Tobias A. Franke's Avatar

Tobias A. Franke

@thefranke.bsky.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/

337 Followers  |  168 Following  |  173 Posts  |  Joined: 16.01.2024  |  1.8358

Latest posts by thefranke.bsky.social on Bluesky


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Excited to share that GPU Zen 4: Advanced Rendering Techniques is officially out. This volume features work from some of the most visually impactful projects of recent years, including #AssassinsCreed , #DOOM , #StarwarsOutLaws and NVidia's Zorah. And a killer cover :)

20.02.2026 01:02 β€” πŸ‘ 63    πŸ” 15    πŸ’¬ 5    πŸ“Œ 2

See you later my funny friend!

β€œPhilippe Gaulier: The Man Who Waits for Freedom”https://www.youtube.com/watch?v=0B_b2JX4wH8

19.02.2026 21:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Capy Log: Share Sheet updates Share sheet tweaks, tablet improvements, Miniflux updates

The latest version of Capy Reader includes a refresh to the share sheet and the tablet layout. More details in the blog post!

jocmp.com/2026/02/16/c...

17.02.2026 04:24 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I've only had iPhones, since the 2G. Why does the OS need to re-verify VLC remotely, which I had installed for 5 years? Happens in the worst moments with banking apps too...

I'm considering ditching it for a Pixel A series with Graphene or Lineage and just F-Droid on it.

15.02.2026 21:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
THREE.js-PathTracing-Renderer Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...

"THREE.js-PathTracing-Renderer: Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework."

erichlof.github.io/THREE.js-Pat...

15.02.2026 21:27 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Forget Superresolution, Sample Adaptively (when Path Tracing) Real-time path tracing increasingly operates under extremely low sampling budgets, often below one sample per pixel, as rendering complexity, resolution, and frame-rate requirements continue to rise. ...

"Forget Superresolution, Sample Adaptively (when Path Tracing)"

arxiv.org/abs/2602.08642

14.02.2026 15:00 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

indieweb.social/@brentsimmon...

14.02.2026 11:10 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
 joelreymont
commented
on Nov 20, 2025

    Here's my question: why did the files that you submitted name Mark Shinwell as the author?

Beats me. AI decided to do so and I didn't question it.

I did ask AI to look at the OxCaml implementation in the beginning.

joelreymont commented on Nov 20, 2025 Here's my question: why did the files that you submitted name Mark Shinwell as the author? Beats me. AI decided to do so and I didn't question it. I did ask AI to look at the OxCaml implementation in the beginning.

Possibly my new favorite Github comment of all time! github.com/ocaml/ocaml/...

13.02.2026 20:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Good to see @karpathy, someone with Xitter impact, talking about #RSS. The sentiment to "bring back" #RSS however I do not share, as it is always here.

Lots of nostalgia in the thread. Do not let it blind you to think the good days are over, the ecosystem is better than ever.

x.com/karpathy/sta...

13.02.2026 17:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

Great to see this finally in the wild!

12.02.2026 20:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
NetNewsWire - NetNewsWire Turns 23 NetNewsWire 1.0 for Mac shipped 23 years ago today! πŸŽΈπŸŽ©πŸ•ΆοΈ Here’s where things are on this particular February 11: we just shipped 7.0 for Mac and iOS, and now we’re working on NetNewsWire 7.0.1. After ...

My window to the Internet

@netnewswire.com turns 23

netnewswire.blog/2026/02/11/n...

11.02.2026 21:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Fluorite Game Engine

Not much info yet: Toyota Fluorite Game Engine

fluorite.game

11.02.2026 21:39 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Nanite Tessellation Nanite Tessellation, aka Nanite Dynamic Tessellation, aka Nanite Dynamic Displacement was the next major feature I worked on after Nanite it...

I'm finally writing up how Nanite Tessellation works. The first few blogs posts are up. More will be coming.
graphicrants.blogspot.com/2026/02/nani...

02.02.2026 02:40 β€” πŸ‘ 160    πŸ” 51    πŸ’¬ 1    πŸ“Œ 1
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GOG calls Linux "the next major frontier" for gaming as it works on a native client Good for Good Old Games.

"GOG calls #Linux "the next major frontier" for #gaming as it works on a native client"

I'd be so happy (shoutout to the minigalaxy client)

www.xda-developers.com/gog-calls-li...

