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Victor Navarro-Remesal

@vthewanderer.bsky.social

Media Studies, Games scholar, Humanities human Lecturer at TecnoCampus, UPF (Barcelona) Founding member of @DIGRASpain Director de la colección Ludografías. Co-president of the History of Games conference. I also do my own stunts. www.vnavarro.eu

1,321 Followers  |  1,023 Following  |  440 Posts  |  Joined: 07.07.2023
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Posts by Victor Navarro-Remesal (@vthewanderer.bsky.social)

Me encanta 😻

Esto es algo que intento potenciar en mis directos: hay juegos que han sido considerados "basura" o "barateros" de los que se puede aprender mucho, tanto en lo bueno como en lo malo.

Diseño, programación, modelado... algunas cosas las hicieron BIEN y posiblemente en tiempo récord.

06.03.2026 10:42 — 👍 8    🔁 2    💬 0    📌 0

En este número de Manual, vuelvo a una de mis preocupaciones: los museos del fracaso, la preservación obstinada de lo que ha sido rechazado por la mayoría.

Fracasos comerciales, juegos no comercializados, kusogê o juegos malos, juegos sin licencia; consolas VHS, Gluk Video, Hong Kong 97...

06.03.2026 10:31 — 👍 7    🔁 3    💬 0    📌 1
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Game Studies Watchlist 2026 #9 The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include the ecologies of indie games, CBC and the university of Malta.

The Game Studies Watchlist newsletter, curated by Prof. Dr. Dr. Rudolf Thomas Inderst, is published weekly on GamesMarkt. This week's topics include the ecologies of indie games, CBC and the university of Malta. @gamestudies.bsky.social
www.gamesmarket.global/game-studies...

06.03.2026 09:58 — 👍 4    🔁 1    💬 1    📌 1
The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham screenshot.

The Dark Rites of Arkham by @postmodernadv.bsky.social is a superb Lovecraftian point-and-click adventure from the creator of An English Haunting. It's spooky, fun, and packed with eldritch horrors.

buried-treasure.org/2026/03/the-...

Help keep Cthulhu from my door: www.patreon.com/c/buriedtrea...

05.03.2026 13:00 — 👍 28    🔁 10    💬 0    📌 0
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The House of Lords Digital & Communications Committee just published their report on AI, copyright & the creative industries, and their conclusions could not be clearer.

🧵 1/5

06.03.2026 08:53 — 👍 1073    🔁 641    💬 9    📌 109

Interview about Zen and Slow Games in the Game Studies podcast of the @newbooksnetwork.bsky.social by @gamestudies.bsky.social

bsky.app/profile/game...

04.03.2026 21:05 — 👍 6    🔁 4    💬 0    📌 0
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A Confederacy of Dunces | Penguin Random House Comics Retail Winner of the Pulitzer Prize, now adapted into graphic novel format for the first time!

Ya está esto en la web de Penguin-Random así que no veo razones para no compartir por aquí el último cómic que he hecho. Lo publica en setiembre Boom bajo su sello Archaia.

prhcomics.com/book/?isbn=9...

06.03.2026 08:38 — 👍 260    🔁 96    💬 43    📌 42
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Google pledges roughly three hours of its annual profit to fight climate change Google and others are committing $100 million to combat climate change.

The perfect headline doesn’t exi…

05.03.2026 20:24 — 👍 6427    🔁 1828    💬 23    📌 57
ON SALE

ON SALE

There are over 200 games ON SALE in the ongoing Catalog Anniversary Sale. We'll be featuring different titles on the front page every day; you can also see them ALL here:

🏷️ play.date/games/tags/o...

05.03.2026 21:51 — 👍 51    🔁 12    💬 1    📌 3
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Across Tables
'Micro Machines 2: Turbo Tournament'
SEGA Mega Drive

05.03.2026 21:47 — 👍 30    🔁 9    💬 0    📌 1

Hace unos meses volví a ver "El informe pelícano" y es deprimente: los periodistas investigan, verifican las fuentes antes de publicar la noticia y los políticos temen ser asociados a casos de corrupción. La película es del '93. En una generación hemos normalizado los bulos y la corrupción política.

05.03.2026 19:17 — 👍 60    🔁 9    💬 0    📌 0
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The Farnese Hercules on Steam The Farnese Hercules is an puzzle game with a new and unique central mechanic. Take on the role of the famed sculptors of history as you gaze into your material and see your work before you carve it a...

Thinking about @vthewanderer.bsky.social's writing on Zen and Slow Games and its appearance in my own practice. The reduction of pressure, rejection of flow and appropriate "game feel" without juiciness were big design goals for The Farnese Hercules. store.steampowered.com/app/2005290/...

