's Avatar

@de-steve.bsky.social

672 Followers  |  3 Following  |  10 Posts  |  Joined: 29.11.2024
Posts Following

Posts by (@de-steve.bsky.social)

The fov of a trailer isn’t what you have to play at also - you can change it

11.05.2025 21:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Will check it out, weird tho because my memory of both those games is extremely narrow fov

10.05.2025 22:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

For sure what game you think has best settings for this

10.05.2025 21:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

New zone in Soulframe…

14.03.2025 22:27 β€” πŸ‘ 78    πŸ” 13    πŸ’¬ 7    πŸ“Œ 0
Post image

Night fog looking great (and runs faster for Preludes 9!)

13.03.2025 03:01 β€” πŸ‘ 57    πŸ” 6    πŸ’¬ 5    πŸ“Œ 0

Total sharing - takes a few months to cross pollinate to avoid disruption

18.02.2025 00:55 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Yes - it’s hard to escape from it feels like β€œleast bad” for many things I do admire idtech (tho they have some thin attribute things at start of frame I think)

16.02.2025 21:58 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image Post image

Next Preludes: Time of day will update reflections dynamically so metals (look at arm) will reflect the sky proper! This uses the efficient Ghosts of Tsushima probe relighting technique Sucker Punch graciously published. #soulframe

16.02.2025 15:22 β€” πŸ‘ 56    πŸ” 5    πŸ’¬ 3    πŸ“Œ 0

Not true! Long time Bungie fan tho! I was lucky to work on original Xbox (Unreal Championship) and I got to play a prerelease build and wow I will never forget that… came on a crappy dvd/rw with smudged sharpie writing wish I still had it

07.02.2025 21:16 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Roughing in β€œmap revealing tree” no anims yet. #soulframe

06.02.2025 22:19 β€” πŸ‘ 107    πŸ” 5    πŸ’¬ 10    πŸ“Œ 2