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H7per

@h7per.bsky.social

to-be mathematics student F84.1 / in the field of applied autism

14 Followers  |  4 Following  |  65 Posts  |  Joined: 21.01.2024  |  2.007

Latest posts by h7per.bsky.social on Bluesky

The Tensor Cores not being fully utilized most of the time with DLSS active doesn't actually mean that DLSS does not utilize the tensor cores properly. There is no DLSS-related computation going on during the frame rendering itself.

04.10.2025 14:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(technically 3 but 1 couldn't fly for shit and I would rather erase it. Also this one technically crashed on landing and ended up with a wing broken. Not tragic, the rest is fine. Had to land early because I forgot tightening the motor mounting screws and they came loose mid-air...)

29.09.2025 13:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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airplane v2

29.09.2025 13:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

(that latter part is why I think the DLSS +ray reconstruction combo is a dead end for path tracing. It's silly to run two separate sample accumulators. In fact DLSS will in many scenes appropriately denoise noisy PT output)

03.09.2025 17:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I personally have difficulty calling either of these technologies upscaler. One is technically a lossy pixel remapper, the other a temporal sample accumulator.

03.09.2025 17:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

And that entire block on the right of this slide is complete nonsense. It ignores that using temporal accumulation has defacto allowed graphics to advance, that deferred rendering has no real alternative to TAA and claims that temporal accumulation ends up somehow more expensive.

31.08.2025 15:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Threat Interactive is first and foremost a grifter. While some of what he talks about might be true, he is mostly clueless about graphics and trying to get videos criticizing him taken down. The situation is so bad that the r/FuckTAA mod-team made a video explicitely distancing themselves from him.

31.08.2025 15:35 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Additionally, getting similar results with triangle meshes is going to be borderline impossible, let alone efficient. I don't even want to know how much transparency checks are wasted for the hair on the left.

22.08.2025 15:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Define mesh, because linear swept spheres are not what I would call "mesh". Regardless, your GPU will in all likelyhood consume its power-budget, whether you have LSS-hair or not.

22.08.2025 15:17 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Its not a rasterisation technique. Sure, the end result here is a raster image, but you wouldn't call triangle-raytracing a raster technique either.
But I still don't get OP.

22.08.2025 15:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
GitHub - H7perus/CSGO-Tickless-Movement: Trying to achieve analytically integrated movement in CSGO Trying to achieve analytically integrated movement in CSGO - H7perus/CSGO-Tickless-Movement

About that airstrafing stuff:
github.com/H7perus/CSGO...
Analytically integrated air strafing did infact work. Also did a fix to jump height variance with tickrate. Next would be ground movement. Most of this is mostly just proof of concept though, without subtick lower tickrates still suffer hard.

14.06.2025 13:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Improperly implemented water by H7perus Β· Pull Request #766 Β· ValveResourceFormat/ValveResourceFormat Source2Viewer_E2XVWEKK7I.mp4

Greetings! I happen to work on reverse engineering water for Source 2 Viewer right now, this might be interesting to you:
github.com/ValveResourc...

11.06.2025 11:07 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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something something more airstrafing

27.04.2025 06:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

something something airstrafing

24.04.2025 21:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Huh, weird. I was specifically looking for numbers and couldn't find one >600k. I can find the 5.2mio number but not 8.5 for last weekend(only "over 3 million"), but still 5.2 is obviously much better than I had known.

23.04.2025 16:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I am quite excited! I have been closely following QDEL development over the last roughly 1.5 years, checking google scholar for new papers has become a daily routine.
Hoping to hear that Sharps progress from last year is being handily beaten (by whoever. TCL-Bluestar is also coming up.

23.04.2025 14:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Then again Elon seems pissed that he is getting hate by the left, so maybe I was wrong and it actually worked. In general terrorizing someone is a two sided sword.

23.04.2025 14:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

-Being rationally outspoken. Essentially converting as many people as possible. I know this isn't always possible and it would be a slow process. Point out as much hypocrisy as possible.
-Violence. I know that is easy to say and I think I wouldn't, but violence is sometimes an answer.

23.04.2025 14:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Bit late, I know:
-Protesting. The US is extremely weak in this regard. We have here a party in Germany that is less extreme than the republican one and still drew 4 Million people to protests without even being elected. AFAIK the current protests don't even beat that, despite 4x the population.

23.04.2025 14:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

What is the technique here? When I think Voxels, I think voxel-cone-tracing. Are you doing lightprobes casting into a voxel grid?

16.04.2025 15:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

ChatGPT has degraded so hard its not even funny. The thing doesn't even respond to you correcting it anymore, neither 4o mini nor the fullsize model.
"hey XYZ is wrong"
"oh I see, lets try again: use XYZ"
Claude, meanwhile, impresses me. The damn thing answers like it is the Vulkan documentation.

09.04.2025 14:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"πŸ’€"

09.04.2025 14:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Which would make other forms of pressure less effective.
As it were, I also care about maintaining morals and bullying is not compatible with that. I would not be comfortable bending that for something I see as completely ineffective on a rational level.

08.04.2025 18:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This isn't ostracization. At best this does nothing, at worst this makes him more bitter and withdrawn into his, frankly abhorrent, bubble. I am not saying that this is solvable with "the power of friendship", I am not delusional, but the more bitter he is, the harder he will fight.

08.04.2025 18:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I maintain, protest should be widely seen. We had 4 Million people go on the street against a far less problematic party in Germany. And the US? Not even a million from what I can find quickly, despite having 4x the population.

08.04.2025 18:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Calling this a protest is beyond a stretch. This is the lowest form of pointless, hateful behaviour.
You are giving him zero reason to stop what he is doing and all the reason to withdraw even more into his circle-jerk.
Best case, nothing happens, worst case he will get even more extreme.

08.04.2025 18:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Just to be clear, I don't like this guy, at all.

08.04.2025 09:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Honestly not a fan of this. Bullying in general doesn't sit right with me, even when the other guy is a bully. I also think this is not effective, you are just making him even more bitter.
I suggest for everyone who is participating in things like this to go to protests instead of slinging shit.

08.04.2025 09:34 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 5    πŸ“Œ 0
Preview
Test der Geforce GTX 1080 Ti: Titan-X-Thronfolger von Nvidia fΓΌr 819 Euro Die Benchmarks zur Geforce GTX 1080 Ti: Im Test vergleichen wir die GTX 1080 Ti mit 13 anderen Grafikkarten bei zwΓΆlf Spielen - auch mit einigen Spezial-Benchmarks!

www.pcgameshardware.de/Geforce-GTX-...
www.pcgameshardware.de/Geforce-RTX-...

27.03.2025 07:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've had this argument a couple of times. I usually suggest going back to Pascal and seeing how the 1080ti ran titles that came out before it even existed and compare it to the 4070ti and 4080(S), inflation adjusted these to flank the 1080ti.
PCGH is great for this, they don't even test with DLSS.

27.03.2025 07:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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