learning blender today and having a whale of a time
this tutorial is great, as it focuses on how to deal with texel density + pixel snapping
www.youtube.com/watch?v=RQVA...
@mortmort.bsky.social
Creative fella | ๐ฉ๐ฐ in ๐ธ๐ช | Indefinite hiatus
learning blender today and having a whale of a time
this tutorial is great, as it focuses on how to deal with texel density + pixel snapping
www.youtube.com/watch?v=RQVA...
๐ฅ Spline Camera & blockout to Art test.
Tried to create a modular splinecam that I can use for a section where I may want to glide the camera through a section of a map for vibes!
Also a quick early art test for the blockout I showed yesterday on stream.
#gamedev #ue5 #b3d #CCC #Solodev
Preview from one of the last streams where I worked on reworking my rail grinding system, wich in retrospective was somewhat bad ๐
But happy with the current progress, although still lots to fix and work!
VOD: youtube.com/live/86hbJQS...
#gamedev #ue5 #solodev
๐งToday on stream we started reworking my rail grinding system.
VOD: youtube.com/live/9KUjGg9...
#gamedev #ue5 #UnrealEngine #solodev
๐งโโ๏ธ climbing like its Breath of the wild!
Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such!
VOD: youtube.com/live/l9pMa17...
Undercroft vaulted ceilings columns
Undercroft vaulted ceilings columns
Undercroft vaulted ceilings columns
Lincolnโs Inn Chapel
Lincoln's Inn Fields, London WC2A
Undercroft vaulted ceilings columns
#reference #buildingreference #materialreference
Will do! <3
10.02.2025 23:25 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0It would be something like this, just a quick edit to give you an exsample
10.02.2025 23:14 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0is it okay if we crop some of the se for textures, i could see myself using some of these for crustly retro like textures! :D
10.02.2025 23:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Just to be clear, i may post dev prototyped and such but it may not lead to anythign i mainly just do it because thr learning prosses is a lot of fun, and if in the future i ever have the time to focus on something i have a bunch of sruff prepped thet i can continue with
10.02.2025 22:43 โ ๐ 39 ๐ 0 ๐ฌ 2 ๐ 0๐ฐ Nut every husk is the same.
Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out.
Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment.
#gamedev #Huskborn #Prototyping
๐ฅ Bugnet Only Run Confirmed.
This foe met a terrible fate, getting bunked in the head over and over... and over!
I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat.
#Huskborn #gamedev #n64 #soulslike #zelda #platformer
Two amazing websites that I've used A LOT to study Game Art or just explore games that I love!
#gamedev #3dmodeling #retrogames
youtube.com/shorts/zdowl...
I used to fear animation curves when I started animating. #gamedev #b3d #blender3d #animation
28.01.2025 15:05 โ ๐ 44 ๐ 5 ๐ฌ 1 ๐ 0๐ฅฐ Sometimes it's the little things in life!
#gamedev #UnrealEngine
Level Editors got me into Gamedev
#gamedev #storytime #gameboy
๐ Rotation Model Preview in Blender while modelling.
A quick little blender tip, for those you want to see their model in a 360 preview while modelling.
#b3d #blender #gamedev #twitchhighlights
Saw this on pinterest and ambsolutely love it! <3
What a lovely piece!
๐ฆ Light Funtion Material
Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material.
#ue5 #gamedev #streamhighlight
Silly thing I do Unreal.
#ue5 #gamedev
For those who missed the stream, todays VOD is now up on youtube!
youtube.com/live/dTy5QCX...
Blender Tip from Stream:
Keep UVs Tiling While Editing Your Model
Enable โCorrect Face Attributesโ in Options!
#b3d #blender3D #twitchclips
โKeeping him simple enough to (be) recognizable but unique enough for him to stand out.โ There are many sketches of a small character with the head of a chestnut ๐ฐ 4 leaves sprout from his head. He has droopy eyes in some sketches, with orange pupils, and in one sketch he has a crack along his face, taking the spot of one of his eyes. There are many variants at the bottom of the screen showing this character with different types of leaves, swapping the generic ones he originally has for different types of garden weeds or plants. Some examples are Thistle, Clovers, Nettles and, a maple leaf. This character is originally owned by Mortmort and is being used for a prototype by him. These sketches are trying to add a bit more variety in the design of the character to make it stand out and look a little more unique, upon morts request.
๐ Iโm back from vacation and spent a little time shaking off the dust with some doodles of @mortmort.bsky.socialโs Huskborn prototype character.
God I missed drawing LOL
Balto is my sparkling star in the night! โจ๐
23.12.2024 15:19 โ ๐ 29 ๐ 0 ๐ฌ 1 ๐ 0This was a lot of fun to work on with @revvy.bsky.social and @mortmort.bsky.social!
@mooseyvgm.bsky.social captured the map perfectly with that tune- amazing work!
I had the pleasure of modelling the barn and its interior, as well as the Cattle Rocks, check out Mooseys vid!
Capsule :)
17.12.2024 20:59 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Moosey created an amazing track for Kart concept, that i created back over my summer holiday!
Give it a listen! ๐ถ