I haven't but I'll check it out! Any video in particular you recommend?
05.08.2025 20:33 β π 0 π 0 π¬ 1 π 0@mattjennin.gs.bsky.social
https://mattjennin.gs π¨βπ» @ appetize.io πmanitoba
I haven't but I'll check it out! Any video in particular you recommend?
05.08.2025 20:33 β π 0 π 0 π¬ 1 π 0I was able to use styleTransforms to achieve this like enhance.dev does though enhance.dev/docs/enhance...
I took a peak at the enhance-ssr source and didn't see any spot to handle this, so I figure this is intentional, but I think it would be nice to have!
example of enhance ssr on deno deploy
The main hiccup I had was that I thought enhance-ssr scoped styles but, at least with enhance-ssr-deno, it didn't seem to. It's not explicitly mentioned as a feature in the README but scope="global" is used in the examples.
github.com/enhance-dev/...
My overall goal was to avoid HTML abstraction wherever possible. Enhance WASM seems to have the best balance by using vanilla html/js/css syntax. I still wish I didn't need it, but the nature of SSR is writing browser code while not on a browser, so it is understandable that you need *something*
04.08.2025 15:46 β π 0 π 0 π¬ 0 π 0As for SSR that's been a whole separate challenge. I've tried
- enhance.dev (via enhance WASM on Deno)
- Lit
- Rendering into happy-dom (jakelazaroff.com/words/isomor...)
- My own implementation of enhance but leveraging declarative shadow dom for slots/encapsulation
TLDR; just use enhance
What actually sucks though is the shadow DOM. At this point I am not sure they should be used if you're not distributing web components to unknown environments. If you just want slots / style encapsulation for a typical component workflow it brings on too much friction.
04.08.2025 15:46 β π 0 π 0 π¬ 1 π 0I've been trying to give web components a real shot. I used to think the API 100% sucked but I've mostly come around on it. Thinking of them as "enhanced elements" rather than bespoke components has helped make their use-case click (thanks enhance.dev, great resources there @brianleroux.bsky.social)
04.08.2025 15:46 β π 3 π 2 π¬ 3 π 0happy Oasis day to all those who celebrate
04.07.2025 14:35 β π 0 π 0 π¬ 0 π 0nice tail
26.06.2025 22:19 β π 0 π 0 π¬ 1 π 0You can thank me because I finally gave up waiting last month and played the PSP version. I knew this would happen.
03.06.2025 18:01 β π 3 π 0 π¬ 0 π 0I feel like I've seen that Tavares goal against Florida before... youtu.be/SCWqDD7y7cQ?...
09.05.2025 23:23 β π 0 π 0 π¬ 0 π 0I enjoyed the dodging / parrying a lot more when I set the difficulty to story. It makes the dodging so much more forgiving. Only downside is it reduces the damage taken by quite a bit, would be nice if you could configure them separately, but by mid-game it seemed to level out.
29.04.2025 14:02 β π 2 π 0 π¬ 0 π 0A common problem with turn based RPGs is how tedious the battles can become by mid-late game. This has not been the case for me. I rarely skipped battles. New mechanics are introduced even in late game and on the "story" difficulty I didn't feel punished for not understanding all of them right away.
28.04.2025 20:24 β π 1 π 0 π¬ 0 π 0After 25~ hours I'm nearing the end of the main story (I think, I've heard it's 30-35 hours long). It's incredible. Everything about it - story, gameplay, music. I don't think my opinion will change regardless of the ending.
28.04.2025 20:20 β π 0 π 0 π¬ 1 π 0I'd reply with "ok boomer"
28.04.2025 19:35 β π 0 π 0 π¬ 1 π 0I played a bit on my Lenovo Legion Go, which is a bit stronger than the deck, and I was able to hit 40fps at low settings. I think it's doable on the deck. If you can run it on anything at high settings though it's very worth it.
25.04.2025 20:12 β π 2 π 0 π¬ 0 π 0This game hooked me in for 8 hours yesterday. Genuinely feels like I'm playing one of the best RPGs I'll ever play.
25.04.2025 19:09 β π 6 π 0 π¬ 2 π 0Have you ever wanted to learn how to program shaders???
Let's Learn Shaders!
youtu.be/G2tvnmSyP2M
#glsl #shader #gpu #gamedev
I think this adds a little character to the room
06.04.2025 18:47 β π 1 π 0 π¬ 1 π 0have the Canucks considered holding a lead
29.03.2025 01:43 β π 0 π 0 π¬ 1 π 0when you need a coping mechanism for your coping mechanism
26.03.2025 22:03 β π 0 π 0 π¬ 1 π 0Just putting it out there - I love writing hockey articles. If you need something written for your website, or blog, let me know. I've got a Fiverr (www.fiverr.com/s/Ldyj4RA) and my own portfolio as well (spencermeisner.wordpress.com/hockeyarticl...).
Let's chat!
#hockeycontent #hockeywriter #NHL
Happy New Year Excalibur.js!
Check out all the cool game stuff that happened in 2024, and our plans for the future!
excaliburjs.com/blog/happy-n...
#typescript #javscript #excaliburjs #gamedev
I was informed by @pc98audi.bsky.social that Taco Bell is having its own E3 right now and it's live
www.youtube.com/live/F9pbS7V...
DOG
03.03.2025 18:42 β π 1 π 0 π¬ 0 π 0github copilot prompt
the copilot stuff kills me. completely random, useless suggestions in a place i dont need it.
and why on earth is it suggesting I ask an AI for my open pull requests when github.com/pulls exists π«
a new team
02.03.2025 05:39 β π 0 π 0 π¬ 0 π 0