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FRODE HEGLAND

@hegland.bsky.social

Working on The Future of Text, currently with a focus on XR. https://futuretextlab.info

206 Followers  |  309 Following  |  109 Posts  |  Joined: 13.09.2023
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Posts by FRODE HEGLAND (@hegland.bsky.social)

51 seconds of focus with large information environments
YouTube video by Frode Hegland (Augmented Text) 51 seconds of focus with large information environments

It is important to not have to see everything all the time, but to have access to everything relevant to you:
youtu.be/1Hu6bsUHVHQ

04.03.2026 12:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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XR for Conferences & knowledge work with live demos from Ken Perlin & Frode Hegland. Sam Brooker introduced ACM Hypertext 2026. Key question: is spatial computing for navigating or creating knowledge?
futuretextlab.info/2026/02/19/m...

FutureOfText #XR #Hypertext #SpatialComputing #KnowledgeWork

02.03.2026 20:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wish I was there.

02.03.2026 07:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Work continues with the Map view in the Apple Vision Pro. Hopefully a full release this week!

01.03.2026 12:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Apollo with the dodgeball of prophecy

Apollo with the dodgeball of prophecy

Years ago in another life I gave a guest lecture at The Hague warning β€œAI weapons” could be invoked to remove accountability for war crimes from the chain of command. I said β€œthere are no autonomous weapons, only unsupervised ones,” and sadly it seems I was cooking with that one

01.03.2026 09:27 β€” πŸ‘ 3353    πŸ” 685    πŸ’¬ 27    πŸ“Œ 19
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Well this is interesting. Maybe one day there will be vigorous arguments on when spatial text first really arrived.

www.newscientist.com/article/2516...

26.02.2026 13:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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thefutureoftext.org/2026/02/24/o...

24.02.2026 18:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
We’re putting more stuff into space than ever. Here’s what’s up there. There’s a thin layer of human-made stuff enrobing the planet. A data dive into the anthroposphere.

Earth’s a medium-size rock with some water on top, enveloped by gases that keep everything that lives here alive. Just at the edge of that envelope begins a thin but dense layer of human-built, high-tech stuff.

Take a look at what’s up there: www.technologyreview.com/2026/02/24/1...

24.02.2026 14:38 β€” πŸ‘ 10    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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Dialog questioning of whether AI has something similar to a human β€˜Default Mode Network’, or background processing. My feeling is that Artificial Intelligence cannot achieve Artificial Consciousness without escaping from only prompt-response mode.

www.dropbox.com/scl/fi/6uu9e...

24.02.2026 12:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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What to do when the term is too long? This relates to how to deal with quotes and other longer text in nodes. futuretextlab.info

24.02.2026 11:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
23 Feb 2026 – Future Text Lab

Future Text Lab: How do you show a citation in space? What makes XR genuinely different from a big monitor? The group explored spatial knowledge design, AI as infrastructure, and the hunt for a HyperCard moment for extended reality. futuretextlab.info/2026/02/19/2... #XR #SpatialComputing

24.02.2026 07:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
23 Feb 2026 – Future Text Lab

Join us for discussions around authoring in XR, including questions of how to handle different types of Nodes, including Citations.

8:30-10:30 Pacific | 11:30-1:30 Eastern | 4:30-6:30 UK | 5:30-7:30 CEST

futuretextlab.info

23.02.2026 13:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In an age of β€œinfinite productivity” it has never been more important to be working on the right thing.

Ask the wrong questions and you’ll be producing an infinite amount of the wrong thing.

20.02.2026 14:17 β€” πŸ‘ 65    πŸ” 12    πŸ’¬ 2    πŸ“Œ 2
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Wow.

17.02.2026 03:59 β€” πŸ‘ 35849    πŸ” 16621    πŸ’¬ 1296    πŸ“Œ 2463
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Explored foldable "origami text," debated HTML vs JSON for spatial documents, saw demos of Author β€” all circling the question of how to make knowledge truly spatial before big tech locks it down.
#FutureOfText #SpatialComputing #XR #OpenStandards #Hypertext
futuretextlab.info/2026/02/15/1...

16.02.2026 21:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Doug Engelbart on augmenting dialog.
YouTube video by Frode Hegland (Augmented Text) Doug Engelbart on augmenting dialog.

Maybe we should focus on thinking about augmenting dialog, more than augmenting academic discourse only?
In conversation with Doug Engelbart 2005:
youtu.be/5bdCUmrtGrg

16.02.2026 10:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you.

15.02.2026 23:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh my goodness

15.02.2026 22:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Will you join us?

4:30 UK time on Zoom: futuretextlab.info/2026/02/15/1...

