The fov of a trailer isnβt what you have to play at also - you can change it
11.05.2025 21:41 β π 0 π 0 π¬ 1 π 0The fov of a trailer isnβt what you have to play at also - you can change it
11.05.2025 21:41 β π 0 π 0 π¬ 1 π 0Will check it out, weird tho because my memory of both those games is extremely narrow fov
10.05.2025 22:16 β π 2 π 0 π¬ 3 π 0For sure what game you think has best settings for this
10.05.2025 21:41 β π 2 π 0 π¬ 1 π 0New zone in Soulframeβ¦
14.03.2025 22:27 β π 78 π 13 π¬ 7 π 0Night fog looking great (and runs faster for Preludes 9!)
13.03.2025 03:01 β π 57 π 6 π¬ 5 π 0Total sharing - takes a few months to cross pollinate to avoid disruption
18.02.2025 00:55 β π 3 π 0 π¬ 1 π 0Yes - itβs hard to escape from it feels like βleast badβ for many things I do admire idtech (tho they have some thin attribute things at start of frame I think)
16.02.2025 21:58 β π 2 π 0 π¬ 1 π 0Next Preludes: Time of day will update reflections dynamically so metals (look at arm) will reflect the sky proper! This uses the efficient Ghosts of Tsushima probe relighting technique Sucker Punch graciously published. #soulframe
16.02.2025 15:22 β π 56 π 5 π¬ 3 π 0Not true! Long time Bungie fan tho! I was lucky to work on original Xbox (Unreal Championship) and I got to play a prerelease build and wow I will never forget thatβ¦ came on a crappy dvd/rw with smudged sharpie writing wish I still had it
07.02.2025 21:16 β π 5 π 0 π¬ 1 π 0Roughing in βmap revealing treeβ no anims yet. #soulframe
06.02.2025 22:19 β π 107 π 5 π¬ 10 π 2