I haven't updated this profile in a while. I want to start updating it again talking about my projects, current and future ones. Lately life has been kinda rough and just opening what basically is a work related profile wasn't too easy. Things are not better, but I want to try again.
It took a full month to release, test, and flesh out this new update. I'm tired now. Gonna take the day off tomorrow. Hopefully no emergency bug fix will be needed.
New Major Update for Insane Escape: the Nurse Update!
A new playable character, new content, a lot of fixes and improvements and THE DEMO BACK IN STORE!
store.steampowered.com/news/app/234...
#indiegame #indiehorror #insanescape #godot
As of now it is scheduled to come out within this week.
Just for a sneak peek, this new version will fix a lot of bugs, both minor issues and major issues. It will add a new readable document and two new achievements. It will also add a new playable character with a playable prologue to the main story.
For the past few weeks, I've been working almost nonstop on a new major update for Insane Escape. Currently, the complete changelog with all fixes, improvements, and new additions is 20-30 text editor lines long. It's going to be a big update.
#indiedev #gamedev #indiehorror #godot
Insane Escape Version 0.6 is out!
This new update comes with some rebalance in difficulty and some nice fixes!
You could almost say this is the "Merchant update".
store.steampowered.com/news/app/234...
#indiedev #gamedev #godot #indiehorror
I'm sorry I keep disappearing and I've not been posting much lately. Life has been very rough recently and things don't look like they have any intention of getting better soon.
Thank you for playing Insane Escape, I really hope you had/will have a good time!
Also, if you have questions or feedback about the game, we are really trying to make it reach its full potential, so you're welcome to tell us your thoughts and opinions!
Insane Escape Version 0.5.2 is live!
store.steampowered.com/news/app/234...
With this hotfix, I'm pretty sure we finally fixed every last major issue.
And we even restored the ability to return to the title screen from the settings menu!
#indiedev #gamedev #godot #indiehorror #insanescape
Insane Escape Version 0.5 is live now with many fixes, improvements, and even something new!
store.steampowered.com/news/app/234...
#indiedev #gamedev #indiehorror #godot #insanescape
Thanks for the advice!
There's still not much to show about the new game, but I can showcase some animations I made (just the animations, not the sprite itself) which I'm particularly proud of. #indiedev #gamedev #godot #animations
Btw if you want to watch me doing gamedev on this projects I go live on Twitch everyday except Sunday. I stream both gamedev *and* gaming, and unfortunately I stream in Italian, but if you still want to take a look at my work and say hi you can come Tue-Thu-Sat from 10 AM to 3 PM CET.
My radio silence this past month was due to a break in gamedev I took around Christmas and me working on this game *and* another project, and basically being unable to showcase anything. I hope to be able to share more on everything by the end of this week.
We are currently working on an update for Insane Escape that's going to add a lot of improvements, fixes and QoL to the game! We improved the lighting, we added some tutorials, we even added a new accessibility option! I hope to be able to share more soon. #indiedev #gamedev
It's almost midnight over here, so...
Happy new year, everyone! I wish for this year to be the year when your dreams will come true and you will find your happiness! ππ©·π
The struggle is real.
I'm sorry I've not been posting much lately, I'm taking a small break for Christmas to rest a little bit. I'm actually working on some small stuff tho so I'll probably show you something new soon.
Interested in #indiegames? Want to try a #gamedemo on #steam? Then why not try Lab 77, and if you like it why not wishlist it and help this #gamedev get to 100 wishlists before launch.
Check out Lab 77 here -> store.steampowered.com/app/3170770/...
Btw, I just want to point out that I actually got to 600 followers in like a month or two? On the other site that's called after a single alphabet letter (for some unknown reason) my all time high was about 700-800 after *years*.
I guess what I'm trying to say is: I love BlueSky.
Even on Christmas, the bug-fixing never stops! β¨
store.steampowered.com/news/app/234...
We received a report the other day: apparently, the previous patch failed to fix a major bug so we rushed to fix it this morning.
We can't let players wait if it's important.
#gamedev #indiedev #GodotEngine
Fireworks! π
Secret Santa Game Jam update! I wasn't able to finish the game within the deadline, but I'll keep working on it!
Expect to be able to play the full version before December 31.
For now, you can still play the demo at alkemist0.itch.io/tidal-treasure
#Godot #GameDev #GameJam
Always π
Don't make me tap the sign
I've decided to try experimenting with 3D modeling I don't remember much about the Blender tutorials I watched like 2 years ago, and I mess up a lot, but I'm pretty happy with what I achieved this morning in a couple of hours, everything considered. #indiedev #gamedev #3dmodeling #blender
Social media should be safe for trans people.
Therefore, social media should be unsafe for transphobes.
Pass it on.
Hey #Godot friends! I got tired of needing to open my .obj files in #Blender and correct the origin/pivot point, so I created a plugin that does this in the editor π
github.com/RedPlanetGam...
I have submitted it to the Godot Asset Library, it is pending approval π
#gamedev #indiedev #godotengine
Insane Escape is currently available in Early Access on Steam! Grab your copy to help us shape the experience in the best way possible!
steamcommunity.com/app/2342320