Erica

Erica

@ericabouyouris.bsky.social

Basement Dweller, Geek, Game Designer (Design Lead) at Spin Master Games, Co-host of the Ludology Podcast. I ❤️ board games and video games.

1,150 Followers 101 Following 40 Posts Joined Aug 2023
7 months ago

See the Falls on the Canadian side, of course, but nearby is a really big butterfly conservator that’s really worth a visit. There’s a crazy go kart track etc there too. Ice wine is big in the area as well. Message me how long you’ll be in Toronto and I’ll try to recommend good stuff.

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7 months ago

(....also incredibly thankful past me took Modes of Reason classes in University so future me was mildly prepared for the rollercoaster ride of now working with devices in gaming. Speed run is an understatement for jumping into this space).

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7 months ago
YouTube
Spin Master Games | Beat The Parents: Let’s Roll | The How-To! YouTube video by Spin Master

The cube is 6 different games all in one device that gets families up, moving, and having fun. It registers movement, knows when it's been picked up, knows which side is up, and keeps score. First team to win 3 games are the champions.
youtu.be/2-fzwv8OYa8?...

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7 months ago
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Beat the Parents "Let's Roll" is hitting shelves in North America and Europe! The learning experience designing this device was intense but incredible. We had to design everything from the games, appearance, timing, sound effects and even the voice lines for this cube-shaped gaming compendium.

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8 months ago
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I'm putting back on my teaching cap as part of the GenCon's Game Design Academy on Wednesday, July 30th in Indianapolis. I'll be running a session called "Thinking of Your Game as a Product". Tickets are FREE! but limited so please sign up soon if interested.

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9 months ago
Preview
Ludology: Ludology 342 Games on the Big Screen This episode, Sen and Erica talk to Simon Ennis, professional filmmaker and avid boardgamer, about his most recent release, "The Hobby: Tales from the Tabletop", that features game designers, reviewer...

🎲✂️

*New Episode*

@senfoonglim.bsky.social and @ericabouyouris.bsky.social talk to Simon Ennis, filmmaker and avid boardgamer, about his most recent release, "The Hobby: Tales from the Tabletop", that features game designers, reviewers, and community members.

ludology.libsyn.com/ludology-342...

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9 months ago
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An incredibly cool gift arrived at my house this week! Not only was it a complete surprise, but this is my first Sideshow Collectibles piece and it's a childhood fav. The detailing on this thing is INSANE and the box is shaped like a VHS sleeve. Again, incredible. And very grateful, thank you💕

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9 months ago
Preview
Ludology: Ludology 342 Oh Canada! Erica and Sen recorded this episode live in March 2025 at BreakoutCon in Toronto, ON, Canada. They spoke with guests Helaina Cappel (Publisher, Kids Table Board Games and Burnt Island Games) and Danie...

🎲✂️

*New Episode*

@ericabouyouris.bsky.social and @senfoonglim.bsky.social talk to Helaina Cappel of @burntislandgames.bsky.social / @kidstablebg.bsky.social and @danielhkwan.itch.io live at @breakoutcon.bsky.social 2025 about the Canadian tabletop industry.

ludology.libsyn.com/ludology-342...

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9 months ago
Preview
Ludology: Ludology 341 Accesorize Your Games Erica and Sen welcome Dekan Wheeler to the show to talk about his work at UltraPro, making accessories for many of the hobby's most beloved games. We discuss card sleeves, digital calipers, bead tower...

🎲✂️

*New Episode*

@ericabouyouris.bsky.social and @senfoonglim.bsky.social welcome Dekan Wheeler to the show to talk about his past work at @ultraprointl.bsky.social making accessories for many of the hobby's most beloved games.

ludology.libsyn.com/ludology-341...

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10 months ago
Preview
Ludology Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...

🎲✂️

*New Episode*

@senfoonglim.bsky.social and @ericabouyouris.bsky.social talk with @thedarkimp.bsky.social about her work in making corporate games. Ellie describes her process when designing games for corporate training or to improve brand recognition.

ludology.libsyn.com/ludology-340...

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10 months ago
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Got some pretty fun news today. I'm a finalist for Game Designer of the Year for IP/License, along with some other awesome friends of mine.

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11 months ago
Preview
Ludology Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...

🎲✂️

*New Episode*

@ericabouyouris.bsky.social, @senfoonglim.bsky.social, and @mattleacock.bsky.social discuss the decade and a half history, nay legacy, of Pandemic from ideation to iteration, from our Earth to Middle Earth.

ludology.libsyn.com/ludology-339...

