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Taj Rauch

@tajrauch.bsky.social

Immersive Game Developer, Theater Designer & Filmmaker Winner - 2025 Black Immersive Creator Grant https://phillyfringe.org/events/after-worlds/

414 Followers  |  191 Following  |  148 Posts  |  Joined: 22.11.2024  |  1.7036

Latest posts by tajrauch.bsky.social on Bluesky

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Any #Philly folks interested in immersive events? Iโ€™ve got a show Iโ€™ve been writing for the past year that Iโ€™m excited to premiere next month.

After Worlds: The Immersive Installation

Check the link in my bio for tickets ๐Ÿ‘Œ๐Ÿฝ

#gamedev #3Danimation #liminal #immersive

18.08.2025 20:27 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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if anywhere.exists():
you.still = exist

#3dart #gamedev #blackartists #liminalcore

26.05.2025 17:16 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oblivion Remastered is scratching that itch and it looks gorgeous, Iโ€™m just worried about my PS5 exploding trying to keep up in frames

#gamedev #oblivion

24.04.2025 15:48 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Been thinking a lot of about custom lobbies in multiplayer games.

Thereโ€™s something so wonderful to me about a bunch of friends taking a game and completely rewiring it for the sake of having their own world.

Long story short I miss playing Michael Myers in MW2 ๐Ÿ˜‚

08.04.2025 16:36 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This feels like an era of connotation over denotation. Weโ€™re losing the value of original meaning to things in favor of buzzwords and who speaks loudest. Death by association.

31.03.2025 12:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A decade from now I wonder if our country will have enough literacy to know what literacy even is.

#education

31.03.2025 12:45 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oof idk if that sounds like a fun kind of challenge haha

28.03.2025 22:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I saw footage recently of the beginning where you first walk out into this open greenery. Looked gorgeous but Iโ€™m still on the fence.
What sort of game design choices have been standing out to you?

28.03.2025 21:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If anyoneโ€™s in Philly weโ€™re showcasing it next Saturday for people to play at FringeArts if you want to come check it out! DM me for tickets

28.03.2025 19:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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So excited to share with yโ€™all the newly released trailer for WESTERN MEMORY. Itโ€™s a free to play multiplayer AR game developed by myself and @nebula-a.bsky.social and funded by the Niantic Developer Accelerator.

#blacksky #gamedev #Liminal #ARgaming #afrofuturism

28.03.2025 19:18 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Interesting, Iโ€™ve been experiencing similar issues on PS5 anytime teams decide to all use their ults at the same time haha

28.03.2025 15:59 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Set Designed for a short film last week, did a whole buildout and I love how it turned out.

And the fact that we had an all black team!

#film #blacksky #design

26.03.2025 13:53 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A new form of 3D scanning is being developed using voxels instead of splats.

Personally Iโ€™m not into the boxed aesthetic, I dig the digital brushstrokes of Gaussian Splatting and how organic they look, instead of this.

But new techniques, more options, are always good.

#gamedev #digitalart #3D

20.03.2025 13:24 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I guess thatโ€™s what the post game is for but Iโ€™m replaying it on PS5 and would love the option

12.03.2025 03:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Black Fest 2025 @ GDC 
Connection, insights, celebration & gaming

Black Fest 2025 @ GDC Connection, insights, celebration & gaming

Attending GDC?

Next week we're hosting the Black Fest Community Lunch from 11:45AM - 1:15PM, sponsored by Niantic & Game Devs of Color Expo!

RSVP and let us know you're joining us ๐Ÿ”ฅ
partiful.com/e/FyA3qUJIAE...?

11.03.2025 19:07 โ€” ๐Ÿ‘ 44    ๐Ÿ” 25    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3

Can they make a version of Death Stranding for after a long day of work where all you play are levels with pretty mountains and no BTโ€™s?

I promise Iโ€™ll still play the main story and fight giants with hands for heads while a baby shrieks from my controller ๐Ÿ™๐Ÿฝ

#gamedev #deathstranding

12.03.2025 00:57 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Are You Living in a Simulation? The original paper that introduced the simulation argument

This Majorana 1 chip has me thinking back to a paper from 2003 by Nick Bostrom. Long story short, the moment we use quantum computers to make worlds with variables that believe themselves to be real, the probability of us being simulated becomes almost certain.

simulation-argument.com/simulation/

10.03.2025 16:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Playing with an L System to get more comfy with Procedural Generation and I love what Iโ€™m seeing. This tree specific one was developed by CGMatter, so dope.

#gamedev #procgen

07.03.2025 19:35 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Indigenous Futurism: How Indigeneity is Vital for Resilient Game Loops
YouTube video by Game Devs of Color Expo Indigenous Futurism: How Indigeneity is Vital for Resilient Game Loops

PREMIERING SOON:

"We're in a broken industry with broken game loops."

This #GDoCExpoTalk on Indigenous Futurism by @quantumconnor.bsky.social shares a summative checklist of strategies to design using Indigenous principles & writing archetypes instead of stereotypes. #gamedev

youtu.be/6ilbc1W2taE

05.03.2025 22:24 โ€” ๐Ÿ‘ 22    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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3DGS ABSTRACTIONS 005

โ€œRunning from Nothingnessโ€

#gamedev #gaussiansplatting #DigitalArt #3DArt

04.03.2025 18:39 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Last chance! I have a final spot left for an internal performance of live VR Mary Shelley Lives Here, this coming Tuesday 4th. 12am Pacific/9pm CET. If you know how to use VR Chat and want to join (tickets free/donation), please send me a DM. Info: www.hummingbirdinteractive.com/wordpress/20...

03.03.2025 01:20 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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3DGS ABSTRACTIONS 004

โ€œBrooklyn Subway Station Through the Eye of a Needleโ€

#gaussiansplatting #gamedev #DigitalArt #3DArt

02.03.2025 17:15 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh yea thatโ€™s definitely a great idea. Add some atmospheric and point lights in your favorite engine and the baked light will be even less noticeable.

I should take note and try to scan under overcast more often

02.03.2025 12:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There are some new ways to have dynamic splats reactive light if you pull them into unreal!

Also, Iโ€™ve used them to build AR experiences and because theyโ€™re somewhat transparent, often audiences give the note that they love how the real world โ€œleaksโ€ through, giving the illusion of lighting it

02.03.2025 11:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Itโ€™s been cool to work with Splats because it feels very similar to working in projection design, in that it takes up space, but canโ€™t be touched. Instead of it being a 3D model with collisions, itโ€™s more like a virtual cast of light. Love it.

#gamedev #digitalart #liminal #gaussiansplatting

01.03.2025 20:14 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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3DGS ABSTRACTIONS 003

โ€œAbandoned Window Factoryโ€

#3DGS #DigitalArt #3DArt #gamedev

01.03.2025 18:20 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks so good I love it โœจ

01.03.2025 03:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Happy travels fam let us know how it is!!

01.03.2025 02:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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3DGS ABSTRACTIONS 002

โ€œAn Abandoned Atrium Bridging Two Warehousesโ€

#3DGS #DigitalArt #3DArt #gamedev

28.02.2025 18:40 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This piece is abstracted from a 3D scan taken in Philly using the gaussian splatting method. Iโ€™ve enjoyed seeing where my scans become most messy and fall apart.

27.02.2025 17:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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