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Jeff Wilder

@jeffwilder.bsky.social

Happily retired super-nerd. Born in Louisville, then to Lexington, back to Louisville, then to Richmond, back to Lexington, BA in English from UK, started JD, off to San Francisco, finished JD, brief stint in Los Gatos, and finally to Daly City. Whew.

103 Followers  |  97 Following  |  584 Posts  |  Joined: 23.11.2024  |  2.389

Latest posts by jeffwilder.bsky.social on Bluesky


It could do more damage ...

... if properly optimized.

26.02.2026 19:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

... solely to those players.)

Without the fun of playing PFS together, my friends (from different parts of the country) stopped attending GenCon. Without my friends, I've likely stopped attending GenCon. (I've attended 35 GenCons, BTW.)

The "build a tank and roll over everything" HURTS THE GAME.

26.02.2026 18:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

... my friends and I simply could not have fun in PF1E any longer. EVERYTHING was about the "build." Roleplaying was a "waste of time." Every player-player interaction was "you should take (or have taken) these feats, because they're better."

(And this wasn't limited to players. PFS GMs catered ...

26.02.2026 18:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Yes, that seems to have become the goal in PF1E, exemplified in my experience with PF Society games.

I played PFS solely at GenCon, which meant my PCs only got 3-5 adventures per year. At first, for the first five or seven years, PFS was GREAT. Then the "builds" started showing up. By 2018 ...

26.02.2026 18:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Young Guns: "Didjoo see the size of that chicken?!"

26.02.2026 18:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I recently quit an in-person game because I was the only one -- including the GM! -- trying to keep it going. I've learned that people have to consider TTRPGs a real social commitment like any other; if they don't, they cancel with the flimsiest of excuses, and usually with extreme late notice.

25.02.2026 21:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

anti=privacy and anti-consumer changes from amazon what i can't believe no way

25.02.2026 21:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Those are fantastic.

25.02.2026 15:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Gonna depend on if you're looking for an online game or a face-to-face game.

For the former, I dunno. I had a lot of success on old social media before I dropped it, but effectively none so far on Bluesky.

For in-person games, a physical note on game store bulletin boards still works great.

24.02.2026 21:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'm looking to GM or play in a Pathfinder 2E game in the SF Bay Area on Sundays. (If I GM, it would almost certainly be the Season of Ghosts AP.) I have a great large playing space in my Daly City home, or can travel to play. Please feel free to reply or message for details.

#pathfinder2E #pf2e

23.02.2026 20:15 β€” πŸ‘ 1    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Hello! I'm guessing this is an in-person group, but figured I'd ask. I GM PF2E, but haven't yet had the chance to play it.

Great luck filling your game!

(Apropos of nothing, Houston has a new professional volleyball team (LOVB Houston ... not the most creative name), and they are incredible.)

23.02.2026 20:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Zagnuts (and 5th Avenues) are so underrated. Love them, when I can find them. I'll even eat them from dusty-ass vending machines.

23.02.2026 04:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

We've been playing Pathfinder for 19 years and we still call it D&D.

:-)

23.02.2026 03:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

40% humans! That's unpossible!

22.02.2026 03:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The two most amazing things are:

(1) How much more expensive it's gotten to attend. (Part of that is my relocation to California; another part is that my friends gradually fell off from attending.)

(2) The changing crowd. In 1985, it was easily 95% men. It's been fantastic seeing that change.

21.02.2026 17:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've been to 35 GenCons (starting in 1985, most recently in 2023). It changes a little from year to year, but in general I run a game or two, play in a few games -- say three or four -- and surf the Exhibit Hall (for buying, demos, or chats with designers) during any time not doing those things.

21.02.2026 17:23 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'm not well-versed enough yet with PF2E to opine on this from a balance perspective, but from a flavor perspective, a returning weapon not returning when thrown would be *terrible*.

Think about it: a PC isn't in combat, but wants to demonstrate the returning property. They can't do that? Yuck.

19.02.2026 19:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hear me out:

Conan O'Brien vs. Pippi Longstockings.

Art should be either Maleev or Sienkiewicz. (Obviously.)

19.02.2026 18:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Smart. I didn't know about the cut-lines!

18.02.2026 19:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(I'd probably keep trying if my campaign were based in hexcrawling, though.)

18.02.2026 19:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I looked at HexTML because I've pulled in the Isle of Dread in my homebrew for a very specific quest. My opinion, after trying to figure it out for a few hours, is that it's GREAT if you know how to use it. But the learning curve is steep, inconsistent tutorials notwithstanding, and it defeated me.

18.02.2026 19:37 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

FYI, there's a product called Gaming Paper that unfortunately sank without making it big. It's absolutely perfect for stuff like this. (Coincidentally, I just used it for a huge map in my PF2E game, also.) You may be able to find folks willing to sell some pretty inexpensively.

Map looks great!

18.02.2026 19:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

He was. And he was fabulous.

But Mephisto erased that timeline.

18.02.2026 01:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Whet appetites with your thesis?

I think there's not as much "ready to get it" audience as there is for fantasy. Kinda weird to say, given the MCU, but I think there's a massive disparity between how many potential RPG gamers (whatever genre) are in the audience for superheroes and for fantasy.

18.02.2026 00:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(BTW, "ephemera" would also work, but using the adjective form of it might help distinguish it from "plain English" in play. Is what I was thinking.)

17.02.2026 16:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

"Gossamer"? "Oneira"? (That one's probably both too specific and too esoteric.) "Matrix"?

17.02.2026 16:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

An "ephemeral"? A "wisp"? A "dainty"?

17.02.2026 16:51 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I think you might be misunderstanding what "every +1 matters" means. (It's certainly not a guarantee of success.) An example:

The DC is 20. Your modifier is +10. If you get another bonus +1, what effect does this have on your chances of outcomes?

Same question, but the DC is 20.

Every +1 matters.

16.02.2026 21:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

" ... I also drink."

16.02.2026 20:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Conversely, though, PF2E also beautifully provides DCs for tasks that DON'T need superb training (but that also aren't so routine that an untrained person shouldn't roll).

For example, a cliff with handholds might use the Simple (Trained) DC of 15. (This doesn't mean that Trained is necessary!)

16.02.2026 20:23 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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