nothke

nothke

@nothke.bsky.social

Indie gamedev. Making physicsy games, and custom engine in C++ and zig

1,187 Followers 121 Following 25 Posts Joined Oct 2023
7 months ago

What happened??

0 0 1 0
8 months ago

Yep ❤️❤️

0 0 0 0
8 months ago
Video thumbnail
38 3 1 0
8 months ago

Library of Blabber mentioned!

8 1 0 0
1 year ago

Deleting social media from my phone for at least a week. See ya in hell.

9 0 0 0
1 year ago

It's also because it's young. I can see it easily descend into what Twitter is now in coming years

1 0 6 0
1 year ago
Video thumbnail

Through fog to new year

9 0 1 0
1 year ago
Post image Post image

First pass of Tsubasa tarmac rims done on stream last night. Missing some brakes 😉 #ShakedownGame

12 0 0 0
1 year ago
Preview
nothke - Twitch Working on Shakedown Really - C++ and 3D

Live now: www.twitch.tv/nothke?sr=a

0 0 0 0
1 year ago
Post image

Hi all, back to #ShakedownGame dev for a bit, I am left to model Tsubasa wheels, since right now they are using 2017 spec ones. Starting on stream in about 10 minutes

13 0 1 0
1 year ago

It's the best!! And most addictive 🥰😋🤤

1 0 1 0
1 year ago
Preview
nothke - Twitch Working on Shakedown Really - C++ and 3D

I'm live on Twitch, come hang out! www.twitch.tv/nothke?sr=a

2 0 0 0
1 year ago
Post image

I'm slowly finishing an update for #ShakedownGame and (surprise!) going back to streaming! Starting now, I will be going over whats new, adding those missing menu items and making Tsubasa wheels :) See ya.

2 0 1 0
1 year ago
Post image Post image

Adding some dithering to #ShakedownGame, it both breaks up posterization banding and adds painterly A E S T H E T I C S ♥ Thx to Bumbadida on my Discord for suggesting it and doing an initial implementation

30 4 1 1
1 year ago

It's good that you have kept that secret until now (at least I only saw behind the scenes now). That is incredibly impressive! 👏

1 0 0 0
1 year ago

Wait I had no ideas these were toys!! Great job fooling me 👏

3 0 1 0
1 year ago
Video thumbnail

Snow Road
'Colin McRae Rally 2.0'
PlayStation

80 15 0 0
1 year ago
Video thumbnail

First time testing #Yugodot in local multiplayer with newbies. So far so good. #screenshotsaturday #GodotEngine

18 2 0 0
1 year ago
Post image

@thiefthecircle.bsky.social is that you?

2 0 0 0
1 year ago

3. And I'll be doing a fireside chat about my indie gamedev life so far at Gamescon in Belgrade on 22nd

Hope all goes well. I'll notify you if any of those will be streamed, I am not sure yet 😊

4 0 0 0
1 year ago

Unusually, in November I'm doing 3 talks 😱

1. "Don't be afraid of pointers" on 12th, about why, how, what are pointers, from raw memory to how modern languages "hide" them

2. "30 reasons to use Zig" on 20th at mathematical faculty in Belgrade, redoing my #ziglang intro talk..

9 0 1 0
1 year ago
Post image Post image

Did exactly the same kind of stuff in Trails of Tenere, worked quite well

1 0 1 0
1 year ago
Post image Post image Post image

Raw autumn on the road

11 1 0 0
1 year ago

✅ Touch grass

1 0 0 0
1 year ago
Post image

Ahh I’m away in the mountains and forgot to update the #0hgame website! But hey, you can just stay up until 3am and make game and not tell anyone! (jk, don’t do this get some sleep instead :P)

I’ll be somewhere in Sudeten if anyone needs me. Zero Hour Game Jam remains the worst organised game jam.

32 1 3 2
1 year ago

Hi 👋

0 0 0 0
1 year ago
Post image Post image Post image

Tonight at 8:20pm CEST I'm doing live 3D modeling workshop at DC Krov - "How to PhotoSlap™️a Yugo!" - making trashy but functional models from photos. Here's a similar thing I did with a Moskvitch a year ago. Will try to stream too :) #gameart #gamedev

23 3 1 0
2 years ago
Post image Post image Post image Post image

Starfield reminded me when I used to go onto the NASA archives and find all the photos that were never published on the main site because they weren't topical, just hardware bathed in stark orbital light

742 242 11 5
2 years ago
Post image

Io, a couple of days ago...

(Credit: NASA / JPL-Caltech / SwRI / MSSS / Kevin M. Gill / CC BY 3.0)

4 1 0 0