Nice! Feedback is very welcome as some features are still missing. We donโt have a syntax for private properties yet (non-synched properties). Methods with inheritance is a bit stranger this way, too!
22.10.2025 02:51 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
We're experimenting with a new way to define state schemas without decorators.
This syntax is intended to be the default when Colyseus reaches version 1.0 as we'd like to move away from the legacy decorators syntax.
The legacy decorator syntax will continue to be supported.
21.10.2025 22:46 โ ๐ 1 ๐ 1 ๐ฌ 1 ๐ 0
After Q&A with Crazy Games we will have:
๐น๏ธ Workshop with @endel.bsky.social
- creator of Colyseus - on how to use this free and open-source framework for making #multiplayer games!
We made a Realtime Multiplayer example with @defold.com
and Colyseus for it! ๐ฅณ
#gamedev #indiedev #indiegames
05.09.2025 08:44 โ ๐ 13 ๐ 6 ๐ฌ 1 ๐ 0
YouTube video by VC Games
RelicWar - Official Launch Trailer
Releasing a day after #silksong is crazy work but hopefully the interest in gaming will boost me too. RelicWar has now been published to the store and I'm going out to celebrate! ๐ฅณ
www.youtube.com/watch?v=efY5...
Spread the good news! ๐
#newrelease #indiegame #RPG #TurnBased #indiedev #gamedev
05.09.2025 19:14 โ ๐ 19 ๐ 11 ๐ฌ 3 ๐ 1
New Match City
The Friend Finding Collectable Card Game.
Deployed New Match City website version 1.6.2.
Deployed New Match City engine version 1.6.2.
This fixes some typos and UI bugs, adds a "Built With Colyseus" message, and adds occasional support reminds.
#indiedev | #gamedev | #indiegame
@newmatchcity.com | @endel.bsky.social |
newmatchcity.com
12.08.2025 22:15 โ ๐ 10 ๐ 7 ๐ฌ 0 ๐ 0
Release date announcement! ๐ฃ I'm proud to share with you the release date for RelicWar. It's my debut game and I'm delighted to announce during the wonderful Debut Fest!
Share the news with gamers! ๐
๐ Wishlist ๐
store.steampowered.com/app/1646800/...
#indiegame #RPG #TurnBased #indiedev #gamedev
10.08.2025 13:21 โ ๐ 28 ๐ 11 ๐ฌ 1 ๐ 1
Oh I'm using Tailwind as CSS framework as well!
25.04.2025 16:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thank you, Can! I'm using React for the UI and Pixi for the gameplay... I'm yet to check how it performs on low end devices like Chromebooks, haven't done any optimizations yet ๐
25.04.2025 16:41 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Every day, I tell myself a story that one day, no matter what time, I can open Bubbits and instantly play a Royale with other people from around the globe. The day I am not able to tell myself that story convincingly will be the day I quit. #gamedev #indiedev #indiegame
24.04.2025 13:02 โ ๐ 4 ๐ 5 ๐ฌ 1 ๐ 0
bots are still very annoying... but UI is starting to look much better #indiedev
17.04.2025 02:22 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Here's the title screen for my MMORPG! โจ
#gamedev #indiegamedev #mmorpg #pixelart
15.04.2025 03:24 โ ๐ 28 ๐ 4 ๐ฌ 1 ๐ 0
Awesome! Let's gooo! ๐ Wishing you the best of luck buddy! ๐
16.04.2025 04:26 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Hello, I'm Jer. As of April 2025, thanks to help from some good friends, my actual job is to keep building a game I designed.
When you see me posting about "New Match City," that's an online CCG I made myself that's designed to help folks talk to new people and make friends.
#indiedev | #gamedev
16.04.2025 04:23 โ ๐ 12 ๐ 5 ๐ฌ 1 ๐ 0
You can now remap your left + right mouse buttons, and add consumables to your hotbar! ๐ฅ
#gamedev #indiegamedev #mmorpg #pixelart
01.04.2025 00:51 โ ๐ 19 ๐ 4 ๐ฌ 0 ๐ 0
well that's a familiar directory structure... (from Valve's Source SDK 2013 ๐)
18.03.2025 14:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
got a new profile pic after 5 years using that grumpy (?) one ๐
12.03.2025 15:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Bubbits โ bubble shooter battle royale - Gamedev.js
Created by Team Flow, Bubbits is a bubble shooter game with puzzle mechanics and various game modes built using Phaser and Colyseus. Battle it out in massive 25-Player online Battle Royale matches or ...
Created by @teamflow.bsky.social, Bubbits is a bubble shooter game with puzzle mechanics and various game modes built using @phaser.io and @endel.bsky.social's Colyseus.
gamedevjs.com/games/bubbit...
#gamedev #gamedevjs #Bubbits #TeamFlow #Phaser #MadeWithPhaser #Colyseus #JavaScript #HTML5 #Steam
10.03.2025 14:11 โ ๐ 10 ๐ 5 ๐ฌ 0 ๐ 0
Congrats on the launch! The full version of Bubbits will be available on Steam and has multiplayer/Royale mode ๐ฅ
28.02.2025 15:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
My game "New Match City" is made with Colyseus, an open source multiplayer framework built with node.js.
Version 0.16 introduces a huge improvement to how players interact with the game state which is especially helpful to card games like mine.
