The crisis of not knowing if you're humming the Kirby theme or the Dragon Quest theme until the fourth note.
06.05.2025 07:44 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0@jonludwig.bsky.social
Senior technical artist @ Schell Games, Unreal Engine performance goblin. VR developer @ Hypernoodle Games. Workin' on Blightseeker, a VR adventure platformer. My Links: https://linktr.ee/Jon_Ludwig
The crisis of not knowing if you're humming the Kirby theme or the Dragon Quest theme until the fourth note.
06.05.2025 07:44 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0"This will either take me two hours or three days" - and other bi-weekly conversations with producers.
27.03.2025 07:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0That looks SO cool though.
26.03.2025 23:07 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Oh no, a new copypasta ๐
15.03.2025 04:53 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Applies to any timeline, any project, yup.
05.03.2025 17:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0THIS convinced me to play. Love this. A+
23.02.2025 19:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hyper Light Breaker is incredibly good. Hearing all the classic Drifter sound design and seeing those UI icons gave me some big warm fuzzies right before a tree monster crushed me into flaky salt. Congrats @heartmachine.bsky.social, it's good to be in this world again.
20.01.2025 04:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hope you're doing alright so far over there.
08.01.2025 21:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Also happy new year, everyone. We're old.
02.01.2025 03:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0New years resolutions are to work on a personal project every day that I'm near my PC, and practice archery every week that I'm able to.
02.01.2025 03:08 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'd definitely stalled out at the tail end of '24. Played with Godot sure, but I definitely wasn't utilizing my free time the way I usually like to. Been able to pick it back up over the last couple weeks though and it's felt very good. Also started weekly target archery back in Nov, which I love.
02.01.2025 03:08 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The best possible outcome.
26.12.2024 09:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Optimist: The cup is half full
Pessimist: The cup is half empty
Tech Art: The fluid sim isn't in budget. Can we please fake it with a simpler shader? What angles do we see the cup from?
Still have power tonight in Seattle, surprisingly. My UPS says at least 7 power surges in the past few hours. Stay safe out there.
20.11.2024 05:34 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I just got laid off.
Gutted. I loved Heart Machine. They were good to me. My only regret is that I couldn't stay.
Character rigger of 12+ yrs, 2 GDC talks, 1 Gnomon talk, VES nominee, etc. Spider-Man PS4, The Order:1886, Hyper Light Breaker.
All info here: tinyurl.com/3ccdcmdc
#gamedevjobs
A necessary evil in Unreal, no pitchforks needed. Usually a good chance to get a second coffee in the morning.
08.11.2024 05:51 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Maui, the character from Moana, holds up Unreal Engine's "Compiling Shaders" message while singing "What can I say except you're welcome?"
Your tech artist, the morning after they join the team:
08.11.2024 02:57 โ ๐ 154 ๐ 12 ๐ฌ 2 ๐ 1IIRC it was broken for a while, then worked for a bit, and now is broken again, but now I don't trust myself that it ever worked at all in UE5.
25.10.2024 06:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Am I missing something or is the Epic Native OpenXR completely nonfunctional, not just some features broken but controller input itself being busted? App won't even function on Quest without Legacy OVR running as the XR API via the MetaXR plugin.
25.10.2024 06:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Rat is perfect.
22.10.2024 18:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@gamedevlist.bsky.social hi! I'm a senior tech artist working most often in performance optimization for mobile VR
18.10.2024 02:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Brilliant shirt, and looking great, man!
17.10.2024 15:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Gonna make an effort to stick around here for real this time. This place seems nicer.
17.10.2024 03:03 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0I had the privilege of working on Silent Slayer, Vault of the Vampire as perf optimization lead for the Meta Quest release and now its release on PCVR! store.steampowered.com/app/2923260/...
17.10.2024 01:41 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Little Kitty, Big City's map EXPOSED! (from the editor)
#gamedev #behindthescenes #littlekittybigcity
Come to the PAX West expo hall entrance in 10 minutes if you want an ass kicking
01.09.2024 16:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Absolutely wild seeing app development for Apple Vision Pro mirroring stuff we did with AR at Toei and NHK in Japan back in '17-'18. Simulcasting a theme park ad on tv synced to an AR diorama on a table, a domo-kun race course, cool to see this stuff get a second chance.
20.03.2024 22:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Took half the day to get out of bed and recover from the week but soon I'll be nyoomin' as best I can.
16.03.2024 21:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Use a float curve, use a clamped remap, for the love of all that is good use anything but this...
13.02.2024 21:34 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Sadly, most dev tuts fall under the "first year of Spanish class" problem, where getting a beginner to be able to do anything quickly requires teaching them the worst way to do the thing, because the right way is assumed beyond current comprehension.
13.02.2024 17:08 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0