DF graphics of the year, the only award that matters ;)
26.02.2026 12:20 β π 1 π 0 π¬ 0 π 0DF graphics of the year, the only award that matters ;)
26.02.2026 12:20 β π 1 π 0 π¬ 0 π 0Sampler Feedback Streaming ;-)
26.02.2026 12:19 β π 0 π 0 π¬ 0 π 0Very good video, always love alternative rendering techniques
07.01.2026 18:50 β π 3 π 0 π¬ 0 π 0Great work, thanks for sharing! Looking forward to more videos of this quality.
07.01.2026 18:50 β π 2 π 0 π¬ 1 π 0Very true
07.01.2026 11:53 β π 0 π 0 π¬ 0 π 0Definitely, look forward to working with you again!
06.01.2026 12:40 β π 1 π 0 π¬ 0 π 0Slides are now available for my GPC 2025 talk with @phammer.bsky.social on Variable Rate Compute Shaders in Doom The Dark Ages static.graphicsprogrammingconference.com/public/2025/...
06.01.2026 11:34 β π 33 π 7 π¬ 1 π 1GPC 2025 slides are now up! graphicsprogrammingconference.com/archive/2025/
06.01.2026 11:27 β π 4 π 1 π¬ 0 π 0Sorry to hear that John, wishing everyone a speedy recovery
26.12.2025 16:50 β π 0 π 0 π¬ 0 π 0
Very excited to present a few interesting bits about the rendering of #DOOM: The Dark Ages together with @domlaz.bsky.social and @martinfuller.bsky.social .
If you happen to attend #GPC2025 next month, feel free to say hello!
Not as advertised. For the right candidate maybe, worth asking!
01.10.2025 19:11 β π 0 π 0 π¬ 0 π 0Jobs available with Microsoft graphics: devblogs.microsoft.com/directx/sigm...
30.09.2025 11:50 β π 7 π 7 π¬ 1 π 0Advanced Shader Delivery is here devblogs.microsoft.com/directx/agil...
26.09.2025 00:25 β π 57 π 12 π¬ 0 π 2
A little something I've been meaning to write for a while martinfullerblog.wordpress.com/2025/09/26/a...
Thank you to the awesome people at Machine Games and id Software!
100% you can bet an overall win my throttling certain workloads. Quite a common optimisation on console
22.08.2025 21:05 β π 0 π 0 π¬ 0 π 0Today on Digital Foundry, a deep dive interview hosted at CD Projekt RED earlier this week. Alex speaks with key CDPR and Epic staff about the stunning Witcher 4 Unreal Engine 5 tech demo - lots of new detail in this candid conversation: youtu.be/OplYN2MMI4Q
14.06.2025 14:17 β π 189 π 15 π¬ 1 π 0The Road to 60 fps in The Witcher 4 Unreal Engine 5 Tech Demo www.youtube.com/live/0X6amtH...
14.06.2025 15:23 β π 21 π 3 π¬ 0 π 0
Itβs Showcase week! π₯
Join us this Sunday, June 8 at 10 am PDT / 1pm EDT / 6pm BST as we reveal upcoming games from our studios and partners around the world, and get a deep dive from the devs at Obsidian Entertainment during The Outer Worlds 2 Direct. Hope you can join us! π
Path of Exile 2. Elden Ring. Star Wars Outlaws.
31.05.2025 20:32 β π 0 π 0 π¬ 0 π 0I wouldnβt like to speculate
22.04.2025 15:20 β π 1 π 0 π¬ 0 π 0That doesnβt look like VRS exactly. VRS on console is 2x2 as the lowest rate. Those tiles are much larger than 2 pixels.
21.04.2025 22:16 β π 1 π 0 π¬ 1 π 0Machine Games did an outstanding job here with IDTech and got a huge lift from VRS on Xbox
20.04.2025 09:47 β π 6 π 1 π¬ 1 π 0Great side by side edit of Doom Eternal and Dark Ages trailers, showing just how far ID have raised the bar youtu.be/qx8yZzsZ_4U?...
24.03.2025 13:27 β π 2 π 1 π¬ 0 π 0Very cool, thatβs expected π The power of occlusion culling π
23.03.2025 22:20 β π 0 π 0 π¬ 0 π 0Interesting to see a bit of details behind the amazing DLSS tech: research.nvidia.com/labs/adlr/DL...
13.03.2025 22:14 β π 31 π 7 π¬ 1 π 1meshoptimizer 0.23 is out! Featuring vertex codec v1 (increased compression ratio, faster decompression + even faster on Apple Silicon), improvements to meshlet builder with fewer disconnected clusters and more options for clustered raytracing and hierarchical clusterization, new algorithms for ...
14.03.2025 16:05 β π 35 π 7 π¬ 3 π 0That is an impressive uplift from just frustum culling, large meshes I guess. We recommend EI over AS, but YMMV.
09.03.2025 07:41 β π 1 π 0 π¬ 1 π 0Thanks for sharing, very interesting. Iβd be interested in your results on AMD HW
02.03.2025 19:40 β π 0 π 0 π¬ 0 π 0Iβm actually surprised that someone paying to support DF would do thisβ¦. maybe Iβm naiveβ¦..
28.02.2025 22:24 β π 0 π 0 π¬ 0 π 0Awesome! Great to work with you Nico. Keep it up :)
28.02.2025 22:22 β π 1 π 0 π¬ 1 π 0