#indiegame #indiedev
26.02.2025 23:52 โ ๐ 4 ๐ 3 ๐ฌ 0 ๐ 0
Colyseus 0.16 released - Gamedev.js
The new 0.16 version of the open source Node.js multiplayer framework, Colyseus, is introducing StateView, experimental support for WebTransport, and more. This version brings a new iteration of the @...
The new 0.16 version of the open source Node.js multiplayer framework, #Colyseus by @endel.bsky.social, is introducing #StateView, experimental support for #WebTransport, and more.
gamedevjs.com/tools/colyse...
#gamedev #gamedevjs #node #nodejs #OpenSource #update
26.02.2025 13:51 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0
Colyseus 0.16 is here! | Colyseus
Introducing StateView. Experimental WebTransport support, and more.
Colyseus 0.16 is out! โจ
Introducing StateView, experimental support for WebTransport, quality of life improvements, and more!
colyseus.io/blog/colyseu...
19.02.2025 12:06 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 1
Finally giving some love to other SDKs before releasing the final version 0.16 of Colyseus
I'm quite happy with how the C#/@unity.com callbacks have turned out. ๐
(Now it's time to progress with @defold.com, Construct 3, and Haxe SDKs...)
27.01.2025 18:24 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by Colyseus
Colyseus Reel 2025
โจ ๐๐ผ๐น๐๐๐ฒ๐๐ ๐ฅ๐ฒ๐ฒ๐น 2025 โจ is here!
Enjoy 3 minutes packed with dedication, sweat, and talentโThis video not only showcases incredible games powered by Colyseus but also celebrates the community of developers who are pushing the boundaries of multiplayer web games.
Check it out ๐ youtu.be/3EEw5Sl93KE
17.01.2025 16:01 โ ๐ 7 ๐ 5 ๐ฌ 2 ๐ 0
Can't wait to share the Reel showing off the Colyseus games from last year... so many great games in there!
16.01.2025 14:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
3001 hearts later, the rebirth of Kaboom.js as KAPLAY is beautifully represented in this wholesome game jam entry by
@petergencur.com ๐
23.11.2024 21:12 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
I write tools and code for videogames!
Links and newsletter: https://yal.cc/links
Host of B1T Jam โข Game Jammer โข Lurker โข #gamedev โข #indiedev
games: https://macrowdev.itch.io
links: https://linktr.ee/macrowdev
Game- & Software developer. >> https://paulplay.studio
Currently working on https://openguessr.com
Game Dev and Open Source enthusiast
Worked at CCP Games, Ankama, DIGIT, MadBox and Quell
Opinions are my own
game designer / teacher / art handler
https://martiansparlor.com/
https://martiansparlor.itch.io/
Building opensource stuff โฆ @unjs.io โฆ @nitro.build โฆ @nuxt.com
๐ฑ github.com/pi0 โ x.com/_pi0_
@pixijs.com maintainer, Design Engineer at Netflix, he/him
Hey I'm Sol! I'm a solo game dev creating Solaxia Online, a free-to-play 2D pixel art MMORPG. Follow along as I share tips on game development!
Let's learn together!
Alpha access โ https://discord.gg/yGTq9rCS62
Official account for Bevy: a refreshingly simple free and open source game engine built in Rust.
Follow for news and curated #bevy / #bevyengine content.
https://bevy.org
Game Dev, Illustrator (he/him) | ger/eng | Hamburg, Germany | No AI
itch: https://federico-calchera.itch.io/
insta: @fcsketch
Wishlist Escalating Duel: https://store.steampowered.com/app/3719940/Escalating_Duel_Demo/
#rustlang, #jj-vcs, atproto, shitposts, urbanism. I contain multitudes.
Working on #ruelang but just for fun.
Currently in Austin, TX, but from Pittsburgh. Previously in Bushwick, the Mission, LA.
Recovering procrastinator, contentment seeker, indie game developer and rambling introvert.
Working on (MMO)RPGs (https://fantasysphere.games โก๏ธ https://discord.gg/pbsPTCE), multiplayer web games portal https://nextrealm.io. My blog: https://antriel.com
A game developer from ๐ซ๐ฎ living in ๐ธ๐ฌ. I like video games, cats and coffee. Lead programmer on Zecha Tactics, a turn-based mecha tactics game inspired by 80s and 90s mecha series.
I used to voice act, now I write code. JS / Ruby / Go
Italian Artist and Solo Game Dev cooking spaghetti code ๐
Working on some stuff
https://linktr.ee/RichardOz
The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
Engineer of Distractions; Ancient Pro/Indie Game Dev (1999+); IGF Finalist (2009); Retro, DIY, C64 nerd; AKA PoV, PoVRAZOR; ndenb; He/Then; ๐
Caretaker/co-creator of the @ludumdare.com online game jam; Spring:Theorist ๐ถ
Empathy is punk! Trans rights! ๐ณ๏ธโโง๏ธ๐๐ค
compiling JavaScript: https://porffor.dev
TC39 & WinterTC invited expert
20. they/them ๐
๐จโ๐ป Archmage & Principal Software Engineer
๐ Saint Paul, Minnesota
๐ Building cool things, breaking them, fixing them again
๐๏ธ Retired Podcaster
๐ฆ Twitter: @ryanmr
๐ฆฃ Mastodon: @ryanmr@mastodon.cloud
๐ More: ryanrampersad.com
๐ Blog: ryanmr.com
Staff Developer Advocate for Games at @Discord.com.
Founder on Agones and Quilkin OSS projects for multiplayer games.
Was at Google Cloud for a long time.
Occasional YT & Twitch.
he/him.