Spent most of the day working on the equipment menu screen layout. After several iterations, we arrived at the following layout. Hopefully, it serves the purpose of presenting all of the necessary information to the player. #DRPG #ui #ux @rigdev.bsky.social @godotengine.org
29.09.2025 01:47 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0
We are hard at work designing the UI and UX for the game menu screens. Here is one of the early layout mockups. Read about how it was made on our Patreon. www.patreon.com/posts/game-s...
@rigdev.bsky.social @godotengine.org
#ui #ux #design #indiedev #DRPG
28.09.2025 12:43 โ ๐ 9 ๐ 2 ๐ฌ 0 ๐ 0
We decided to bump the game to 4K and...we're going to need to rework the UI quite a bit. #indiedev #DRPG #4kUHD #gamedev @rigdev.bsky.social @godotengine.org
20.09.2025 02:01 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0
It has been a while since our last update, but we have been busy with R&D on the battle system, and many great things are coming together. We will have new screens to show soon. And in other news, migration of the project to Godot 4.5 yesterday was a success!
@godotengine.org
@rigdev.bsky.social
17.09.2025 11:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Have spent the past few days working on getting the exploration map display in working order. We now have a functional draft of the system in place! #DRPG #indiedev @godotengine.org @rigdev.bsky.social
05.09.2025 23:15 โ ๐ 4 ๐ 1 ๐ฌ 1 ๐ 0
The new environment pieces work quite well. Cannot wait to bring back the rest of the foliage and static meshes to populate the level! We will also be replacing that higher-poly floor mesh soon!
#DRPG #indiedev #3d #leveldesign #low-poly #environment
@godotengine.org
@rigdev.bsky.social
30.08.2025 18:54 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
We are busy working on restructuring the environment poly mesh for the levels to make our environments look much better. The colors here just show the back faces of the polygons (that you don't see in game)
#DRPG #indiedev #3d #modeling #low-poly #environment
@blender.org
@rigdev.bsky.social
30.08.2025 15:11 โ ๐ 2 ๐ 2 ๐ฌ 0 ๐ 0
It has been a while since our last post, and there isn't much new visually. However, the code has gone through some major changes, and after several days of the project being in a broken state, it is now all back in working order, and all pieces are playable again. #indiedev
@rigdev.bsky.social
26.08.2025 20:21 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
An early in-engine UI mockup for the "Hub" scene that is used to traverse the various locations of the game.
#indiedev #ui #design
@rigdev.bsky.social
@godotengine.org
19.08.2025 20:39 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
We are working on building the foundation of our game Lost in the Woods (working title) @lostdev.bsky.social, and our lead engineer spent a good chunk of time designing a versatile story scripting system for the visual novel story segments of the game. #godot #indiedev #visualnovel #rigdev
19.08.2025 00:59 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
A small glimpse of the work in progress on the Deep Wood level.
#godot #indiedev
@rigdev.bsky.social
@godotengine.org
16.08.2025 21:33 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
Playing around with a new water shader that we may use within the Faerie Realm
#godot #shaders #rigdev
10.08.2025 02:57 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
screenshot of the godot game engine showing stylized grass rendered using MultiMeshInstance3D
Using MultiMeshInstance3D and a custom-built animated fragment shader, we've made a lovely patch of stylized grass for our game Lost (development title) that uses only a single draw call to render more than 1000 blades of grass!
#indie #indiedev #godot #shaders #grass #rigdev #lost
09.08.2025 17:36 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0
Hobby game dev, making retro style games: mattiasgustavsson.itch.io and public domain C libs: github.com/mattiasgustavsson
I write about things at mattiasgustavsson.com
Feel free to DM me about anything
NSFW ๐ Queer Artist and general weirdo
โจ patreon.com/falynevarger Pin Ups and Transformation junk
โจ https://falynevarger.carrd.co/ Commissions (forms and tos under construction)
๐ง calahnafurhst@gmail.com
Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
Your free, open-source game engine ๐ฎ๐ ๏ธ
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
๐ https://links.godotengine.org/
Open indie game marketplace and DIY game jam host
Account support? Email support@itch.io
โ๐ข You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
official Bluesky account (check username๐)
Bugs, feature requests, feedback: support@bsky.app