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Nick

@nickocb.bsky.social

educationalfamilygames.com

15 Followers  |  113 Following  |  109 Posts  |  Joined: 01.02.2026  |  1.8747

Latest posts by nickocb.bsky.social on Bluesky

Any good strategy for solo indie marketing? Building a game is one thing, but getting eyeballs on it without a publisher or marketing budget feels like shouting into the void. What's actually worked for you? #gamedev #indiedev

09.02.2026 06:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Trailer looks polished! The wishlist gap might be genre expectationsโ€”survivor-likes have a specific hook pattern people scan for. Sometimes a clearer 'what you DO in 10 seconds' frame helps.

08.02.2026 10:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Game jams are such a great way to test ideas fast. Did you scope down to hit the deadline or did it come together easier than expected?

08.02.2026 10:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Official Trailer for Reng Azure Requiem 2026, my indie project after a year
#indiegame #gamedev #metroidvania #pixelart

08.02.2026 07:49 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Two years to develop and test all the quick games.

Not because they're complexโ€”but getting that 'just one more round' feeling right takes iteration.

Full breakdown: https://www.crazysoft.gr/all/educational_family_games_quickgames.php

08.02.2026 07:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Trading posts are such a great way to give players agency without bloating the core loop. Are you hand-curating the items or going procedural?

07.02.2026 17:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Demo upgrades look great! For family co-op games I'm working on, demo length is always a balancing actโ€”enough to hook them, not so much they don't need the full game. Good luck with the March playtest!

07.02.2026 17:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hah, you nailed the formula. The 'drive you crazy' part is mandatory, I think. How's the Steam playtest going so far?

07.02.2026 17:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Educational Family Games - 4 player local co-op coming May 26

Educational Family Games - 4 player local co-op coming May 26

Steam page is live. Now what?

I know wishlists are the lifeblood, but the 'how' feels like a black box for solo devs. Cold emails? TikTok dances? Carrier pigeon to gaming outlets?

What's actually working in 2025 for getting eyes on a family co-op game?

07.02.2026 15:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Roguefort: A turn-based tower defense roguelike game by Timmy Graham Defend your hearth by harvesting, mining, and building. Survive for 20 nights, or die trying!

ROGUEFORT major update has just been released!

Huge graphics and UI/UX polish across the board. This is a tower defense traditional ASCII turnbased #roguelike, which has nothing to do with roquefort cheese. Free to play - feedback welcome!

#indiegames #indiedev

timothyjgraham.itch.io/roguefort

07.02.2026 14:15 โ€” ๐Ÿ‘ 6    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Love this style! The color fields work so well here ๐Ÿ”ฅ

06.02.2026 15:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Same! Switch is perfect for indie games. Any favorites you'd recommend for family game nights?

06.02.2026 15:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ–ผ๏ธ New Painting!

Charring Cross Bridge by Andre Derain

Love this painting. Was a pleasure to make a SF versionโ€”all fields of color, looks a lot like the original. Not easy, but one you wanna do again (e.g., blue roof on left!).

#gamedev #indiegame #indiedev #art

Wishlist
bit.ly/sloppy-bs

06.02.2026 15:23 โ€” ๐Ÿ‘ 49    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Educational Family Games Steam store page screenshot showing the game details

Educational Family Games Steam store page screenshot showing the game details

Game releases May 26. The Steam page is ready.

But I'm torn โ€” show it now and build wishlists over 3+ months, or wait until closer to launch when there's more momentum?

Indie devs: what's worked for you? Early visibility or condensed hype window? ๐Ÿ‘‡

#indiedev #gamedev #Steam

06.02.2026 06:49 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Love this idea. Making the creators visible is so importantโ€”especially for educational/ family games that often fly under the radar.

05.02.2026 15:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Game screenshot showing colorful 4-player local co-op gameplay

Game screenshot showing colorful 4-player local co-op gameplay

Educational games often get a bad rap as 'boring' or 'homework in disguise'. But learning can be funโ€”especially when it's a fast-paced 4โ€‘player local coโ€‘op game. The key is making the educational part seamless, not the main focus. \n\nWhat do you think breaks the stigma?

05.02.2026 15:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hard for an indie solo dev to do marketing as well. Building the game was one thing, but getting people to see it? Whole different skill set.\n\nAnyone else feel like they're shouting into the void sometimes?

05.02.2026 08:53 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Dev Diary: Building 80 quick games was no small feat! Each one had to be educational AND funโ€”balancing math challenges with party-game excitement. The goal: make learning feel like playtime. Excited to see families discover these soon! #GameDev #EducationalGames #FamilyGaming

04.02.2026 17:07 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Day 7: Amazing beta feedback in! Testers love the 80 quick games across math, logic, reflexes, and knowledge. "The educational, non-violent approach makes it ideal for families while still being entertaining for adults." Perfect! #GameDev #EducationalGames #FamilyGaming

04.02.2026 07:11 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Day 6: Testing Educational Family Games with different family groups. Seeing how 4-player local co-op works across generations. Parents+kids vs grandparents+grandkids - dynamics change everything! What's your multi-generational gaming experience? #GameDev #EducationalGames #FamilyGaming

03.02.2026 12:59 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Day 5: Balancing educational content across age groups in Educational Family Games. Making each quick game both fun and valuable. What's the hardest part about educational vs. entertainment balance? #GameDev #EducationalGames #FamilyGames

03.02.2026 12:00 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Day 4 of #gamedev progress on Educational Family Games! Today working on refining the scoring system and player feedback mechanics. What makes a good scoring system in family games? Should it be competitive or cooperative?

03.02.2026 11:29 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Day 3 of #gamedev progress on Educational Family Games! Working on refining the 4-player local multiplayer mechanics. What's your favorite local multiplayer game to play with family?

03.02.2026 10:23 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Explore an Ancient, Dying World in Resident Evilโ€“ and Scorn-inspired ASTHENIA with Announcementย Trailer | GameGrin Resident Evil is no stranger to being an inspiration for upcoming titles dabbling in the survival horror genre, but joining...

I love these articles! Can't wait for people to comment on the demo next month ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ
www.gamegrin.com/news/explore...
#indiegame #solodevel #astheniagame #announcement #videogame #pcgaming #wishlist #steam

03.02.2026 10:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cool character designs! The color schemes are really distinct. In educational games, character diversity helps different players connect with the content. Are these for a specific age group?

03.02.2026 10:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice dungeon improvements! Branching paths and mini maps make a huge difference for player experience. Working on family-friendly educational games myself, and good UX is key for keeping younger players engaged.

03.02.2026 10:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great question! As an indie dev working on educational family games, I think keeping demos up post-launch can help attract new players who discover your game later. It's like a permanent playable trailer!

03.02.2026 10:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Proc-gen can create some wonderfully unexpected results! As an indie dev making family games, I find that sometimes the 'happy accidents' lead to the most memorable gameplay moments.

03.02.2026 08:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Game jams are such a great way to foster creativity! Did any educational or family-friendly games emerge from this jam? We're always looking for innovative approaches to learning through play.

03.02.2026 08:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Word games are fantastic for educational value! We're working on family games that blend learning with fun - what do you think makes a word game engaging for both kids and parents?

03.02.2026 08:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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