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@breiter3d.bsky.social

13 Followers  |  30 Following  |  39 Posts  |  Joined: 25.10.2024  |  2.0184

Latest posts by breiter3d.bsky.social on Bluesky

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The wagon for the Misfit Marauders! Currently playing Beast World, and this is the wagon that my friends and I are using during that campaign. #wagon #D&D #BeastWorld #3d #hardsurface #noAI

04.12.2024 19:01 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

#props #videogames #scope #sniper #3dmodeling #3dtexturing #3dsmax #hardsurface #weapon

01.12.2024 00:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #weapon #gun #3dmodeling #3dtexturing #3dsmax #hardsurface #squid #aquatic

01.12.2024 00:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #zombie #horror #3dmodeling #3dtexturing #3dsmax #skull

01.12.2024 00:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #DeadSpace #horror #3dmodeling #3dtexturing #3dsmax #hardsurface #weapon #gun

01.12.2024 00:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #ghost #ghostbusters #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #Zelda #Link #3dmodeling #3dtexturing #3dsmax #hardsurface #nintendo

01.12.2024 00:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #space #station #3dmodeling #3dtexturing #3dsmax #hardsurface #scifi

01.12.2024 00:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #weapons #grenade #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #cat #doll #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #cat #doll #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #SilentHill #horror #3dmodeling #3dtexturing #3dsmax #hardsurface #Unreal

01.12.2024 00:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #alchemy #Unreal #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #camera #antique #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #Marvel #Thor #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #switch #nintendo #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #underwater #diving #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #grenadelauncher #weapons #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#props #videogames #arcade #dokidoki #3dmodeling #3dtexturing #3dsmax #hardsurface

01.12.2024 00:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Modeled in 3DS Max, Textured in Substance Painter, and Rendered in Marmoset.
An item I noticed at the Vietnam Memorial Museum. I used 3DS Max for the modeling, Substance Painter for the texturing, and Marmoset for the Rendering.

30.11.2024 01:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Modeled in 3DS Max, Textured in Substance Painter, and Rendered in Marmoset.
An old school diving helmet created in 3D.

30.11.2024 01:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Modeled in 3DS Max, Textured in Substance Painter, and Rendered in Marmoset.
I modeled my Switch controllers, it was a nice exercise in organic and hard surface modeling.

30.11.2024 01:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Modeled in 3DS Max, Textured and Rendered in Substance Painter.
Created Mjolnir from the Thor and Avengers movies. This was a very fun project to work on.
"Whosoever holds this hammer, if he be worthy, shall possess the power of Thor."

30.11.2024 01:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Modeled in 3DS Max, textured and rendered in Substance Painter.
Antique camera I modeled in 3DS Max, texturing and rendering done in Substance Painter.

30.11.2024 01:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Modeled in 3DS Max, textured in Substance Painter, and rendered in Unreal Engine.
Messy Alchemist table, my first render in Unreal. Modeled in 3DS Max and textured in Substance Painter, this was a fun one to work on and tweak.

30.11.2024 01:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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More render pics.

30.11.2024 01:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Modeled in 3ds Max, textured in Substance Painter, and rendered in Unreal Engine.
Here is my little homage to Silent Hill. I created this classroom environment and took it a step further by placing it in the Unreal Engine. Here is the download link: drive.google.com/file/d/1haKE...

30.11.2024 01:03 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Sculpted in ZBrush, textured in Substance, and rendered in Arnold in Maya.
Modeled and rendered this character, based on a character design by: twitter.com/maniani0122

30.11.2024 01:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Sculpted in ZBrush, textured in Substance, and rendered in Arnold in Maya.
Modeled and rendered this character, based on a character design by: twitter.com/maniani0122

30.11.2024 00:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Modeled in 3DS Max, textured in Substance Painter, and rendered in Marmoset Toolbag.
Grenades, based on concept art by Jeffrey Read, (www.jeffread.com).

30.11.2024 00:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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