05.03.2026 12:01 — 👍 3    🔁 1    💬 0    📌 0
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Zen and Slow Games Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Sl...

Victor is a leading game scholar from Spain, and his research on Zen and slow games has just been published as a monograph by The MIT Press: mitpress.mit.edu/978026255356...

05.03.2026 08:07 — 👍 4    🔁 3    💬 1    📌 0

Sorry I'm not more open-minded about LLMs, it's just some fucking maniacs shoveled out a bunch of useless bloatware featuring that technology, did not give me any chance to opt out, reorganized the entire economy around it, zeroed out gains made by green energy, and made it impossible to buy RAM

05.03.2026 05:17 — 👍 16207    🔁 5295    💬 126    📌 98

This is from one of the former Infinity Ward/Call of Duty co-founders:

05.03.2026 09:16 — 👍 2993    🔁 870    💬 13    📌 21
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🎓Presentació científica de la càtedra a càrrec de @jordisancheznav.bsky.social , director de la Càtedra #UOC3Cat, que presenta aquesta nova iniciativa per analitzar i anticipar els canvis en narratives, formats i públics.
www.uoc.edu/ca/universit...

05.03.2026 09:38 — 👍 2    🔁 2    💬 0    📌 0
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Key Animation: Hayao Miyazaki (宮崎 駿) (?)
Anime: Lupin III (ルパン三世) (1971)

www.sakugabooru.com/post/show/24...

05.03.2026 09:45 — 👍 115    🔁 64    💬 0    📌 1
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Con motivo del Día de la Mujer el próximo 8 de marzo, os proponemos seis libros de autoras japonesas que en sus obras dieron voz a las mujeres: Dama Nijô, Fumiko Enchi, Chiyo Uno, Kiyoko Murata, Suzuki Shizuko y Mieko Kawakami.

05.03.2026 09:38 — 👍 22    🔁 10    💬 2    📌 0
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FT comments section this morning - saying what everyone else is thinking, right?

05.03.2026 07:15 — 👍 16987    🔁 5930    💬 508    📌 494
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The Making of Zen and Slow Games - a talk by Victor Navarro Remesal | Center for Digital Play The Making of Zen and Slow Games - a talk by Victor Navarro Remesal

Friends! On Friday March 13th, at 14:00, the Center for Digital Play is hosting a talk by Victor Navarro-Remesal, on The Making of Zen and Slow Games.
You can read more about the talk here: digitalplay.itu.dk/event/victor...

05.03.2026 08:07 — 👍 19    🔁 5    💬 1    📌 0
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Rare new species discovered: European leaders with a spine

05.03.2026 08:16 — 👍 13    🔁 3    💬 0    📌 0

Interview about Zen and Slow Games in the Game Studies podcast of the @newbooksnetwork.bsky.social by @gamestudies.bsky.social

bsky.app/profile/game...

04.03.2026 21:05 — 👍 6    🔁 4    💬 0    📌 0
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Zen and Slow Games Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Sl...

Just about to start reading Zen and Slow Games from @mitpress.bsky.social. mitpress.mit.edu/978026255356...

07.02.2026 06:25 — 👍 3    🔁 1    💬 0    📌 0

Slow games https://mitpress.mit.edu/9780262553568/zen-and-slow-games/

01.03.2026 18:49 — 👍 1    🔁 2    💬 0    📌 0
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I had the great pleasure to talk to Victor Navarro-Remesal about his new book "Zen and Slow Games" on my podcast show #Gamestudies (powered by @newbooksnetwork.bsky.social )

Please tune it, enjoy and share our conversation. It helps others finding us!

newbooksnetwork.com/zen-and-slow...

04.03.2026 14:55 — 👍 6    🔁 3    💬 0    📌 1
Abstract: Under the banner of progress, products have been uncritically adopted or
even imposed on users — in past centuries with tobacco and combustion engines, and in
the 21st with social media. For these collective blunders, we now regret our involvement or
apathy as scientists, and society struggles to put the genie back in the bottle. Currently, we
are similarly entangled with artificial intelligence (AI) technology. For example, software updates are rolled out seamlessly and non-consensually, Microsoft Office is bundled with chatbots, and we, our students, and our employers have had no say, as it is not
considered a valid position to reject AI technologies in our teaching and research. This
is why in June 2025, we co-authored an Open Letter calling on our employers to reverse
and rethink their stance on uncritically adopting AI technologies. In this position piece,
we expound on why universities must take their role seriously toa) counter the technology
industry’s marketing, hype, and harm; and to b) safeguard higher education, critical
thinking, expertise, academic freedom, and scientific integrity. We include pointers to
relevant work to further inform our colleagues.

