Next week, we will continue reading the PBRT book.
Note that we change the meeting time to Friday (or Saturday, depending on your timezone)
www.meetup.com/graphics-pro...
@gpvm.bsky.social
A virtual meetup dedicated to graphics programming. We meet online every week. Meetup: https://www.meetup.com/graphics-programming-virtual-meetup/ Discord: https://discord.gg/TsTDb4uYfR
Next week, we will continue reading the PBRT book.
Note that we change the meeting time to Friday (or Saturday, depending on your timezone)
www.meetup.com/graphics-pro...
Next week, we will read "Octahedron Environment Maps"
www.meetup.com/graphics-pro...
Next week, we will read "To Early-Z, or Not To Early-Z"
www.meetup.com/graphics-pro...
This week, we will read about grass rendering blog posts
www.meetup.com/graphics-pro...
Next week, we will continue to read "Physically Based Rendering"
www.meetup.com/graphics-pro...
Next week, we will watch Implicit Surfaces & Independent Research by Matt Keeter
www.meetup.com/graphics-pro...
Next week, we are going to read "Radiometry, part 1: I got it backwards"
www.meetup.com/graphics-pro...
This week, we will watch "Lerp smoothing is broken" by Freya HolmΓ©r
www.meetup.com/graphics-pro...
Next week, we are going to continue reading the PBRT book, this time covering 8.1 Sampling Theory.
www.meetup.com/graphics-pro...
Next week, we'll be reading two blog posts about blue noise by Alan Wolfe
www.meetup.com/graphics-pro...
Next week, we will continue reading through the PBRT book, this time about BVH.
Note: During group reading events, we go through all the content together, so there's no expectation to read it in advance (though itβs great if you do!).
www.meetup.com/graphics-pro...
In next week's meeting, we will watch "Beyond White Noise for Real-Time Rendering" by Alan Wolfe
www.meetup.com/graphics-pro...
Hello, world! We are on Bluesky now!
21.11.2024 06:16 β π 7 π 1 π¬ 0 π 0