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Slim_Java (Purple Guy)

@slimjava.bsky.social

The funny ourple man Kirby Air Riders TO + Comp Player Sometimes plays Splatoon 3 Strat/colony game player https://www.twitch.tv/slim_java https://www.youtube.com/@Slim_Java

115 Followers  |  204 Following  |  280 Posts  |  Joined: 11.10.2023  |  1.9974

Latest posts by slimjava.bsky.social on Bluesky

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Suggested @apisto.bsky.social to +2, I know I'm not the most active player anymore, but I do want to help bring attention to rising talent. Everything I've seen from Apisto has been really solid, hope people will give him a shot.

09.02.2026 15:31 โ€” ๐Ÿ‘ 51    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

5 - kirby
5 - splatoon
5 - pokemon (gens 3-5)
4.5 - metroid
4 - earthbound/mother
3 - donkey kong
3 - mario
2.5 - xenoblade (not enough time)
2.5 - animal crossing (ditto)
2 - zelda (btow)
2 - rhythm heaven
1 - pokemon (gens 1,2,6+)
1 - pikmin
1 - f-zero
0 - fire emblem (shockingly)
0 - star fox

09.02.2026 02:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

the power of cats will win us all

09.02.2026 02:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

dw you can redeem it with how many hours you can put into mewgenics once it comes out

09.02.2026 02:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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We love nintendo servers breaking mid tourney

08.02.2026 20:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Kirby Air Riders Online - 4v4 City Trial Tournament!
YouTube video by Kirby Air Ride Online Kirby Air Riders Online - 4v4 City Trial Tournament!

Helping run a Kirby Air Riders tournament today, it'd mean a lot if you are able to watch today!

www.youtube.com/watch?v=hTkD...

08.02.2026 16:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
What the Hell is Hyperdive?
YouTube video by Squid School What the Hell is Hyperdive?

youtu.be/Q7W6qSD-Hhc This is one of my favorite projects I've done in a while. Huge shoutout to paradigmstarfish.bsky.social for letting me peak under the hood and test drive their galaxy class starship.

08.02.2026 13:34 โ€” ๐Ÿ‘ 84    ๐Ÿ” 24    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 5

I don't know if this request is a scam or for real, but if it's real this bulk posting will only hurt the case, it will be flagged as spam.

bsky.app/search?q=I%2...

08.02.2026 01:14 โ€” ๐Ÿ‘ 46    ๐Ÿ” 7    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 1
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ProChara Rebrands Following His Step Back From Professional Splatoon The popular Youtubist has updated his username to RetiredChara.

ProChara Rebrands Following His Step Back From Professional Splatoon
thescallop.ink/article/proc...
#highdivsplatoon #news

06.02.2026 15:52 โ€” ๐Ÿ‘ 100    ๐Ÿ” 21    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

they should give this weapon ink strikes :)

04.02.2026 02:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I hope they put strikes on it

04.02.2026 01:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yeah Sblast is bugged rn with hitting any surfaces so it much harder to tell if you spark or not in some cases

02.02.2026 18:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Maybe Its just my own bias but it just seems like a weaker mentality to complain so heavily about a weapon being OP or braindead or unhealthy, when it effectively just came out and everyones matchup experience is either nonexistent, or 8 years old in 2 prior Splatoon games. We should learn first?

02.02.2026 16:06 โ€” ๐Ÿ‘ 280    ๐Ÿ” 36    ๐Ÿ’ฌ 19    ๐Ÿ“Œ 0

yall i don't wanna hear SHIT about how broken dynamo is directed at dynamo mains who played it a shit ton pre patch

WE EARNED THIS โœŒ๐Ÿผ

01.02.2026 17:04 โ€” ๐Ÿ‘ 36    ๐Ÿ” 7    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Flow Aura State requires you to reach 100 points to activate. In this, I will be referring to these points as flow points for ease of reading. Here is a list of things that can give you points.

