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@howlinghamster.bsky.social

57 Followers  |  112 Following  |  63 Posts  |  Joined: 12.11.2025  |  1.9965

Latest posts by howlinghamster.bsky.social on Bluesky

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One of the shooter enemies in Sub-Species.

Showing the progression from wireframe to final in-game model.

30.01.2026 18:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Combat in Sub-Species is built around pressure and positioning, not speed.

Being surrounded is part of the design.

29.01.2026 22:03 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One of the creatures youโ€™ll run into in Sub-Species.

Always liked how these ended up feeling like part of the space rather than a separate โ€œenemyโ€.

#gamedev #indiegames

28.01.2026 18:10 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks for the shout out, hope you enjoyed the demo.

24.01.2026 23:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey folks, new Irish game in the works Sub-Species has a demo out now.

22.01.2026 14:03 โ€” ๐Ÿ‘ 101    ๐Ÿ” 22    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0

Itโ€™s been interesting watching how people move through the Sub-Species demo.

Things slow down a lot once the noise drops.

24.01.2026 19:22 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice to see the Sub-Species demo being read as a cohesive experience.

โ€œSub-Species presents itself as a project with a clear vision and a well-defined visual and sonic identityโ€ฆโ€

โ€” Indie Games Devel

23.01.2026 16:53 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Impresiones de la demo de โ€œSub-Speciesโ€: Una travesรญa hacia el fondo del ocรฉano que termina demasiado pronto La demo incluye apenas un par de tutoriales que explican las mecรกnicas de movimiento, exploraciรณn y combate. Es una experiencia fugaz, pero con potencial de mejorar.

๐ŸŽฎ En la reseรฑa de hoy, comparto algunas impresiones sobre la demo del juego de disparos, acciรณn y aventura โ€œSub-Speciesโ€, que se publica hoy por Steam. @howlinghamster.bsky.social #Videojuegos #Reseรฑas

Gracias a Critical Hit por la clave para Steam.

๐Ÿ‘‡ Lee mi reseรฑa aquรญ.

21.01.2026 15:18 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you for a great article

21.01.2026 18:37 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sub-Species Demo on Steam At first the alien outbreak spreading throughout the oceans was confined. We delayed our extinction rather than avert it. As part of a salvage crew, you search the hellish containment zones, where a t...

The Sub-Species demo is now available.

Excited to see how people respond.
store.steampowered.com/app/4160530/...

21.01.2026 15:01 โ€” ๐Ÿ‘ 23    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 4

Demo day.

21.01.2026 14:31 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sub-Species Demo on Steam At first the alien outbreak spreading throughout the oceans was confined. We delayed our extinction rather than avert it. As part of a salvage crew, you search the hellish containment zones, where a t...

We are lunching on Steam
store.steampowered.com/app/4160530/...

20.01.2026 17:43 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The Sub-Species demo will be available tomorrow at 3pm.

Itโ€™s been a long road getting here.

20.01.2026 17:37 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Some places in Sub-Species are meant to be taken in slowly.
#screenshotsaturday #indiedev

17.01.2026 15:50 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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From wireframe to final animation.

We spent a lot of time iterating on how creatures move through space, not just how theyโ€™re rendered.

16.01.2026 15:33 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some of the later threats in Sub-Species are fully mechanical rather than organic.

We spent a lot of time making sure their silhouettes and movement read clearly in combat-heavy spaces.

#indiegame

15.01.2026 20:21 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Completely agree with you

11.01.2026 18:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A surprising amount of Sub-Species came together once we stopped trying to make every moment loud.

11.01.2026 17:25 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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By the later areas of Sub-Species, the ocean feels less like a place โ€” and more like something thatโ€™s been taken over.

10.01.2026 18:15 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Underwater combat forces you to commit to every movement.

#gamedev #indiegame#scifi

01.01.2026 14:03 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

To be fair, it wasn't our clog, we were just hired to unblock it ๐Ÿ˜

08.01.2026 23:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
The new poster for Wuxia Werewolf. The main character, T'ai Djin, is facing towards the viewer, with a determined face, and the reflection of the full moon and a shadowy creature in his eyes.

The new poster for Wuxia Werewolf. The main character, T'ai Djin, is facing towards the viewer, with a determined face, and the reflection of the full moon and a shadowy creature in his eyes.

Say hello to the recently renamed Wuxia Werewolf!

This name change was done in order to prevent some copyright/trademark issues further down the line.

This project is still being worked on, so follow to see more.

#manga #webcomic

09.09.2024 10:42 โ€” ๐Ÿ‘ 19    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3

We have made sure their are plenty of different kickass cannons throughout the game

07.01.2026 16:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The ocean floor has been altered by something alien.

Getting through means tearing it apart.

#indiegames #indiedev

07.01.2026 15:51 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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In the dark, cold depths, some doors feel like a warning.

06.01.2026 18:04 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Asteroid was the original inspiration for Sub-Species,

06.01.2026 16:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some threats donโ€™t announce themselves โ€” they wait.

#gamedev #indiegame

05.01.2026 15:08 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Weโ€™ve been exploring ambient soundscapes for Sub-Species.

This oneโ€™s meant to feel like the ocean is breathing.

#gamedev #indiegame #sounddesign

04.01.2026 17:46 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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'last call' and its inspirations (1/3)

the project's development was influenced by different artists.

mainly dedicated to late japanese photographer, nakahira takuma (upper photos), the game features photos taken as documentation of the landscape, one photo per breath.

#visualnovel #indiegame

02.01.2026 14:01 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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We wishlist you a happy new year 2026 : store.steampowered.com/app/3779120/...

#gamedev #indiegame #Sub-Species

02.01.2026 13:24 โ€” ๐Ÿ‘ 19    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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