30.01.2026 11:46 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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New post on how to do real-time diffuse global illumination using surfels and #WebGPU: juretriglav.si/surfel-based... #threejs

29.01.2026 12:22 β€” πŸ‘ 163    πŸ” 30    πŸ’¬ 1    πŸ“Œ 2
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GitHub - ForestBook/TelegramHarmony: Telegram HarmonyOS Next Version Telegram HarmonyOS Next Version. Contribute to ForestBook/TelegramHarmony development by creating an account on GitHub.

A "vibe-copy"/port of the Telegram iOS client for Harmony OS NEXT.

github.com/ForestBook/T...

27.01.2026 09:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Infinity times a 2x2 rotation matrix equals 8

Infinity times a 2x2 rotation matrix equals 8

Oof

23.01.2026 16:43 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
High IQ Cheeto in Command

High IQ Cheeto in Command

Hopp SchwiizπŸ‡¨πŸ‡­Lied des Tages: www.youtube.com/watch?v=Rr8l...

21.01.2026 18:17 β€” πŸ‘ 44    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
NetNewsWire showing the resurrected ARM community blog RSS feed

NetNewsWire showing the resurrected ARM community blog RSS feed

For some asinine reason ARM decided to sunset the RSS feed of their community blogs, but through the sheer power of boredom and hatred of the modern web I have brought it back from hell.

Coming to an #RSS-Bridge near you soon...

20.01.2026 10:36 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I will certainly not take off my tinfoil-hat any time soon LOL

08.01.2026 16:02 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Open Access Publication & ACM Open Access Publication & ACM

ACM - because of this - will have my continued paid membership.

www.acm.org/publications...

08.01.2026 11:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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From the GraphicsProgramming community on Reddit: I applied Magnetospheric Plasma Relaxation (MHD) to the Rendering Equation and got O(1) Global Illumination. Explore this post and more from the GraphicsProgramming community

"I applied Magnetospheric Plasma Relaxation (MHD) to the Rendering Equation and got O(1) Global Illumination."

www.reddit.com/r/GraphicsPr...

08.01.2026 10:14 β€” πŸ‘ 19    πŸ” 2    πŸ’¬ 3    πŸ“Œ 1

True, same for mobile, but then again I'm a PC gamer and I like beefy GPUs

07.01.2026 14:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The memory-shortage right now is a great time to bring back Demoscene-like vibes into game coding: Work with limited resources that do not change for the foreseeable future. Just like in the Amiga 500 days!

07.01.2026 13:49 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
iPhone unable to verify mobile train ticket app because I'm not connected

iPhone unable to verify mobile train ticket app because I'm not connected

Of all sad words of tongue or pen the saddest are these: Richard M. Stallman was right again.

Of all sad words of tongue or pen the saddest are these: Richard M. Stallman was right again.

Dear #Apple: Every single fucking time I cross from the EU to Switzerland

02.01.2026 17:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Image of original tweet https://x.com/PseudoVoegelin/status/2001358899262464285

Image of original tweet https://x.com/PseudoVoegelin/status/2001358899262464285

Ladies and gentlemen, the bets are open!
workspaceupdates.googleblog.com/2025/12/intr...

When will the Google Feeds app end up on killedbygoogle.com ?

01.01.2026 22:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Tobias A. Franke (@thefranke@graphics.social) 393 Posts, 149 Following, 319 Followers Β· Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

Happy 2026!

Canonical profile reminder.
graphics.social/@thefranke

These hellholes are copies:
Bluesky: bsky.app/profile/thef...
Xitter: x.com/thefranke
LinkedIn: www.linkedin.com/in/thefranke

01.01.2026 11:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I hope GOG stays independent through this move. Too many stores just turn into online-forever-slop, and I'm very grateful to retain my own personal, offline library of games I can run anywhere.

30.12.2025 17:52 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Huawei at Siggraph Asia 2025

Huawei at Siggraph Asia 2025

My lab is at #SIGGRAPHAsia2025 and the Huawei booth is at D-07.

If you want to help shape a new ecosystem for gaming on HarmonyOS, please reach out and I'll connect you to my colleagues!

16.12.2025 15:30 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Coding Trance Music (Full Narrated)
YouTube video by Switch Angel Coding Trance Music (Full Narrated)

Vibe Coding as it was meant to be

www.youtube.com/watch?v=GWXC...

10.12.2025 13:10 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@thefranke is following 20 prominent accounts