Good Enough, i really like this style
#Blender #Blender3D #3D #Vehicles
@voidbeat.bsky.social
EN / PT-BR Occasionally posts my makings. 3D Models (Main Skill), Drawings (Hobby) and Game-Deving (New on area) Also Plays Games, a lot.
Good Enough, i really like this style
#Blender #Blender3D #3D #Vehicles
WIP Forklift
#Blender3D #Blender #3D #Vehicle #WIP
WIP Building layout, Interior already being worked at.
Hopefully this arena is OSHA certified
#Blender3D #3D #Building #Blender #WIP
Part 2 Of a WIP House, Using my Modular Building Template.
#Blender #Blender3D #Construction #WIP #3D
Might've given life to a Blender Cube.
Was a Small but fun Project.
#Blender3D #3D #Blender #Model #Character #Cube
Testing Modular Building Blocks.
#Blender #Blender3D #3D #WIP #Buildings
Today was about... Updating my existing Rigs.
Was considerably tedious but its done, now with improved functionality along with better visuals.
#Blender3D #Blender
Geometry Nodes + Animation test. (Together with material)
#Blender3D #Blender #3D #Animation #Practice
Making short animations and converting them to GIF is being a good practice.
Will be doing more of that, its worth it.
This week's Animation Practice (Part 2)
#Blender #Blender3D #3D #Animation #Practice
This week's Animation Practice (Part 1)
#Blender #Blender3D #3D #Animation #Practice
Hes Vibing.
#3D #Blender3D #Animation #GIF #Snakes #Blender
A banner built for 2026. (My last render of 2025 and first of 2026)
Blender and Krita had been used.
All the figures here are models i built.
#Blender3D #Render
Is this snake gaming?
One day Project
#3D #Blender3D #Snakes #3DModels #Character #Stylized
I... Don't know what to call this, but it was inspired from a meme.
Very small project.
#Blender #Blender3D #3D #Model
An Stylized AntiGravity racer model. With Detailed Engine. Week Long Project. Decided to give a more "Scrapyard" feel.
#Blender #Blender3D #AntiGravity #Vehicles #AGRacer #Model #3D
Heres 2 Custom Blender Shaders.
#Blender #Blender3D #Shaders #3D #Material #Stylized
Hello everyone.
About time this year is ending, and this december i've been still modelling a lot. Next day i will be sharing what i've built in this last month of the year.
Be ready to see updates, and see you all next year soon, take care!
yesterday's Sub 2 hour Build (Model and Texturing)
Rigging (not visible here) took an additional 1 hour.
ChungaChimi.
#Blender3D #Blender #3D #Toonshade #Stylized #Creature
Been a while i posted anything here, so heres some recent Stylized shaders, mainly the Outlines.
#Blender3D #Blender #3D #Shading
2 Sock Like Characters, texture manually painted.
#Blender #Blender3D #3D #Character
Animation practice finished yesterday.
#Blender #Blender3D #3D #Animation #Practice
Some new updates will be released this day, this being 2 characters built in the previous week, and an finished animation scene.
Will be shared sooner or later.
I managed to fix it by restarting computer, I had to look up for solutions.
18.09.2025 19:09 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0God, i love BallisticNG
#Games #AGRacing #Racing #BallisticNG
I also decided to play around with the shader and the template, Worth it.
Also got an official scale of Serpent wing, finnaly (Scaled together with some my other projects).
Consider the human figure 1.7m tall.
#Blender3D #Blender #3D #Testing
Template: Built a new start file template with scaling references and lights to play around with. It has the Skybox Systems i've developed.
Its Open Source/Available in my Discord Server.
#Blender #Blender3D #3D #Template
Skybox: Created an fully procedural skybox shader with a virtual, Day/Night and dynamic with cycle.
"Virtual" Skybox was inspired by blender's default background, but upgraded.
#Blender3D #Blender #Shader #Skyboxes
Expect new posts soon since image bug is fixed.
Some Reposting will be done for whatever got bugged.
Test 2
15.09.2025 09:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0