Working in Notch 1.0: Keyframing on the Timeline
Speed up keyframing by adding keyframes directly on the timeline (without needing to go through the curves view).
Learn Notch with our free video course: go.notch.one/essentials-u...
#madewithnotch
               
            
            
                29.10.2025 14:24 โ ๐ 2    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
            
            
            
    
    
    
    
            beautiful palette and placement as always Sander! And HAPPY BIRTHDAY!
               
            
            
                13.10.2025 12:03 โ ๐ 0    ๐ 0    ๐ฌ 1    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            Working in Notch 1.0: The NURA Renderers - Smart Tracer (3/5)
Our Smart Tracer is built on the latest ray tracing research and uses biased ray tracing path resampling for high-quality rendering in real time.
Learn Notch with our free video course: go.notch.one/essentials-r...
#madewithnotch
               
            
            
                10.09.2025 15:32 โ ๐ 4    ๐ 2    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
        
            
            
            
            
                                                
                                                
    
    
    
    
            "Notch for Media Server & Video Professionals" is coming to Los Angeles in October. This is a 2-day course covering essential AV topics.
If you're a motion graphics or 3D designer, see our other recent post!
Get tickets and find out more: go.notch.one/oct25latrain...
#madewithnotch
               
            
            
                12.09.2025 18:55 โ ๐ 1    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
        
            
            
                            
            
            
            
    
    
    
    
            Working in Notch 1.0: The NURA Renderers - Overview (1/5)
The new Notch Unified Rendering Architecture (NURA) includes four distinct renderers you can toggle through effortlessly.
Learn Notch with our free video course: go.notch.one/essentials-r...
#madewithnotch
               
            
            
                03.09.2025 13:06 โ ๐ 2    ๐ 2    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: Cloner Effectors now allow more control than ever before. Select clones by ID with selection mode, use blend modes and stack Effectors for endless variations. Oh, and you can clone lights now!
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                25.08.2025 16:40 โ ๐ 4    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: With all-new embedded nodes, you can now group multiple nodes together in a single node, keeping your Nodegraph tidy and allowing you to begin creating an Asset.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                20.08.2025 16:31 โ ๐ 5    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: You can now expose properties directly to the render queue to render multiple versions of your scene easily, including changing colours, text, meshes, and any other exposable parameter.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                18.08.2025 13:16 โ ๐ 3    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: The new Clone Painter allows you to place or paint clones directly in the viewport. 
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                11.08.2025 17:55 โ ๐ 6    ๐ 3    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
        
            
            
            
            
                                                
                                            A graphical logo for the Half Rez event, made out of the text "Half Rez 2025" and filled in with colored spheres as a backdrop.
                                                
    
    
    
    
            We're proud to be a partner with Half Rez in Chicago on Friday, September 12th! There's currently a 20% Early Bird discount on tickets, so get yours at www.halfrez.com using the code "HalfRez2025EarlyBird" and we look forward to seeing you there!
               
            
            
                25.07.2025 19:35 โ ๐ 2    ๐ 2    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: Weightmaps have been completely overhauled to be compatible with many other deformers and other nodes, and you can now generate them in a wide variety of different ways depending on your preferred workflow.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                16.07.2025 16:00 โ ๐ 0    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: The new Cloth and Rope Deformers enable you to create more advanced simulations more easily. Fine-tune your simulations by adjusting friction and bounciness, or combine them with Rigid Body Force Affectors.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                14.07.2025 12:09 โ ๐ 5    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            20250630_Glass Greeble
Kicked up the refinements for the export, but got something pretty close running in #realtime on my tired, old gpu . . . which is insane.
#madewithnotch
               
            
            
                30.06.2025 18:20 โ ๐ 9    ๐ 3    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: The revamped procedural system allows you to produce better-looking results faster than ever before with its new, high-detail ray-traced mode and full NURA integration.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                09.07.2025 11:31 โ ๐ 3    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            Get to know Notch 1.0: Ray trace millions of individual particles in your 3D scenes without any significant effect on your GPU performance, using the new Particles to Point Geometry node.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                30.06.2025 14:15 โ ๐ 7    ๐ 2    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            New in 1.0: Splines are now much easier to use. Paint and edit spline points directly in the viewport, dial in exact shapes with more flexible tangent controls, and use the new quick access menu to change any setting on the fly.
See more: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                07.07.2025 11:48 โ ๐ 0    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
        
            
            
                            
            
            
            
    
    
    
    
            Get to know Notch 1.0: You can now connect the new shading tools to individual channels of a material, and even combine multiple shading nodes into longer chains, enabling more complexity than ever before.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                04.07.2025 12:43 โ ๐ 2    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            Get to know Notch 1.0: The new 2D Root node allows you to create high-quality geometry, particles, video, text, materials, effects, and anything else you might need directly in the viewport.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                02.07.2025 13:50 โ ๐ 3    ๐ 3    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            Get to know Notch 1.0: Use the new Particle to Particle Collision node to have particles collide with each other and spawn complex interactions from even the simplest systems.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                25.06.2025 16:17 โ ๐ 4    ๐ 1    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
            
            
                                                
                                            Notch tutorial: Cloth Reveal.
                                                
    
    
    
    
            New #madewithnotch tutorial: Cloth Reveal. Learn how to use the cloth deformer, utilising low-poly collisions, and create simple animations in the timeline.
Watch on YouTube: go.notch.one/IeKurvM0
               
