Second Reality, along with the legendary Assembly party were among the earliest influences to the members of Conspiracy. Today we're honoring the 32nd anniversary with a gift to the community: a native 32 bit port of the demo that kicked off the PC demoscene era with a bang.
= 32 bits after 32 years =
We're incredibly proud to announce that Second Reality has now been finally ported to a modern operating system, and you can watch it tear up your system: no video, no emulation, just code - as it should be.
conspiracy.hu/files/w32nd_...
github.com/ConspiracyHu...
01.08.2025 21:34 โ ๐ 212 ๐ 106 ๐ฌ 9 ๐ 7
YouTube video by patch
The Internet's Most Illegal Music
#chiptune #demoscene #razor1911 #keygen #cracktro
19.07.2025 09:54 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
rePlayer 0.20.0 with #MegaTracker support #appleiigs #soundsmith #tracker #chiptune Get it here: github.com/arnaud-neny/...
13.07.2025 11:39 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0
rePlayer 0.19.0 with #Psycle support #synthesis #tracker #chiptune Get it here: github.com/arnaud-neny/...
24.05.2025 17:51 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
rePlayer 0.18.0 with #SunVox support #synthesis #tracker #chiptune Get it here: github.com/arnaud-neny/...
20.04.2025 15:15 โ ๐ 10 ๐ 2 ๐ฌ 1 ๐ 0
x.com
rePlayer 0.17.0 with #goattracker support #c64 #commodore #chiptune Get it here: github.com/arnaud-neny/...
10.02.2025 19:28 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by Dr JVTek
๐ฎ les Coulisses du Jeu Vidรฉo 29 ! ๐ฎ
www.youtube.com/watch?v=olbp...
15.01.2025 08:09 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
Ensuite, ils posent des murs et des miradors, et รงa devient Escape From Paris
01.11.2024 08:24 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
While making coffee this morning, I noticed the emissive was broken in the sea in front of me
25.10.2024 09:08 โ ๐ 11 ๐ 0 ๐ฌ 1 ๐ 0
This is a track that Zabutom and I started back in 2011 or 12, before forgetting about it completely. While testing out 8bitbubsys FT2 clone back in 2023, I ...
Razor1911 Red Dead Redemption 2 Cracktro (Dubmood & Zabutom - Wallbreakers Part 1)
Cracktros forever!
www.youtube.com/watch?v=pQ4m...
02.05.2024 07:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Composer of Video Game Soundtracks and other music, with 35+ Years experience & 100+ released projects!
https://linktr.ee/chris_huelsbeck
tea // code // electronic music // farbrausch // revision // hamburn
Also https://abraum.social/@kb
Art Director at Dreamworks Feature Animation.
Previous client Aardman / Google / Passion Picture.
Your daily dose of #demoscene ๐ โ spread the #creative love โค๏ธ
See also https://pouet.net, https://demozoo.org and https://curio.scene.org ๐
What's this demoscene thing everybody talks about?
โ https://demoscene-the-art-of-coding.net/the-demoscene
another multi-formats music player (for Windows)
Can play a lot of retro audio formats such as protracker amiga, nintendo rom soundfiles... as well as contemporary formats (mp3,wav...).
It's also scrapping online databases to build you own music database.
CEO Impact Soundworks, founder @ Impact Gameworks, programmer, musician/producer, dad. I make stuff like Tangledeep, Shreddage, Super Audio Cart, Flowstone Saga etc :D
gpu psychiatrist @ SIE PSS ATG
R&D Rendering Engineer - Snowdrop 3D Programmer @ Ubisoft
He/Him. Tech Director @ The Initiative, and a console developer at heart. Working on Perfect Dark. Past: AltspaceVR, Minecraft Bedrock Edition VR, Project Spark, Path Of Neo, Enter The Matrix, Amok (Sega Saturn/PC), Banshee (Amiga 1200/CD32). Lemon.
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Lead Rendering Programmer at Epic Games for Sketchfab / Fab
Gaming / Role Playing
Director of Production and Operations at Astrid Entertainment. I make games (like Fable, X-Com, Populous:TB, Blood & Truth). PSN:Stu_Whyte Xbox:StuWhyte.
Graphics Programmer @ Frostbite, cyclist, human.
ajweeks.com
Making Dear ImGui and maybe games.
https://www.discohello.com/
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
Founder of Molecular Matters โข C++ & low-level programming โข Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com