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Code Mystics Inc.

@codemystics.com.bsky.social

Cross-platform game developer based in Vancouver, BC, Canada. We're keenly interested in pixel-perfect classic revivals supplemented by modern enhancements such as best-of-breed online multiplayer.

73 Followers  |  26 Following  |  5 Posts  |  Joined: 04.02.2025  |  1.8349

Latest posts by codemystics.com on Bluesky

There should be none. Shortcuts are just an automatic part of the GOG install process.

23.07.2025 19:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The only chance of corrupting the save is to reset exactly when a save is happening. That's usually manually triggered in each individual game, or clearly announced. No saving occurs during the boot process.

17.06.2025 20:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It remembers where you left off, as if the NGPC was never turned off. Select "Reset" on the pause menu to play the intro again. Alternatively, you can make your own batch file to delete the "~snapshot*.bin" files in the "Data" directory under the installation directory and then launch the .EXE.

17.06.2025 20:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

We're always willing, but it's not our call. If SNK asks us to do it, we'll be on board!

21.05.2025 21:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Code Mystics Explains Netcode: Input Delay vs. Rollback
YouTube video by Code Mystics Code Mystics Explains Netcode: Input Delay vs. Rollback

Hey fighting game fans! Check out our #Netcode Primer. Part 1 explains #Rollback vs. Input Delay. Pt. 2 explains how to tune our netcode settings for the online experience that's best for you! Full video at youtu.be/1JHetORRpfQ

04.02.2025 01:41 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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