 - Painting 10p grants you 0.8 flow points (0.6 flow points in Ranked modes)

 - Kills grant 23 flow points, up until 75 points in which it will grant 15. 
  - Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 75 flow points or higher.). This can repeat (eg. getting 3 kills in a row will apply this on your 2nd and 3rd kill).
  - Killing someone with Flow Aura grants an extra 10 flow points. 
  - Getting the first kill of the lobby grants an extra 10 flow points. 

 - You or your team causing a Wipeout grants 10 flow points (stacks with kill).

 - Getting an assist grants 4 flow points. 
  - If the assist is through a damaging method specifically, this increases to 14 flow points instead. 

 - Dying causes you to lose 5 flow points.
  - If your death is by a stage hazard, this increases to 10 flow points lost.

Flow Aura State requires you to reach 100 points to activate. In this, I will be referring to these points as flow points for ease of reading. Here is a list of things that can give you points. - Painting 10p grants you 0.8 flow points (0.6 flow points in Ranked modes) - Kills grant 23 flow points, up until 75 points in which it will grant 15. - Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 75 flow points or higher.). This can repeat (eg. getting 3 kills in a row will apply this on your 2nd and 3rd kill). - Killing someone with Flow Aura grants an extra 10 flow points. - Getting the first kill of the lobby grants an extra 10 flow points. - You or your team causing a Wipeout grants 10 flow points (stacks with kill). - Getting an assist grants 4 flow points. - If the assist is through a damaging method specifically, this increases to 14 flow points instead. - Dying causes you to lose 5 flow points. - If your death is by a stage hazard, this increases to 10 flow points lost.

While you can reach 100 points without getting kills, Flow Aura State will not activate until you get a kill. 

Your flow points decrease by 0.2 every second. If you have gone 5 seconds without gaining any flow points, this increases to 3.3 flow points lost per second. 
Once you have Flow Aura State, it lasts for 30 seconds. Any further kill or assist adds 10 seconds to this timer, but it caps out at 30 seconds total. 

Flow Aura State grants 30 AP (aka 3 mains) of Intensify Action, Run Speed Up, Swim Speed Up, and Ink Resistance Up. This cannot go beyond the usual cap of 57 AP.

While you can reach 100 points without getting kills, Flow Aura State will not activate until you get a kill. Your flow points decrease by 0.2 every second. If you have gone 5 seconds without gaining any flow points, this increases to 3.3 flow points lost per second. Once you have Flow Aura State, it lasts for 30 seconds. Any further kill or assist adds 10 seconds to this timer, but it caps out at 30 seconds total. Flow Aura State grants 30 AP (aka 3 mains) of Intensify Action, Run Speed Up, Swim Speed Up, and Ink Resistance Up. This cannot go beyond the usual cap of 57 AP.

Notably, some parameters differ in Tricolor Turf War. Below, I've bolded any values that have changed compared to normal. (I am not sure how to denote this in alt text, my apologies.)

Attackers require 90 flow points to activate Flow Aura State. Kills grant 23 points, up until 65 points in which it will grant 15. 
Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 65 flow points or higher.)

Defenders require 110 flow points to activate Flow Aura State. Kills grant 23 points, up until 85 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 85 flow points or higher.)

Notably, some parameters differ in Tricolor Turf War. Below, I've bolded any values that have changed compared to normal. (I am not sure how to denote this in alt text, my apologies.) Attackers require 90 flow points to activate Flow Aura State. Kills grant 23 points, up until 65 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 65 flow points or higher.) Defenders require 110 flow points to activate Flow Aura State. Kills grant 23 points, up until 85 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 85 flow points or higher.)

Another thing to note, there are parameters for many ranked objectives that are set to 0, essentially making them go unused. I will note them below, as they could be considered in a future patch.

