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Graphics Programming Virtual Meetup

@gpvm.bsky.social

A virtual meetup dedicated to graphics programming. We meet online every week. Meetup: https://www.meetup.com/graphics-programming-virtual-meetup/ Discord: https://discord.gg/TsTDb4uYfR

152 Followers  |  0 Following  |  16 Posts  |  Joined: 21.11.2024  |  1.0968

Latest posts by gpvm.bsky.social on Bluesky

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"Physically based rendering from first principles" Group Read, Fri, Sep 19, 2025, 7:00 PM | Meetup This week, we will read [Physically based rendering from first principles](https://imadr.me/pbr/) During group reading events, we go through all the content together, so t

Next week, we will read the article "Physically based rendering from first principles."

www.meetup.com/graphics-pro...

13.09.2025 05:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Physically Based Rendering V4 10.1 Group Read, Fri, Sep 12, 2025, 7:00 PM | Meetup This week, we will read 10.1 Texture Sampling and Antialiasing of the PBRT book. During group reading events, we go through all the content together, so there's no expecta

Next week, we are going to continue reading the Physically Based Rendering book

www.meetup.com/graphics-pro...

07.09.2025 08:25 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Importance Sampled Emission Spectra Group Read, Fri, Sep 5, 2025, 7:00 PM | Meetup This week, Jon Baker will be presenting on [his post](https://jbaker.graphics/writings/spectralpt2d3.html) which explains an application of the inversion method of importan

This week, @jbakergraphics.bsky.social will be presenting on his post which explains an application of the inversion method of importance sampling, to generate random numbers that match a given probability density function (PDF).

www.meetup.com/graphics-pro...

01.09.2025 12:01 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Physically Based Rendering V4 9.6 Group Read, Fri, Jul 4, 2025, 7:00 PM | Meetup **Note: this week's meeting is on Friday (or Saturday, depending on your timezone)** This week, we will read 9.6 Roughness Using Microfacet Theory of the PBRT book. Durin

Next week, we will continue reading the PBRT book.

Note that we change the meeting time to Friday (or Saturday, depending on your timezone)

www.meetup.com/graphics-pro...

28.06.2025 02:45 β€” πŸ‘ 3    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Octahedron Environment Maps Group Read, Wed, May 28, 2025, 7:00 PM | Meetup This week, we will read [Octahedron Environment Maps](https://web.archive.org/web/20160729172733/http://www.vis.uni-stuttgart.de/~engelhts/paper/vmvOctaMaps.pdf) by Thomas

Next week, we will read "Octahedron Environment Maps"

www.meetup.com/graphics-pro...

22.05.2025 03:06 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Group Read of "To Early-Z, or Not To Early-Z", Wed, Apr 30, 2025, 7:00 PM | Meetup This week, we will read [To Early-Z, or Not To Early-Z](https://therealmjp.github.io/posts/to-earlyz-or-not-to-earlyz/) Join our Discord server: [https://discord.gg/6TTRA5

Next week, we will read "To Early-Z, or Not To Early-Z"

www.meetup.com/graphics-pro...

26.04.2025 05:39 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Group Read of "Grass Rendering Series", Wed, Apr 16, 2025, 7:00 PM | Meetup This week, we will read [Grass Rendering Series Part 1: Theory](https://hexaquo.at/pages/grass-rendering-series-part-1-theory/) and [Grass Rendering Series Part 2: Full-Geo

This week, we will read about grass rendering blog posts
www.meetup.com/graphics-pro...

14.04.2025 03:12 β€” πŸ‘ 4    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Physically Based Rendering V4 8.5 Group Read, Wed, Mar 26, 2025, 7:00 PM | Meetup This week, we will read [8.5 Stratified Sampler](https://pbr-book.org/4ed/Sampling_and_Reconstruction/Stratified_Sampler) of the PBRT book. Note: During group reading even

Next week, we will continue to read "Physically Based Rendering"

www.meetup.com/graphics-pro...

20.03.2025 09:51 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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" Implicit Surfaces & Independent Research" Group Watch, Wed, Mar 19, 2025, 7:00 PM | Meetup This week, we will watch [Implicit Surfaces & Independent Research](https://youtu.be/UxGxsGnbyJ4?si=BtLfo7jgI6lY6XdV) by Matt Keeter. Join our discord server: [https://dis

Next week, we will watch Implicit Surfaces & Independent Research by Matt Keeter
www.meetup.com/graphics-pro...

13.03.2025 02:19 β€” πŸ‘ 10    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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Radiometry, part 1: I got it backwards, Wed, Jan 22, 2025, 7:00 PM | Meetup This week, we will read [Radiometry, part 1: I got it backwards](http://momentsingraphics.de/Radiometry1Backwards.html) Join our discord server: [https://discord.gg/6TTRA5

Next week, we are going to read "Radiometry, part 1: I got it backwards"

www.meetup.com/graphics-pro...

16.01.2025 04:24 β€” πŸ‘ 5    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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"Lerp smoothing is broken" Group Watch, Wed, Jan 8, 2025, 7:00 PM | Meetup This week, we will watch [Lerp smoothing is broken](https://www.youtube.com/watch?v=LSNQuFEDOyQ) by Freya HolmΓ©r Join our discord server: [https://discord.gg/6TTRA5h](http

This week, we will watch "Lerp smoothing is broken" by Freya HolmΓ©r

www.meetup.com/graphics-pro...

05.01.2025 22:49 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Physically Based Rendering V4 8.1 Group Read, Wed, Dec 18, 2024, 7:00 PM | Meetup This week, we will read [8.1 Sampling Theory](https://pbr-book.org/4ed/Sampling_and_Reconstruction/Sampling_Theory) of the PBRT book. Note: During group reading events, we

Next week, we are going to continue reading the PBRT book, this time covering 8.1 Sampling Theory.

www.meetup.com/graphics-pro...

12.12.2024 08:02 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Two blue noise blog posts group read, Wed, Dec 11, 2024, 7:00 PM | Meetup This week, we will read two blog posts by Alan Wolfe: [What the Heck is Blue Noise](https://blog.demofox.org/2018/01/30/what-the-heck-is-blue-noise/) and [Generating Blue N

Next week, we'll be reading two blog posts about blue noise by Alan Wolfe

www.meetup.com/graphics-pro...

05.12.2024 04:20 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Physically Based Rendering V4 7.3 Group Read, Wed, Dec 4, 2024, 7:00 PM | Meetup This week, we will read [Section 7.3, Bounding Volume Hierarchies](https://pbr-book.org/4ed/Primitives_and_Intersection_Acceleration/Bounding_Volume_Hierarchies) of the PBR

Next week, we will continue reading through the PBRT book, this time about BVH.

Note: During group reading events, we go through all the content together, so there's no expectation to read it in advance (though it’s great if you do!).

www.meetup.com/graphics-pro...

28.11.2024 03:35 β€” πŸ‘ 13    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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"Beyond White Noise for Real-Time Rendering" Group Watch, Wed, Nov 27, 2024, 7:00 PM | Meetup This week, we will watch [Beyond White Noise for Real-Time Rendering](https://youtu.be/tethAU66xaA?si=QsZShdpqAwbZswJH). Join our discord server: [https://discord.gg/6TTRA

In next week's meeting, we will watch "Beyond White Noise for Real-Time Rendering" by Alan Wolfe

www.meetup.com/graphics-pro...

21.11.2024 06:18 β€” πŸ‘ 15    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Hello, world! We are on Bluesky now!

21.11.2024 06:16 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0