silverfang725

silverfang725

@silverfang725.bsky.social

2d and 3d fatfur artist Gallery can be found over on FA: https://www.furaffinity.net/user/silverfang725

4,514 Followers 161 Following 190 Posts Joined Oct 2024
1 day ago
Post image

Not a fan that you need a spreadsheet to update but nice they even have preputial licenses. If you want to upgrade to EX 5 you would save 10 dollars compared to buying it again. alternatively, 3 and 2 had good upgrades if you just want to update to those I think you can do so on sale right now.

7 3 1 0
3 days ago
Post image Post image Post image

3 part seq for @silverfang725.bsky.social had a lotta fun with this c:

1,016 227 3 0
1 week ago

This turned out great! Hard to believe it was your first one

1 0 1 0
1 week ago
Video thumbnail

Well I mean I already have the maid outfit... it's not anymore work to just turn it on

191 28 0 0
1 week ago

Thanks, since I did a painted style for the character textures I wanted to do a painting for the background to try to match and save time compared to modeling and texturing a whole room

0 0 0 0
1 week ago

I will do my best, thanks again for suggestions and feedback, it help a lot of be able to narrow down what I was trying to address lol

0 0 0 0
1 week ago
Video thumbnail

I might have bit off more than I could chew for my second animation but I had a vision I needed to get out there lol

807 146 11 0
2 weeks ago
Post image

For @silverfang725.bsky.social
#1800Comm #Fatfur

810 164 2 0
2 weeks ago
A fat canine model posing dramatically. Turn around in zbrush with default grey mat on. Fatfur work

I'm working on some prints for FE, and I'm pretty happy with how my sona came out (there's a June figure too of course) also I have to thank @silverfang725.bsky.social for help with posing and slicing this

88 29 1 0
2 weeks ago

I was super lazy for her and didn't do as much cutting as I do now. Her body is all one piece that was printed laying on her back. The base, cookie tray, tail, and head are all separate parts that were glued on. If I were doing it now I would have cut her upper and lower body apart.

0 0 1 0
3 weeks ago

I'd definitely recommend finding people to do a game jam or two with. The ones I did were both fun, and a good (if humbling) example of learning to be realistic with scope. It can be easy to be over ambitious, especially when you are newer to something. It's a good and safe way to work through that.

2 0 0 0
3 weeks ago

That said variety is the spice of life. Going from 3d sculpting full time to teaching part time and sculpting part time helped a lot with my burnout. So, maybe the variety of jumping around from different game dev tasks is what you need.

2 0 1 0
3 weeks ago

Like chunkerbuns said it hard to start in director or lead writing positions and indie devs have to wear a lot of hats and take care of a lot of the process themselves. So if you don't enjoy the process I worry you'll end up in a similar position you find yourself in with your art.

2 0 1 0
3 weeks ago

Ideas are such a small part of compared to the time requirement for everything else that needs to happen to make a game that you really need to enjoy some aspect of the other parts of making a game.

2 0 1 0
3 weeks ago

I'm sure you have considered this but I can't help the professor in me. Teaching in the 3d field I often get students that want to work in the games industry and who love games and want to be a part of that, but don't really know what they want to do beyond having visions and ideas.

2 0 1 0
3 weeks ago

That's more part of playing them. What part are you most excited about from the perspective of creating them? Or do you mean getting Iost in the world building part?

2 0 1 0
3 weeks ago

What part of making games most excites you?

1 0 1 0
3 weeks ago

Anna seguirá siendo la gorda. Esto fue solo por diversión.

1 0 0 0
3 weeks ago

Even just 3d printing some of the sculptures I did recently gives me an understanding of just how much bigger they are than they looked in 2D. As a fat focused artist who really wants to capture that feeling of size in his 2D work that's my preference for depicting it. It's not a value judgment.

2 0 1 0
3 weeks ago

When I say appreciate i just mean understand the true size. It's more of a problem in pictures that IRL since just existing gives you the context to understand the scale of things in real life.

2 0 1 0
3 weeks ago
Post image

I like size contrast too much. You can't truly apricate how big they are without a point of comparison

417 69 4 0
3 weeks ago
Post image

(3/3)

747 131 2 0
3 weeks ago
Post image

(2/3)

688 128 3 0
3 weeks ago
Post image

Congratulation to the many people who have requested I draw Rex fat over the years (1/3)

1,279 218 7 0
1 month ago

If I was I'm sure I would lose 😅

1 0 0 0
1 month ago

2-0 lol maybe I'll manage to finish my animation of him before you get to 3 😅

You did super great on this, I am once again honored you decided to put your talents to work on the big boy

3 0 1 0
1 month ago
Video thumbnail

Halloween may be over, that doesnt stop the ghost hands from having fun with Zack 👻

Zack 3D model by @silverfang725.bsky.social
And I made the ghost hands rigs from VRC Mayu's paw

1,072 212 11 2
1 month ago
Post image

Here is a close up. Also, I tried to do some rough math and got that she was around 100 tons

119 11 0 0
1 month ago
Post image

Internet is back here is the even bigger one lol

964 193 7 1
1 month ago

I have a second bigger one by my Internet went out lol

14 0 4 0