interesting dialed.gg
02.03.2026 08:23 โ ๐ 16 ๐ 0 ๐ฌ 3 ๐ 0้้ณฅใใใใใๆใใใในใใๅฃ็ด็จใคใฉในใ
ๅฃ็ด
28.02.2026 04:15 โ ๐ 2257 ๐ 795 ๐ฌ 11 ๐ 12Exteeeend node. For #PixelComposer 1.20.8.
27.02.2026 07:27 โ ๐ 89 ๐ 9 ๐ฌ 0 ๐ 0
github.com/RodZill4/mat...
download a nightly build from actions, most of these are wip pull requests
shader errors are already reported within mm, just not very visible(in a console panel)
25.02.2026 13:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0original suggestion, for me it simply shows pure black instead of the same result(maybe hardware-dependent idk) on shader error at v1.5 but i think it's still a fun idea to implement
25.02.2026 10:38 โ ๐ 10 ๐ 0 ๐ฌ 1 ๐ 0visual feedback on shader errors
25.02.2026 10:31 โ ๐ 49 ๐ 5 ๐ฌ 3 ๐ 0
GodSVG alpha 14 is out! This prerelease lays down the groundwork for keyboard focus navigation and adds a few quality of life features and bugfixes. ๐
More details: www.godsvg.com/article/1-0-...
#GodotEngine #OpenSource
I opened a PR for Godot to add a Trail2D node. github.com/godotengine/...
19.02.2026 10:41 โ ๐ 220 ๐ 20 ๐ฌ 5 ๐ 0
From the trailer of "SCP:Gallionic", an indie animated short film by SOEM Studios.
Based on SCP Foundation, a wiki-based collaborative writing project, launched in 2008.
Kickstarter >> www.kickstarter.com/projects/gln...
ๆข
15.02.2026 04:10 โ ๐ 323 ๐ 49 ๐ฌ 1 ๐ 0
Material Maker 1.5p1 is now available for download. It fixes a few annoying bugs from 1.5.
rodzilla.itch.io/material-mak...
though it will still show up if you search for portal,tunnel set/get etc
14.02.2026 01:36 โ ๐ 16 ๐ 0 ๐ฌ 1 ๐ 0they are called aperture nodes now, based on what @rodzlabs.bsky.social suggested
14.02.2026 01:34 โ ๐ 86 ๐ 8 ๐ฌ 2 ๐ 0v2, i guess it's already good enough as long you dont teleport
08.02.2026 04:07 โ ๐ 37 ๐ 1 ๐ฌ 0 ๐ 0it's part of what the framework(Godot's GraphEdit) provides
08.02.2026 04:00 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0looks quite handy but it's already a feature
08.02.2026 03:59 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Testing_Climbing
07.02.2026 14:31 โ ๐ 952 ๐ 154 ๐ฌ 9 ๐ 0still wip, right now it doesnt work if you draw the line too fast
07.02.2026 16:18 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0dont really know what this feature is called in blender but i definitely want it to be in material maker
07.02.2026 15:57 โ ๐ 62 ๐ 5 ๐ฌ 2 ๐ 1abandoned version as a interface to NinePatchRect in a SubViewport, but a shader node is probably more useful/extensible in the context of material maker
07.02.2026 12:13 โ ๐ 37 ๐ 1 ๐ฌ 0 ๐ 0Commission prices sheet pfp shaded: $40 full body shaded: $80 pfp color: $30 full body color: $60 pfp sketch: $20 full body sketch: $40 simple bg: +$10 post processing: +$10 complex bg: +$20
Comms open :3 I'll start with just 5 slots, but if all goes well then I might do more of these in the future.
More info below