They are bamboozling hardcore fans with subpar work. If anyone has an excuse to rush out stuff that looks like this, it's a solo indie dev. Way too much content to make and not enough time to make it. Yet, most solo devs would find this inexcusable as part of their 99 cent game. Much less a $30 skin
15.11.2024 14:23 β
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Yesterday on X I critiqued an abysmally low quality character skin pack for Halo Infinite that evidently costs $27 or something to buy... I pointed out a lot of obvious issues with the quality and that it was unacceptable. Most agreed, but there were still Halo loyalists who want me butterflied.
15.11.2024 13:40 β
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I've played games all my life. I've made them as an artist for the last 20 years. And yet, as I try to tackle my own game, the whole idea of "what makes a game fun" just seems to have fluttered away out of my head. Massive designer imposter syndrome going on right now.
14.11.2024 20:19 β
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Itβs pretty awful. Have had something mild since the weekend but itβs really hitting today. Was like a week long prelude lol
14.11.2024 16:00 β
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Doesn't look like I can do a poll here, but chime in! I'm at a point where I need to decide on some direction with my AI horror game. So, should I make it:
Serious Horror?
Horror Comedy?
Serious Horror With Some Humor Sprinkled In?
#indiedev
13.11.2024 13:09 β
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Hi, Bluesky.
Meet my game!
10.11.2024 19:20 β
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a baby in a blue shirt is making a funny face
ALT: a baby in a blue shirt is making a funny face
Really struggling with how to move forward with my project. If time wasn't so much an issue, I know exactly how I would proceed. But the current scope is daunting for the timeframe I want. Do I simplify/change the direction? Or allow scope to consume?
06.11.2024 14:59 β
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This is just awful, man :(
04.11.2024 22:22 β
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The beatings will continue until morale improves.
04.11.2024 10:28 β
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You has the technology
03.11.2024 22:44 β
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a picture of a bald man with the words " i would very much like to hear your thoughts "
ALT: a picture of a bald man with the words " i would very much like to hear your thoughts "
Whatβs everyoneβs favorite hotspot plugin? I dried Dream UV but itβs very very basic. Iβm thinking Iβll go with ZenUV but not 100% sure. Thoughts?
03.11.2024 21:32 β
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I think they should have instead hired a creative person so that among the three of them there'd be one
02.11.2024 13:50 β
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a man in a green shirt is folding a red shirt in a laundry room
ALT: a man in a green shirt is folding a red shirt in a laundry room
3D artist life hack. If you just look at folding as the UV portion of laundry, you eventually learn to enjoy it as relaxation time.
02.11.2024 20:05 β
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Really awesome technique. Thanks for sharing!
02.11.2024 19:07 β
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#Helf
02.11.2024 19:05 β
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At the beginning of last month I said I was going to announce my #indiegame by the beginning of this month. I started second guessing that, as I am a perfectionist and wanted to have things further along and a nice trailer. But I think I am going to still do it today. Standby.
02.11.2024 12:54 β
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Congrats! Best of luck on this :)
01.11.2024 14:09 β
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This is the greatest post on here today.
31.10.2024 23:33 β
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That looks amazing. Well done.
31.10.2024 10:03 β
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Blue works better imo. Everything reads a bit clearer to me.
30.10.2024 19:06 β
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I am considering the Point (no filter) texture option for my game. I feel it adds a bit of "charm" to the textures that is needed because I simply can't devote the time to texturing every asset like I want. Is this overused? Or does it work okay, still?
30.10.2024 14:25 β
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Last night my heart sank for a moment when my PC didnβt wake up from sleep and then didnβt respond when I pushed the power button. It did boot back up, finally, but itβs been janky lately. The thought of getting my PC back reinstalled to where it is now is daunting.
30.10.2024 10:15 β
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Just found your YT channel and loving your devlogs, my friend. Looking forward to checking this out.
29.10.2024 19:39 β
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Just watched a devlog by a guy using a 2.5D engine. It takes Quake2 model formats. And he said he owned Milkshape3D and used that for exports.
I love indie devs. Such a scrappy bunch!
29.10.2024 18:11 β
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That's one thing I need to learn better, too. There's definitely a lot of nuance that goes into making good trim sheets to they have a lot of interesting detail, but not so overbearing that they start to feel repetitive across a level.
29.10.2024 15:54 β
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Do we love Jordan or what?!?!?
29.10.2024 13:58 β
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I got so sick of using trim sheets after a few projects in the past. But it might be time to return to them.
29.10.2024 12:33 β
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1000% yes
28.10.2024 23:41 β
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Incredibly generous! Thank you.
28.10.2024 16:26 β
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