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11 months ago

This is sassy, moody, middle school teen approved! 🥳 She even played the song that I didn’t know existed.

Thanks @ericabouyouris.bsky.social for making something that tricked my kid into having fun with old mom.

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11 months ago
Preview
Ludology Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...

🎲✂️

*New Episode*

@ericabouyouris.bsky.social and @senfoonglim.bsky.social talk to @mattgubser.bsky.social about his work in the tabletop industry and the transition from traditional to digital modeling tools.

ludology.libsyn.com/ludology-338...

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11 months ago

Sometimes when I design a game, I know all the right elements are there but they're not working together the way they should. It's amazing that reworking the same components can create so many different play experiences and the goal is to find the right one AND the optimum way the parts interact.

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1 year ago

Hey Ludologists!

@ericabouyouris.bsky.social and @senfoonglim.bsky.social are recording a live AMA at @breakoutcon.bsky.social (Toronto, Saturday, 11:00 AM ET (UTC -5) in the Elgin room). If you can't ask us questions at the con, drop a question here and we'll try to get it asked and answered!

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1 year ago
Preview
Ludology Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...

*New Episode*

@senfoonglim.bsky.social and @ericabouyouris.bsky.social welcome Evan Derrick from @vanrydergames.bsky.social to talk about the past, present, and future of the hit solo horror game, Final Girl (co-designed with AJ Porfirio).

ludology.libsyn.com/ludology-337...

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1 year ago
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NYTF is in less than 2 weeks and will be my first time travelling in 2025. Who else will be at New York Toy Fair this year?

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1 year ago
Preview
Ludology Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...

*NEW EPISODE*

@senfoonglim.bsky.social and @ericabouyouris.bsky.social welcome @czamboni.bsky.social, the co-editor of Roll for Learning - a collection of 51 microRPGs for teaching STEM, SEL, and the Humanities. 

Free download
playstorypress.org/books/roll-f...

ludology.libsyn.com/ludology-336...

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1 year ago
Preview
Ludology: Ludology 335 Who's This For? In this Host Roundtable, Erica and Sen talk about the importance of understanding who the audience for a specific game is during the design, development, and publication process. They discuss some of ...

*New Episode*

In this Host Roundtable, @ericabouyouris.bsky.social and
@senfoonglim.bsky.social talk about how knowing the key characteristics and desires of your audience can help you make games that satisfy your core consumers by design.

ludology.libsyn.com/webpage/ludo...

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1 year ago
Preview
Ludology Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...

*New Episode*

@senfoonglim.bsky.social and @ericabouyouris.bsky.social welcome special guest host, Sarah Shipp who dissects bluffing and gives her thoughts on why it's more that merely mechanical on her monthly segment, Thinking Beyond Mechanisms.

ludology.libsyn.com/thinking-bey...

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1 year ago

I really appreciate comments like this. As much as I love designing crunchy games, most of what I design is for people who want something fun, casual and quick to learn.

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1 year ago

💕💕💕

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1 year ago

Hmm, I don’t think so. I think I started working on this game play end of ‘23/start of ‘24.

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1 year ago
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This one came out so fun! I got to work on the Arizona Iced Tea game and it comes in an Arizona Iced Tea can. Excited that it's starting to hit shelves.
a.co/d/2EVKmvf

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1 year ago
Preview
Ludology Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...

*New Episode*

@ericabouyouris.bsky.social and @senfoonglim.bsky.social talk to Jay Cormier of @offthepagegames.bsky.social about the intersection of puzzley games and the Spade player type and how those express themselves in the games he loves to design.

ludology.libsyn.com/ludology-334...

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1 year ago

(As a Canadian, I can rarely see my games on shelf all together - no Target, B&N, etc - so these are just screen shots today from Amazon)

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1 year ago
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It’s also great to see how Dumb Ways to Die is still finding its audience. It’s a silly game designed to be a silly game. It’s wonderful to see people just having a good time with it still.

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1 year ago
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I had 4 family games come out this year. I don’t often post about my games more than once, just that they released, but I wanted to share how honoured I often feel that I get to make games that are usually someone’s ‘first’ - their first co-op, set collection, pick-up-and-deliver, drafting, etc.

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1 year ago
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My last new game release of 2024 comes out in just a few days. I had so much fun getting to work on a Bluey Beat the Parents game. Every card is based on some kind of imaginative, creative, or silly thing from the show.

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