One of the shooter enemies in Sub-Species.
Showing the progression from wireframe to final in-game model.
@howlinghamster.bsky.social
One of the shooter enemies in Sub-Species.
Showing the progression from wireframe to final in-game model.
Combat in Sub-Species is built around pressure and positioning, not speed.
Being surrounded is part of the design.
One of the creatures youโll run into in Sub-Species.
Always liked how these ended up feeling like part of the space rather than a separate โenemyโ.
#gamedev #indiegames
Thanks for the shout out, hope you enjoyed the demo.
24.01.2026 23:58 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Hey folks, new Irish game in the works Sub-Species has a demo out now.
22.01.2026 14:03 โ ๐ 101 ๐ 22 ๐ฌ 6 ๐ 0Itโs been interesting watching how people move through the Sub-Species demo.
Things slow down a lot once the noise drops.
Nice to see the Sub-Species demo being read as a cohesive experience.
โSub-Species presents itself as a project with a clear vision and a well-defined visual and sonic identityโฆโ
โ Indie Games Devel
๐ฎ En la reseรฑa de hoy, comparto algunas impresiones sobre la demo del juego de disparos, acciรณn y aventura โSub-Speciesโ, que se publica hoy por Steam. @howlinghamster.bsky.social #Videojuegos #Reseรฑas
Gracias a Critical Hit por la clave para Steam.
๐ Lee mi reseรฑa aquรญ.
Thank you for a great article
21.01.2026 18:37 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0The Sub-Species demo is now available.
Excited to see how people respond.
store.steampowered.com/app/4160530/...
Demo day.
21.01.2026 14:31 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0We are lunching on Steam
store.steampowered.com/app/4160530/...
The Sub-Species demo will be available tomorrow at 3pm.
Itโs been a long road getting here.
Some places in Sub-Species are meant to be taken in slowly.
#screenshotsaturday #indiedev
From wireframe to final animation.
We spent a lot of time iterating on how creatures move through space, not just how theyโre rendered.
Some of the later threats in Sub-Species are fully mechanical rather than organic.
We spent a lot of time making sure their silhouettes and movement read clearly in combat-heavy spaces.
#indiegame
Completely agree with you
11.01.2026 18:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0A surprising amount of Sub-Species came together once we stopped trying to make every moment loud.
11.01.2026 17:25 โ ๐ 8 ๐ 3 ๐ฌ 2 ๐ 0By the later areas of Sub-Species, the ocean feels less like a place โ and more like something thatโs been taken over.
10.01.2026 18:15 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Underwater combat forces you to commit to every movement.
#gamedev #indiegame#scifi
To be fair, it wasn't our clog, we were just hired to unblock it ๐
08.01.2026 23:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The new poster for Wuxia Werewolf. The main character, T'ai Djin, is facing towards the viewer, with a determined face, and the reflection of the full moon and a shadowy creature in his eyes.
Say hello to the recently renamed Wuxia Werewolf!
This name change was done in order to prevent some copyright/trademark issues further down the line.
This project is still being worked on, so follow to see more.
#manga #webcomic
We have made sure their are plenty of different kickass cannons throughout the game
07.01.2026 16:20 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0The ocean floor has been altered by something alien.
Getting through means tearing it apart.
#indiegames #indiedev
In the dark, cold depths, some doors feel like a warning.
06.01.2026 18:04 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Asteroid was the original inspiration for Sub-Species,
06.01.2026 16:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Some threats donโt announce themselves โ they wait.
#gamedev #indiegame
Weโve been exploring ambient soundscapes for Sub-Species.
This oneโs meant to feel like the ocean is breathing.
#gamedev #indiegame #sounddesign
'last call' and its inspirations (1/3)
the project's development was influenced by different artists.
mainly dedicated to late japanese photographer, nakahira takuma (upper photos), the game features photos taken as documentation of the landscape, one photo per breath.
#visualnovel #indiegame
We wishlist you a happy new year 2026 : store.steampowered.com/app/3779120/...
#gamedev #indiegame #Sub-Species