Abstract: Under the banner of progress, products have been uncritically adopted or even imposed on users — in past centuries with tobacco and combustion engines, and in the 21st with social media. For these collective blunders, we now regret our involvement or apathy as scientists, and society struggles to put the genie back in the bottle. Currently, we are similarly entangled with artificial intelligence (AI) technology. For example, software updates are rolled out seamlessly and non-consensually, Microsoft Office is bundled with chatbots, and we, our students, and our employers have had no say, as it is not considered a valid position to reject AI technologies in our teaching and research. This is why in June 2025, we co-authored an Open Letter calling on our employers to reverse and rethink their stance on uncritically adopting AI technologies. In this position piece, we expound on why universities must take their role seriously toa) counter the technology industry’s marketing, hype, and harm; and to b) safeguard higher education, critical thinking, expertise, academic freedom, and scientific integrity. We include pointers to relevant work to further inform our colleagues.

Figure 1. A cartoon set theoretic view on various terms (see Table 1) used when discussing the superset AI
(black outline, hatched background): LLMs are in orange; ANNs are in magenta; generative models are
in blue; and finally, chatbots are in green. Where these intersect, the colours reflect that, e.g. generative adversarial network (GAN) and Boltzmann machine (BM) models are in the purple subset because they are
both generative and ANNs. In the case of proprietary closed source models, e.g. OpenAI’s ChatGPT and
Apple’s Siri, we cannot verify their implementation and so academics can only make educated guesses (cf.
Dingemanse 2025). Undefined terms used above: BERT (Devlin et al. 2019); AlexNet (Krizhevsky et al.
2017); A.L.I.C.E. (Wallace 2009); ELIZA (Weizenbaum 1966); Jabberwacky (Twist 2003); linear discriminant analysis (LDA); quadratic discriminant analysis (QDA).

Figure 1. A cartoon set theoretic view on various terms (see Table 1) used when discussing the superset AI (black outline, hatched background): LLMs are in orange; ANNs are in magenta; generative models are in blue; and finally, chatbots are in green. Where these intersect, the colours reflect that, e.g. generative adversarial network (GAN) and Boltzmann machine (BM) models are in the purple subset because they are both generative and ANNs. In the case of proprietary closed source models, e.g. OpenAI’s ChatGPT and Apple’s Siri, we cannot verify their implementation and so academics can only make educated guesses (cf. Dingemanse 2025). Undefined terms used above: BERT (Devlin et al. 2019); AlexNet (Krizhevsky et al. 2017); A.L.I.C.E. (Wallace 2009); ELIZA (Weizenbaum 1966); Jabberwacky (Twist 2003); linear discriminant analysis (LDA); quadratic discriminant analysis (QDA).

Table 1. Below some of the typical terminological disarray is untangled. Importantly, none of these terms
are orthogonal nor do they exclusively pick out the types of products we may wish to critique or proscribe.

Table 1. Below some of the typical terminological disarray is untangled. Importantly, none of these terms are orthogonal nor do they exclusively pick out the types of products we may wish to critique or proscribe.

Protecting the Ecosystem of Human Knowledge: Five Principles

Protecting the Ecosystem of Human Knowledge: Five Principles

Finally! 🤩 Our position piece: Against the Uncritical Adoption of 'AI' Technologies in Academia:
doi.org/10.5281/zeno...

We unpick the tech industry’s marketing, hype, & harm; and we argue for safeguarding higher education, critical
thinking, expertise, academic freedom, & scientific integrity.
1/n

06.09.2025 08:13 — 👍 3787    🔁 1897    💬 110    📌 390
This is a Japanese adventure game (Paranormasight).

This is a Japanese adventure game (Paranormasight).

This is a visual novel (Steins;Gate).

This is a visual novel (Steins;Gate).

Visual novels and Japanese adventure games. The two genres often look very similar, how are you supposed to tell them apart? Simple: if you can use a cursor to examine stuff, it's an ADV. If not, it's a VN.

I'm half joking but it's honestly a pretty reliable way to identify which genre is which.

04.03.2026 17:27 — 👍 209    🔁 73    💬 11    📌 3
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"You have to quit ChatGPT, but AI is good, believe me!" Sure, mate, sure.

04.03.2026 12:39 — 👍 2    🔁 0    💬 0    📌 0

So sad to see @theguardian.com turned into a space for AI propaganda.

04.03.2026 12:37 — 👍 4    🔁 1    💬 1    📌 0
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📖 THE GAME NARRATIVE KALEIDOSCOPE ❄️ is out NOW!

www.inklestudios.com/kaleidoscope

100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max...

ALSO the Kaleidoscope Podcast with 2 full eps!

04.03.2026 09:54 — 👍 596    🔁 300    💬 18    📌 104