Sevens

Sevens

@seveneyesstudio.bsky.social

Solo dev making an abductive mystery puzzle game. Working title is "The Demise of House Navarro". | Godot | Progress: 12% complete [implementing exploration]

11 Followers 69 Following 32 Posts Joined Feb 2026
2 hours ago
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How Legends Come to Be (piano arr.) — an ending theme for an anime RPG that doesn’t exist.

#composer #piano #musician #gamedev #gamemusic

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8 hours ago
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how does the HOVER work in HOVERDRIVE? raycasts... lots and lots of raycasts...

#indiedev #gamedev #gaming #racinggame #platforminggame

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17 hours ago

I like the bag model!

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23 hours ago
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Stop hitting yourself, stop hitting yourself!
#gamedev #screenshotsaturday

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21 hours ago
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me as a gamedev:

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1 day ago

the main two things I worked on are UI windows, one for general items and one for text documents.

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1 day ago
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Saturday check-in: I worked a total of ~17.75hrs this week. I'm starting to get into the more visual aspects of the game, but its still mostly under-the-hood stuff, so here's another bar chart.
#devlog #gamedev #solodev #indiedev

11 2 1 0
2 months ago
A painting of a man holding a brush and easel. Behind him a skeleton playing a violin whispers into his ear.

Just add that feature you've been thinking about. It's not scope creep, you wanted to add it from the beginning anyway. Don't worry about the roadmap, everyone does this all the time. It won't hurt.

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1 day ago
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Be one of the first to play the game people are calling a cross between Wall-E and Lost in Space.
PROT demo out any minute (don't take that completely literally). Follow/Wishlist!!!!
#screenshotsaturday #indiedev #gamedev #wall-e #lostinspace #prot
store.steampowered.com/app/2939200/...

12 3 0 0
1 day ago
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a cartoon cat is hugging another cat with a heart above it ALT: a cartoon cat is hugging another cat with a heart above it

Indie devs share the same struggles--
"my stuff isn't good enough"
"I haven't made enough progress"
"Everyone else is way more advanced"

I am so hyped to talk to other devs.
You are all awesome.
We need to keep holding each other up.
#indiedev #gamedev #independentcreators

12 3 1 0
2 days ago
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So - if you like #towerdefense games, don’t forget that my #typing TD game, type:def, is currently part of the Steam Tower Defense Fest! Go wishlist + check out the free demo 😀
👉 store.steampowered.com/app/4297380

#indiegame #indiedev #indiegaming #madewithgodot #steamgames #steamfest

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2 days ago

Though I remain skeptical about LLM's, I'm kinda tired of feeling guilty when I find it useful.
I think I'm at the point where its just another tool in the belt.

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3 days ago
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Thursday check-in: I have worked ~13.75hrs on this project this week. Since the last log, I finished my code review, built some test scenes, verfied my ContentValidator script, finished Phase 0 and got a great start to Phase 1.
#gamedev #solodev #devlog #indiedev

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3 days ago

Hmm I wonder if I can teach myself digital oil painting...

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4 days ago
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Thinking about how badly I want to play this game where you’re slime blob exploring Tokyo

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4 days ago

Writing is a tool.

Narrative design is the purpose.
The effect it has on the player is the result.

You can write a million lines of dialogue and still have no story.
Or write very little and create an experience players truly remember.

The difference isn't talent. It's intent.

#IndieDev #GameDev

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4 days ago

Be strong! You can do it!✨️

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5 days ago
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Henri Le Sidaner (1862–1939)
Le quai vert, Bruges, c.1930

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4 days ago

Looks awesome!

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4 days ago

Neat! How did you implement the books? Asking for a friend👀

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5 days ago

working on this project is a "blast"

#indiedev #gamedev #BRAINSHELL #demo

9 2 0 0
5 days ago
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TheSaladmancer announced the Steam page for "Graveyard Shift," a fast-paced zombie FPS where players use office supplies to survive against their infected coworkers. 🧟

More here: x.com/TheSaladmanc...

#indiegame #gamedev #indiedev

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5 days ago

I prefer the darker one, at least for that scene.

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5 days ago

...did a review of all of the code by hand, and got a head start on some of the tasks planned for the next phase in development.
Whew!

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5 days ago

During this period, I "finalized" (for now) all of the JSON templates for storing content data, fixed sundry issues in sundry scripts, drafted a content 'builder' that scans my scenes and adds newcomers to a manifest, drafted a content validator that ensures every 'clue' is player-reachable,...

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5 days ago
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Tuesday check-in: in the past 3 days I have worked ~9.25hrs on the game, with an unusually productive Monday. I wish I had concept art or gameplay to show you, but so far it's just systems work :>
Have a bar chart instead!
#gamedev #devlog #indiedev #solodev

8 2 1 0
6 days ago
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Check out my indie game about the worst job in the world

It's called Tossdown and you can wishlist on Steam!
store.steampowered.com/app/3241560/...

#gamedev #indiedev

12 6 0 0
1 week ago
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Game dev-ing while having a full time job is…I listen to our music moodboard while I’m making changes to documents, while I write emails I’m thinking of the concept art I’m working on later, my entire motivation for getting through my work is so I have time to work on our project later #indiedev

11 2 2 0
6 days ago
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Today marks the day I release my first ever game on Steam, and my first ever game overall!

>SYS//PURGE_ IS LIVE IN EARLY ACCESS!
Get it on Steam or Itch!

#gamedev #indiedev #godot #fps #retro

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