Painting a Splat Zone.
Breaking the enemy Clam Basket Barrier.
Depositing Clams into the enemy Basket.
Gaining points with the Rainmaker.
Breaking a checkpoint in Rainmaker.
Gaining points on the Tower.
Breaking a checkpoint on the Tower.
Trying for the Ultra Signal in Tricolor Turf War.
Obtaining the Ultra Signal in Tricolor Turf War.

Another thing to note, there are parameters for many ranked objectives that are set to 0, essentially making them go unused. I will note them below, as they could be considered in a future patch. Painting a Splat Zone. Breaking the enemy Clam Basket Barrier. Depositing Clams into the enemy Basket. Gaining points with the Rainmaker. Breaking a checkpoint in Rainmaker. Gaining points on the Tower. Breaking a checkpoint on the Tower. Trying for the Ultra Signal in Tricolor Turf War. Obtaining the Ultra Signal in Tricolor Turf War.

Flow Aura State write-up (alt text in images) #Splatoon3

01.02.2026 02:05 โ€” ๐Ÿ‘ 406    ๐Ÿ” 145    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 10
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Most evil moment I got in splatoon 3

01.02.2026 02:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Leave Dynamo alone.

31.01.2026 23:11 โ€” ๐Ÿ‘ 158    ๐Ÿ” 15    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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there are more anti-ice posts in the splatoon plaza than normal ones.

i'm so. fucking. proud to be part of this community. keep fighting, keep loving...and splatting!

31.01.2026 05:46 โ€” ๐Ÿ‘ 459    ๐Ÿ” 121    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 4

Highkey I believe Sblast is actually stronger this patch, long range 70 damage hitbox got buffed and they didnt nerf the 70 damage hitbox on short range mode.

31.01.2026 01:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Who let apollo hit you with the dodge ball?

30.01.2026 15:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Erm, actually it's 6 business days with a 30% tariff due to rising ink costs

30.01.2026 15:54 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I don't know what prompted me to write this but I just came across it again and it's scary how accurate this might be

30.01.2026 15:42 โ€” ๐Ÿ‘ 91    ๐Ÿ” 14    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1

8 flicks with comeback, 3 after a sprinkler

30.01.2026 03:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Have you tested the brella hitbox changes?

29.01.2026 10:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

First thoughts on the patch, patch is REALLY good overall, flow doesnt feel the most impactful right now but I think I need to play more on mains. Hitbox changes are massive, brellas are a secret winner of the patch, Dynamo is finally a real weapon, life is good, patch doubters stay mad.

29.01.2026 02:16 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Aura Farming, Hitbox Changes, And More: Full 11.0 Breakdown
YouTube video by ProChara Aura Farming, Hitbox Changes, And More: Full 11.0 Breakdown

LARGEST PATCH BREAKDOWN EVER MADE BY THIS CHANNEL (I THINK) UP NOW GO WATCH AND RT SHOUTOUTS TO THE EDITORS: youtu.be/obOIoU4YF04?...
(all nighters are a canon event across everyone I've worked with)

28.01.2026 19:39 โ€” ๐Ÿ‘ 152    ๐Ÿ” 33    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3

Full stop: Terraria is the absolute best game you can possibly play on PC right now. Especially after it's new massive update.

Team Fortress 2 might be able to reclaim that throne if Valve ever decides to GIVE A SHIT ABOUT IT again. But, alas...

28.01.2026 20:39 โ€” ๐Ÿ‘ 66    ๐Ÿ” 12    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 1

Nah Sblast is gonna be fine, the nerf seems really harsh on paper but its more or less a skill floor raise than anything else. Long range mode staying intact will keep a lot of the more powerful stuff it can do but now it actually has to aim with its short range mode.

28.01.2026 18:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

no no no, he's one is right, its only if they say "he's actually one" that'd it be incorrect :)

28.01.2026 16:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah communication has been better this time, the lack of third kits this update is perfectly fine given they added a major mechanic along with a couple of major changes as well. They cooked MEGA hard here and I'd hate for this to be some "S2 fizzy torp" rather than a floor for more content soon

27.01.2026 17:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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