            
            
                24.06.2025 12:54 โ ๐ 3    ๐ 2    ๐ฌ 1    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            Get to know Notch 1.0: Particle simulations have been rewritten to be fully deterministic, ensuring consistency in particle movements and positions.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                23.06.2025 15:33 โ ๐ 1    ๐ 2    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
        
            
            
                            
            
            
            
    
    
    
    
            Get to know Notch 1.0: The fields system has been completely rewritten and now supports denser, more detailed simulations that run at a much higher speed and quality than ever.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                20.06.2025 17:26 โ ๐ 2    ๐ 2    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
                            
            
            
            
    
    
    
    
            Get to know Notch 1.0: The physics system in Notch has been completely rewritten for 1.0, enabling larger, more highly detailed simulations, and works more smoothly and more reliably than ever.
See more of what's new in Notch 1.0: go.notch.one/overviewvideo1
#madewithnotch
               
            
            
                18.06.2025 13:59 โ ๐ 3    ๐ 3    ๐ฌ 0    ๐ 0                      
            
         
            
        
            
            
            
            
                                                
                                            Notch Tutorial: Video Processing and Post FX.
                                                
    
    
    
    
            New #madewithnotch tutorial: Video Processing and Post FX. Learn all you need to know to get hands-on with compositing and using Post FX in Notch.
Watch on YouTube: go.notch.one/yVznFtiR
               
            
            
                17.06.2025 14:12 โ ๐ 2    ๐ 1    ๐ฌ 1    ๐ 0                      
            
         
    
         
        
            
        
                            
                    
                    
                                            garble / portal process ^ tbc
mov ax, 13h; int 10h
                                     
                            
                    
                    
                                            mostly audiovisual things
                                     
                            
                    
                    
                                            Animating things - in real-time, if possible.
                                     
                            
                    
                    
                                    
                            
                    
                    
                                            ๐ฎ indie tech artist
๐๏ธ I made Shader Forge & Shapes
๐ working on https://half-edge.xyz
๐ฅ shader sorceress
๐ math dork
๐ฅ rare YouTuber/streamer
๐ก ex-founder of @NeatCorp
my kids:
๐ฅช @toast.acegikmo.com
๐ฅ @salad.acegikmo.com
๐โโฌ @thor.acegikmo.com
                                     
                            
                    
                    
                                            ๐ช๐บ Musician / Game Composer (โต 96), BAFTA Member, Sound Dude, Demoscener, Consultant, Educator. aka: ne7, citron, andy l, yojimbo. knob twiddler + slightly jaded games ind. veteran [logo / @kenetdeluxe.bsky.social]
                                     
                            
                    
                    
                                    
                            
                    
                    
                                            Emmy-Nominated Creative Technologist, Connector of Dots, Beware of Puns
                                     
                            
                    
                    
                                            Osaka, Japan, Designer, Typography, Art, Avertising design.
www.redbubble.com/people/KenichiMinamiSR/shop?ref=account-nav-dropdown
                                     
                            
                    
                    
                                            Product Owner Digital Service GIS / Senior Architect GIS & software at SBB (Swiss Federal Railways) with love for beautiful maps, vintage computers & most importantly the demoscene (Unlock/Padua^Vantage). Founding member & president of @echtzeitkultur
                                     
                            
                    
                    
                                            studio for motiondesign & showdevelopment | lightingdesign | motiondesign | showdesign | engineering | previzualisation | operating - made with โค๏ธ in cologne | visualprime.de
                                     
                            
                    
                    
                                            Norwegian digital artist and professional geek ๐น๏ธ Freelance illustrator ๐น๏ธ Board-game artist ๐น๏ธ Art Guy at Badger Punch Games ๐น๏ธ Art Director at Rock Pocket Games ๐น๏ธ Arcade and retro game enthusiast
Portfolio: 
www.henningludvigsen.com
#gamedev #boardgames
                                     
                            
                    
                    
                                            Commodore C64 only online Demo Party, 6th Edition. November 29th, 2025. Read more: https://t64.to
                                     
                            
                    
                    
                                            Rendering Architect
aka Guille / Cocoon #demoscene
                                     
                            
                    
                    
                                            Visual artist from Amsterdam (he/him)
๐๐ผ Available for work
โก๏ธ https://sanderfocus.nl
โ https://ko-fi.com/sanderfocus
                                     
                            
                    
                    
                                            https://immortaljoysticks.co.uk
https://www.twitch.tv/amigaformortals
                                     
                            
                    
                    
                                            Forest-gumping through the music industry as Artist, Betatester, Demoscener, DJ, Label owner, Mentor, fulltime Musician & Sound-, & Patch-Designer, Plugin & Game developer since '90. (ADHD โ
๐คท)
#Demoscene #Dub #Techno #Music #SoundDesign #Synthesis
                                     
                            
                    
                    
                                            Music producer, DJ, demoscener
                                     
                            
                    
                    
                                            Developer at @notchvfx. Previously PlayStation R&D
                                     
                            
                    
                    
                                            Brendan O'Callaghan Ratliff - Audio Director/Coder, Sound Designer & Composer at Cardboard Sword Games โข Film Sound โข BBC radio drama โข Irish traditional music โข chiptune/demoscene stuff as Syphus^UpRough
https://echolevel.co.uk