Yeah! Did you render it in like Blender or AE first and convert it to the dithered pattern or do it frame by frame?
15.02.2026 19:53 — 👍 1 🔁 0 💬 1 📌 0@lamington.bsky.social
Pixel artist, developing a fangame Pokémon: Relic.
Yeah! Did you render it in like Blender or AE first and convert it to the dithered pattern or do it frame by frame?
15.02.2026 19:53 — 👍 1 🔁 0 💬 1 📌 0A JRPG-style battle scene with a team of 4 adventurers pitted against a reanimated skeleton in a dungeon.
Skeleton
#indiegame #gamedev
Ooh I love this!
13.02.2026 20:25 — 👍 1 🔁 0 💬 0 📌 0Been a while! Was taking some time away from Social Media. I've been busy with some commission work in the meantime.
If you're looking for #pixelart on your project, slide into my dms!
That eyebrow raise!
13.02.2026 11:29 — 👍 2 🔁 0 💬 1 📌 0Thank you, Joey! That's such a lovely compliment <3
Normally I have a visual in my head (this one was a trip to Bali with the rice paddies) and then find the gameplay mechanic that supports the idea the best and develop it from there.
Haha I find colours really hard!
I think I chose the light purple for the metal parts so the upcycled/reclaimed parts of the town to stand out from the natural parts. I originally had orange but it looked too much like rust and I wanted the people to cherish the rusbish they use.
Pixel art map of a small, rustic town.
This is still one of my favourite maps I've drawn.
I'm proud of how compact it is but with enough paths to keep in interesting to explore.
The shading on the shoots (stalks?) in shadow is so good and simple!
07.02.2026 02:07 — 👍 3 🔁 0 💬 0 📌 0The green screen props are great!
06.02.2026 20:29 — 👍 1 🔁 0 💬 1 📌 0This is such a small detail but I love that you used the barrier blocks from as the construction foundation. They work so well!
06.02.2026 04:54 — 👍 2 🔁 0 💬 1 📌 0This dude is fantastic!
04.02.2026 04:04 — 👍 2 🔁 0 💬 0 📌 0I gotta get onto this!
03.02.2026 08:09 — 👍 1 🔁 0 💬 1 📌 0Since there aren't that many Ghost types, even with Johto and the regional forms, maybe these hidden encounters have their hidden abilities to make them special.
02.02.2026 20:54 — 👍 2 🔁 0 💬 0 📌 0What if the Silph Scope was used more than once?
I'll hide ghosts around the game that you can only catch with the item.
Rustling grass? A Misdreavus!
Painting moving on the wall? Gengar!
Maybe I combine it with the itemfinder to turn hidden items visible, while reducing vision like in caves.
Yes please!
02.02.2026 18:07 — 👍 0 🔁 0 💬 0 📌 0I did not know frogs did this! Now I want to google pictures but I don't
02.02.2026 10:32 — 👍 1 🔁 0 💬 1 📌 0Lavender Town progress!
My first time using fog layers in RPG Maker. I'll probably refine that a bit later but it was fun to implement.
A building from Lavender Town surrounded by spooky trees and with a Cubone statue on the roof, drawn in a pixel art style.
Spooky town time!
31.01.2026 11:02 — 👍 21 🔁 2 💬 1 📌 1The coloured pencil texture fits the perspective really well!
30.01.2026 09:20 — 👍 1 🔁 0 💬 1 📌 0Super Mario Bros. 3 'Retro Redrawn' collab entries
29.01.2026 03:13 — 👍 712 🔁 218 💬 3 📌 1There's an escalation of intensity between images 1 and 3 haha
29.01.2026 08:01 — 👍 3 🔁 0 💬 0 📌 0Yippee!
25.01.2026 04:45 — 👍 2 🔁 0 💬 1 📌 0Pixel art redraw of a certain Pokémon gym
Guess the city
22.01.2026 11:56 — 👍 7 🔁 0 💬 0 📌 0Glorious!
22.01.2026 11:38 — 👍 1 🔁 0 💬 0 📌 0These are great for fangame !nd rom hack devs to get inspiration too!
21.01.2026 22:02 — 👍 1 🔁 0 💬 0 📌 0Y'all should check out @codexconundra.bsky.social 's series on gym designs. They're so insightful and the production value is CRAZY!
21.01.2026 22:01 — 👍 2 🔁 0 💬 1 📌 0More Gen 1 resprites
21.01.2026 11:19 — 👍 2328 🔁 710 💬 48 📌 6Brilliant use of space on Charizard's pose!
21.01.2026 12:09 — 👍 7 🔁 0 💬 0 📌 0