What lurks beneath the waves:
#GodotEngine #IndieDev #GameDev
Fish Sprites made by : @crysseil.bsky.social
@radioautopsy.bsky.social
Sweetwater District - Currently In Development. || Project by @crysseil.bsky.social and @dorcat.bsky.social
What lurks beneath the waves:
#GodotEngine #IndieDev #GameDev
Fish Sprites made by : @crysseil.bsky.social
What a lovely day to be on the sea, maybe we'll see some cool fish?🐟
#GodotEngine #IndieDev #GameDev
those who swim and flop around! (here's some basic fish you can find, while we're working on proper fishing mechanics and the day-night cycle)
#GodotEngine #IndieGame #GameDev #Cozy
We've been rotting in that rusty ol' bunker long enough.
I say it's about time time to stretch our legs and catch some fresh air from the sea.
#GodotEngine #IndieGame #GameSev #Cozy
At long last, Radio Auxiliary version 0.3.2 is here. Major lore rewrite, overheating mechanic for artillery systems, and a new visual overlay for carrying mortars.
With that, development will enter an indefinite hiatus. We have some other things in the works, though... Does anyone smell barbecue?
concept art for a creature from my game
#art #digitalart #sketch #krita #creaturedesign #sketch #conceptart
Radio Auxiliary Soundtrack cover for my evil project
(@radioautopsy.bsky.social)
Radio Auxiliary is a project we're currently working on in which you play as a communications officer on an alien planet.
You must redirect and decrypt transmissions on the go, while defending the bunker you're in using the artillery you have been provided with. #GodotEngine #gamedev #indiegame