15.02.2026 22:13 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Once again, a reminder that the "free speech" crusaders were always cynics operating in bad faith

14.02.2026 10:03 β€” πŸ‘ 2020    πŸ” 704    πŸ’¬ 73    πŸ“Œ 17
Met Museum photo of an ancient Egyptian board game carved from cream-coloured ivory displayed against a dark background. The original name of the game is unknown. It is now known as β€˜Hounds and Jackals’ or the β€˜Game of 58 holes’. The game board rests on four bulls' legs. One of the legs, seen at back of the board on the right of photo, is completely restored. Another has a restored hoof (seen at front of the board on left). The board is shaped like an axe head. In the centre of the upper surface is an incised palm tree topped by a β€˜Shen’ symbol (a circle atop a a horizontal line to which it is tied). The palm’s trunk runs down the length of the board. There are 58 holes in the upper surface; 29 arranged evenly on either side of the palm tree. At the lower side of the game board there is a drawer with a bolt to store the playing pieces. The playing pieces are made up of ten long pins (sticks) with carved animal heads. Five are hounds and five are jackals. In the photo, the ten pins are arranged randomly in holes on the game board. The board is carved from ivory with ebony detailing around the 58 holes. The pins are ivory.

Measurements:
Game board: H 6.8cm W 10.1 cm, D 15.6 cm. 
Hound pins: H 6 cm to 6.8 cm
Jackal pins: H 7 cm to 8.5 cm

The game was excavated in 1910 by Howard Carter from the tomb of an official named Reniseneb at Thebes. The tomb is dated to Dynasty 12, Reign of Amenemhat IV, circa 1814–1805 BC.

β€œAncient Egyptians likened the intricate voyage through the underworld to a game. This made gaming boards and gaming pieces appropriate objects to deposit in tombs” (The Met).

Met Museum photo of an ancient Egyptian board game carved from cream-coloured ivory displayed against a dark background. The original name of the game is unknown. It is now known as β€˜Hounds and Jackals’ or the β€˜Game of 58 holes’. The game board rests on four bulls' legs. One of the legs, seen at back of the board on the right of photo, is completely restored. Another has a restored hoof (seen at front of the board on left). The board is shaped like an axe head. In the centre of the upper surface is an incised palm tree topped by a β€˜Shen’ symbol (a circle atop a a horizontal line to which it is tied). The palm’s trunk runs down the length of the board. There are 58 holes in the upper surface; 29 arranged evenly on either side of the palm tree. At the lower side of the game board there is a drawer with a bolt to store the playing pieces. The playing pieces are made up of ten long pins (sticks) with carved animal heads. Five are hounds and five are jackals. In the photo, the ten pins are arranged randomly in holes on the game board. The board is carved from ivory with ebony detailing around the 58 holes. The pins are ivory. Measurements: Game board: H 6.8cm W 10.1 cm, D 15.6 cm. Hound pins: H 6 cm to 6.8 cm Jackal pins: H 7 cm to 8.5 cm
 The game was excavated in 1910 by Howard Carter from the tomb of an official named Reniseneb at Thebes. The tomb is dated to Dynasty 12, Reign of Amenemhat IV, circa 1814–1805 BC. β€œAncient Egyptians likened the intricate voyage through the underworld to a game. This made gaming boards and gaming pieces appropriate objects to deposit in tombs” (The Met).

This Ancient Egyptian board game is almost 4,000 years old!

Known as β€˜Hounds and Jackals’ or β€˜Game of 58 holes’, its original name is unknown. It’s suggested it was played in a similar way to β€˜Snakes and Ladders’.

πŸ“· The Met www.metmuseum.org/art/collecti...

#Archaeology

14.02.2026 11:05 β€” πŸ‘ 675    πŸ” 187    πŸ’¬ 15    πŸ“Œ 23

Wow.

14.02.2026 07:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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If we can’t stand for human rights here and abroad, we can’t credibly fight fascism anywhere.

Palestinian freedom is tied to our fight against authoritarianism at home. You cannot defend democracy while aligning with anti-democratic interests like AIPAC.

12.02.2026 21:07 β€” πŸ‘ 3189    πŸ” 629    πŸ’¬ 76    πŸ“Œ 20
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ICYMI

12.02.2026 21:28 β€” πŸ‘ 5439    πŸ” 1664    πŸ’¬ 108    πŸ“Œ 61

Well said. Problematic on many levels.

13.02.2026 07:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

A laptop computer is just a a rectangular box. It should not be the be all and end all of where we store and interact with our knowledge. We need to start taking the potential of XR more seriously. Agree?

12.02.2026 14:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
2 February 2026 – Future Text Lab

Walking into knowledge changes everything. The group explored gestural grammar in XR, the poetry of vagueness in time representation, and why text's generality is its superpower in spatial computing β€” all while asking who these tools should serve. futuretextlab.info/2026/02/02/2...
#FutureOfText

10.02.2026 09:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Eugen Gomringer. Untitled (o), 1952

09.02.2026 09:30 β€” πŸ‘ 23    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Lovely physical interactions by Jony Ive.
www.youtube.com/watch?v=6Wv1...

09.02.2026 14:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Medieval helpdesk with English subtitles
YouTube video by NRK Medieval helpdesk with English subtitles

A classic, how to read a book: youtu.be/pQHX-SjgQvQ?...

08.02.2026 10:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0