Both GameMaker and Godot are great and free
28.01.2026 23:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0@grogdev.bsky.social
๐จ๐ฆ Game Dev โ Pixel Artist โ Streamer Developing Brew Breaker Agnes & Sprite Drop ใ discord.gg/hfQafXM / http://twitch.tv/grogdev ใ
Both GameMaker and Godot are great and free
28.01.2026 23:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I really like organizing by context works really well for me! I might have a player folder, the object inside, and the folders for sprites, audio, and scripts relating to the player.
If you're interested in an example I can send a screenshot when I'm at my PC!
The game is progressing so fast!! We started making this version of Ichorous 4 months ago!
Uni and an internship can't stop me from shredding through development ๐ค
#gamedev #indiedev #pixelart
There are a couple libraries out there that do this, may be worth looking into!
github.com/evolutionleo...
I second GameMaker as a beginner as well. Also happens to be what Fields of Mistria was made in!
Game dev can be a lot of fun just to play around with, you can try it out and see what you think.
I didn't even know these existed!
27.12.2025 04:05 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Sangre. #memamorkin
15.12.2025 19:07 โ ๐ 503 ๐ 109 ๐ฌ 11 ๐ 3+1 for GameMaker, it's one of the more approachable engines for new developers, and is able to do basically whatever you need to do (in 2d). Godot is great as well.
16.12.2025 14:07 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Ooh, what system are you using?
16.12.2025 14:04 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Fortunately they're moving away from the workspace view and you can more or less not use it (you can enable Code Editor 2 beta or full screen code tabs) and basically never use it again
07.12.2025 12:17 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0What advantages would a map have over a struct? Structs are much easier to work with, more functionality, and I believe better performance (not that it'd really matter at this scale)
02.12.2025 03:40 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Unfortunately I had to roll back due to some performance issues, so I'm back dealing with the bugs. ๐ But in my brief time trying the update it was much much better.
21.11.2025 22:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I'm pretty sure that's been fixed in the latest build. That being said I'm pretty sure it's still a beta feature.
Even with the bugs, it's been so much more enjoyable to use than the previous editor
... I've never thought of this, but it makes sense!
20.11.2025 12:41 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Felt like adding to my Mario Bros. 1 redraw. Fixed Mario, added Luigi and Wario for fun. Peach, Toad and Bowser only work on black backgrounds like the original game. Allowed Koopa Troopa a sprite overaly to get an extra color like in SM3. NES accurate, but probably not optimized.
#pixelart #ใใใ็ตต
Screenshot with code demonstrating how to setup parallax in gamemaker
Something like this should work!
1. Get the layer you want to be parallax
2. Set a parallax rate (lower number, further away)
3. Get the camera position
4. Adjust the background position based on rate & position
Then rinse and repeat for other layers to create a nice sense of depth
Ooo me too, I didn't even consider this an option
17.11.2025 03:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0It really should only be a couple lines of code! I'm not at PC but could send some examples tomorrow if you get stuck
17.11.2025 00:59 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I wonder if it's the same thing that borked the Twitch ext, which they've fixed in beta as well. Was it something with string join ext?
And good to know about wine, honestly GameMaker is one of my only Linux concerns , may have to look into it ๐
Check out the official gm discord, it's very active, positive, and incredibly helpful.
The GM community is one of the biggest reasons I stick with the engine
What about all those
Q-Bertcraft-likes
AND BY GOOGLE I MEAN A DUCK DUCK GO INTERNET SEARCH
06.11.2025 15:51 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0It's fun coming up with monster names and then having to Google if it's already a Pokemon or not
06.11.2025 15:44 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0Unfortunately I don't think there's much out there tbh. I'd be happy to lend a hand, I've worked with it a bunch and have a lil wrapper to make it real easy to work with. Send a DM on discord if you're interested!
05.11.2025 16:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0A meme screenshot of Symphony of the Night with a textbox - Dracula: What is a struct? A miserable little pile of variables.
28.10.2025 22:40 โ ๐ 26 ๐ 1 ๐ฌ 1 ๐ 0What if a fighting game but with characters from classic novels #pixelart
24.10.2025 22:17 โ ๐ 56 ๐ 10 ๐ฌ 5 ๐ 0That's dope, looking forward to what you create!
25.10.2025 10:49 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Any sort of topic in GameMaker you feel you're lacking in, or something you wish you could do but feel you can't?
22.10.2025 12:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Any reason you're using LTS? It's notoriously out of date. Current version is in a good spot, with a hefty update coming soon, after which they move to focusing on LTS moving forward.
Outside of GM it's hard to go wrong with Godot (tho depending on why you're using LTS, it may not be the best pick)
This is just oozing charm!
17.10.2025 21:20 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0