It is satisfyingly beveled.
05.03.2026 05:42 — 👍 1 🔁 0 💬 0 📌 0@polygoncherub.bsky.social
Video game maker and compulsive side project starter. Did art direction for SlimeRancher1&2, SpiralKnights, ThreePanelSoul, & MacHall. Currently obsessed with making a mecha game about a rabbit named Clover. #CherubDev -> 🎮 #CherubArt -> 🎨
It is satisfyingly beveled.
05.03.2026 05:42 — 👍 1 🔁 0 💬 0 📌 0I can't explain why I did that. Just what dark silver looks like in my brain.
05.03.2026 03:18 — 👍 3 🔁 0 💬 0 📌 0Try'n our best
04.03.2026 07:19 — 👍 1 🔁 0 💬 0 📌 0Thank you!
04.03.2026 07:19 — 👍 1 🔁 0 💬 0 📌 0
I know what I like to draw, and I draw it. Repeatedly.
Though I will say I don't feel personally represented by Clover despite, as you say, having put a lot of myself into the character. But thank you
first timer in the dungeon raid party
wants to go home
My VRChat avatar.
www.youtube.com/watch?v=Z8gs...
Day job has kept me very occupied + depression = few posts.
Have a Cherub. The more I draw her and Clover, the more the two become the same it would seem.
Cherub judges you.
👼
#CherubArt
Welcome to the dark side.
03.03.2026 09:51 — 👍 3 🔁 0 💬 0 📌 0A cool bun.
Kyra is just cool. #art #anthro
02.03.2026 18:39 — 👍 128 🔁 17 💬 0 📌 0That juice
02.03.2026 23:57 — 👍 3 🔁 0 💬 1 📌 0I need season 2 NOW #dungeonmeshi
28.02.2026 17:46 — 👍 6271 🔁 2031 💬 32 📌 12Pink bear and a flying eyes.
Tami has an encounter with Kyra's EYES Bot. #art #anthro
28.02.2026 18:25 — 👍 113 🔁 15 💬 0 📌 0Context not found.
27.02.2026 20:54 — 👍 135 🔁 9 💬 2 📌 0Only half joking.
27.02.2026 20:51 — 👍 159 🔁 10 💬 3 📌 0BRB, starting asmr channel of just riding fake public transport and chill.
27.02.2026 20:51 — 👍 81 🔁 2 💬 3 📌 0Thinking about that lil robot.
27.02.2026 20:47 — 👍 742 🔁 71 💬 10 📌 1
Completely blueprints. I did have to make one minor change to the engine to allow the camera to rotate without gimbal lock though.
SDFs would not be good as I don't want every surface to be 'magnetized'
But we have elite at home
27.02.2026 20:43 — 👍 3 🔁 0 💬 1 📌 0DRG was def an inspiration. Everytime I've mined in elite, I couldn't help but think how every asteroid could be a level.
27.02.2026 20:42 — 👍 3 🔁 0 💬 0 📌 0
Game premise: Space goblin mining crew that harvest valuable parts off the corpses of dead space gods for profit, while dealing with eventual insanity.
Guess in today's environment, it would be considered 'Friend Slop'.
It looks a bit crazy, but the non-uniform gravity actually controlled really comfortably.
27.02.2026 19:00 — 👍 64 🔁 7 💬 2 📌 0I was also just learning about possessing actors.
27.02.2026 19:00 — 👍 22 🔁 3 💬 2 📌 0The intent was to have a procedural skybox. These planets are completely unlit material wise. It's all just shader magic.
27.02.2026 19:00 — 👍 29 🔁 6 💬 2 📌 0Even had simple planets!
27.02.2026 19:00 — 👍 30 🔁 4 💬 1 📌 0
Playing NMS again has me thinking about my project from a couple years back. Was a real challenge to do no uniform gravity. Even more so to do multiplayer.
Keeping all the characters locked into a gravity field that moves was a pain.
This is what the animation ended up being. At some point I'll redo her shoulder weights so that they don't bend so weird at the clavicle.
#CherubDev
'Adjacent' my ass. That venn diagram is a circle.
25.02.2026 10:27 — 👍 5 🔁 0 💬 1 📌 0G'night / G'morning
25.02.2026 10:05 — 👍 558 🔁 41 💬 8 📌 1