends to tackle its unpredictable world.
Roguelite elements keep each session fresh, and persistent upgrades give long-term progression beyond each run.
05.02.2025 10:00 — 👍 3 🔁 0 💬 1 📌 0
4/ 🏛️ Exploring The Overgrowth
A mysterious new land, but deeply connected to the Hyper Light universe.
Each biome is procedurally generated, filled with ancient ruins, forgotten technology, and lurking threats. 🌿🏙️
But you won’t have to explore alone…
05.02.2025 10:00 — 👍 4 🔁 0 💬 1 📌 0
3/ ⚔️ Fast-paced, high-mobility combat
If Drifter was a ballet of dashes and precise strikes, Breaker is an explosive, acrobatic playground.
🔹 Melee & ranged combat mix seamlessly.
🔹 Wall-running, air-dashing, hoverboarding across the world.
🔹 Procedural worlds = no two runs are the same.
05.02.2025 10:00 — 👍 3 🔁 0 💬 1 📌 0
2/ 🎨 A striking artistic evolution
From the intricate pixel-art landscapes of Drifter to a fluid, cel-shaded 3D world, Breaker stays true to its DNA while embracing a fresh visual style.
With bold neon contrasts, sharp edges, and surreal biomes, it feels like stepping inside a digital dream. ✨
05.02.2025 10:00 — 👍 3 🔁 0 💬 1 📌 0
🌟 Indie games studio from Bristol
🏹 Knights in Tight Spaces out now!! http://s.team/a/2315400
💥Fights in Tight Spaces out now: http://bit.ly/FITSsteam
Developers of @fightsgame.bsky.social and @kitspacesgame.bsky.social
art director @dontnod
previously: jusant, life is strange 1&2, alien isolation
www.edouardcaplain.org
☁(she/her 🏳️⚧️) 🌥
im making drawings that tell stories when your read them in the right order (Still Heroes, Mekka Nikki). Also making sounds sounding like music. Also videogames (Wednesdays).
https://linktr.ee/exaheva
I wrote Bury Me My Love, Haven, Road 96 - Prologue, Wednesdays and many more. https://pierrecorbinais.com/
Currently looking for work!
~Wednesdays is out!~
https://buttondown.com/Wednesdays
https://store.steampowered.com/app/2747770/Wednesdays
I IF II I T I I ( xxxx ) II Y I FI T II
#seasalt #postvoid #taaotlh
#KeepDriving
https://linktr.ee/ycjygames
Artist / Game Designer / Director from The Outer Zone.
#DeathHowl (Steam: re.11bits.com/2dj)
#MindScanners (Steam: bit.ly/MindScanners)
#TalesFromTheOuterZone (Itch: theouterzone.itch.io)
Norwegian indie studio. We made Dreamfall Chapters, Draugen, and DUSTBORN.
Wishlist Hello Sunshine: https://store.steampowered.com/app/3245140/
Join our Discord: https://www.redthreadgames.com/discord
Official account of Red Hook Games Inc, the Creators of Darkest Dungeon, and Darkest Dungeon II.
Discord: http://discord.gg/darkestdungeon
https://www.redhookgames.com/
Doing PR and Marketing in gaming industry. PR & marketing guy
at 11 bit studios
Talks about 🎮 and 🏀
Senior Marketing Producer @akuparagames.bsky.social // prev. @evolve_pr // GRIME, Behind the Frame, Texas Chain Saw Massacre & more // @Twitch Partner | he/him | Call me Moose🍁
twitch.tv/animatedbreak
publishing and marketing indie and AA titles🐤
https://linktr.ee/secretsaucegg
✨ Comms Director @ Innersloth/Outersloth/Among Us
✨ Wholesome Games organizer
✨ Forbes 30u30, Adweek's Creative 100
✨ Get my book Mastering Community Management: https://www.victoriatran.com/book
✨ My newsletter: https://www.victoriatran.com/newsletter
💡 Indie game publishing & Self-publishing support
💼 Director & Head of XR @futurefriendsgames.com
🏆 BAFTA Games member & UKGI Admin
✨ 'these guys are not assholes'
kris @futurefriendsgames.com
https://linktr.ee/KrisWB
(was Wingfield-Bennett)
he/him
indie games publishing & self-publishing support
cool games for cool people by cool people
since 1896
games http://store.steampowered.com/publisher/futurefriendsgames
🙋 Co-founder of @icopartners.com | @crowdfunding-agency.com | @mightymerch.store
👾Supporting self-publishing game companies (Strategy | Marketing | PR)
🙆♂️Crowdfunding specialist
🎮 Helping game studios to launch cool games
🕹️Video Games Marketing, Comms, and more @icopartners.com
📧 enrique@icopartners.com
A window into ICO. We are a videogames agency doing Communications, Business Intelligence and Marketing. Get to know us Here! icopartners.com
EN/FR Senior Communications Manager @icopartners.com
Ex Dotemu & The Arcade Crew.
Pro: jessica@icopartners.com
PR & Communications Director at Larian Studios. Formerly PR Director and FFXIV Comms Lead at Square Enix, and News Editor for IGN. Views my own. DMs Open.
Computer Engineer (he/him) | COO @icopartners.com
♥️ games, Bikes, Japan, Aikido and games industry chatter
Prev: Teamkano, GuildWars2, NCSOFT