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Kevin’s Mom’s House

@kevinsmomshouse.bsky.social

indie game/game-asset studio, check us out on itch.io at https://kevins-moms-house.itch.io/

62 Followers  |  45 Following  |  78 Posts  |  Joined: 24.01.2025  |  1.9492

Latest posts by kevinsmomshouse.bsky.social on Bluesky

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got some more work done switching over to the new art style including updating the knights and crates...i also added exploding mushrooms, more light sources, and a new triggered animation for enemies that's a bit more subtle #pixelart #unity2d #indiedev #gamedev

05.11.2025 15:44 — 👍 6    🔁 3    💬 0    📌 0
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lately i've been trying to figure out the art direction for this project...whilst i really enjoyed the original style it felt quite cluttered at times and made certain systems harder to work on and i think this (slightly) new style is a good chance to focus more on the gameplay #pixelart #indiedev

27.10.2025 22:04 — 👍 7    🔁 1    💬 1    📌 0
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it's been a busy couple of weeks but i managed to implement some more poisons...like the stone and gold poisons that turn targets into statues, with gold statues even dropping gold when they take damage #pixelart #unity2d #indiedev #gamedev

14.10.2025 19:45 — 👍 13    🔁 2    💬 0    📌 0
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mostly been polishing the poison system so you can now 'smash' poison onto walls and it'll no longer go into the air over ledges...i also added honey which removes all effects #pixelart #unity2d #indiedev #gamedev

24.09.2025 14:16 — 👍 25    🔁 3    💬 1    📌 0
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the last couple of days have been spent adding effects to potions/poisons including making poisons 'smash' when they hit an object creating a poisoned area wherein the player and enemies can be poisoned even if they weren't hit #pixelart #unity2d #indiedev #gamedev

16.09.2025 15:52 — 👍 29    🔁 3    💬 0    📌 0
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before i develop the combat some more i thought i'd give myself some guinea pigs to test the new mechanics on...for now all they can really do is follow the player and get hurt but i'd say they're still pretty smart for a couple days work #pixelart #unity2d #indiedev #gamedev

11.09.2025 18:55 — 👍 20    🔁 2    💬 1    📌 0

6

11.09.2025 13:36 — 👍 1    🔁 0    💬 0    📌 0

delicious!

08.09.2025 12:31 — 👍 1    🔁 0    💬 0    📌 0
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haven't had as much time this week but managed implement a shop system for the player to buy weapons/potions/relics...you can also finally drop weapons (and potions)...next up is to fully implement the potion mechanics and UI #pixelart #platformer #unity2d #indiedev #gamedev

07.09.2025 12:27 — 👍 23    🔁 5    💬 1    📌 0

for now just bsky and X (although i’m moving away from there)…and when im a little further along in the development i might make some short YouTube devlogs too just to show the process more than anything

04.09.2025 20:53 — 👍 1    🔁 0    💬 1    📌 0

it’s still in early development but the working title is “Don’t F*ck With Goblins!”. right now im mostly working on the core gameplay mechanics but i have a roadmap for the full game :)

04.09.2025 20:46 — 👍 1    🔁 0    💬 1    📌 0

there will be yes! but for now I’m just working on the game mechanics

01.09.2025 15:58 — 👍 1    🔁 0    💬 0    📌 0
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got some more work done on the combat system including a weapon bar, fast fall attack, and a second weapon class...shields! shields have a less mobility than melee weapons, but let the player block damage whilst in use #pixelart #platformer #unity2d #indiedev #gamedev

01.09.2025 14:01 — 👍 19    🔁 4    💬 3    📌 0
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a few years ago i made this free asset pack based on a cool gif i saw on the internet, whilst i'd definetly do stuff differently now it was a lot of fun to work with such a small colour palette kevins-moms-house.itch.io/factory #pixelart #platformer #itchio

31.08.2025 07:47 — 👍 7    🔁 1    💬 0    📌 0
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what should the theme of my next #platformer asset pack be? Dinosaurs? Space?? A third option??? check out my previous work and let me know kevins-moms-house.itch.io

31.08.2025 07:11 — 👍 3    🔁 1    💬 0    📌 0
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started work on the combat system...my plan is to have 4/5 weapon classes each with their own move sets, with each type having a set of dynamic stats that can be tweaked to create new weapons of that class (alongside enchantments/effects) #pixelart #platformer #unity2d #indiedev #gamedev

29.08.2025 12:07 — 👍 25    🔁 4    💬 1    📌 1

exactly! it’s fundamental!

28.08.2025 12:15 — 👍 1    🔁 0    💬 0    📌 0
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on top of bug fixes and code-restructuring i added throwable pots, which break when hit and drop gold #pixelart #platformer #unity2d #indiedev #gamedev

28.08.2025 11:53 — 👍 16    🔁 4    💬 2    📌 0
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it took a whole day of tweaks and errors but i got throwable objects up and running, including the unintended feature of being able to spam throw objects when stood next to a 'pile' of them #pixelart #platformer #unity2d #indiedev #gamedev

25.08.2025 16:29 — 👍 9    🔁 3    💬 0    📌 0
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working signs, text effects, a health bar and poison...it's been a busy couple of days but so worth it! #pixelart #platformer #unity2d #indiedev #gamedev

23.08.2025 18:40 — 👍 9    🔁 3    💬 1    📌 0
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haven't quite got the hand of text effects yet #pixelart #platformer #unity2d #indiedev #gamedev

21.08.2025 12:16 — 👍 10    🔁 3    💬 0    📌 0
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the player can now 'die' in multiple (two) ways...meaning it's about time to set up a health system...and maybe even play around with status effects #pixelart #platformer #unity2d #indiedev #gamedev

20.08.2025 21:21 — 👍 9    🔁 3    💬 0    📌 0
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on top of adding a lot more tile variations i added water that the player can't swim in, but can still cross with the help of floating crates...oh and there's a cute splash animation for when the player falls in #pixelart #platformer #unity2d #indiedev #gamedev

20.08.2025 20:31 — 👍 12    🔁 3    💬 0    📌 0
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alongside new level assets like fallen trees and tree stumps i made it so only 1 action emote is displayed at a time making it a lot easier to tell what you're interacting with...i also made the emote animations a bit smarter #pixelart #platformer #unity2d #indiedev #gamedev

19.08.2025 06:35 — 👍 12    🔁 3    💬 0    📌 0
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moved a bunch of small foliage to the foreground and made them fade out when the player or any crates are behind them...next up i'd like to create some more level assets to try and diversify the scene some more #pixelart #platformer #unity2d #indiedev #gamedev

17.08.2025 07:37 — 👍 45    🔁 6    💬 1    📌 0
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you can now bounce on crates bouncing on mushrooms...just be careful of stacking too many crates as they might become too heavy to bounce #pixelart #platformer #unity2d #indiedev #gamedev

15.08.2025 21:07 — 👍 36    🔁 4    💬 0    📌 0

thank you so much! i've spent the last couple of years developing it and it means so much to know that people like it as much as i do!

14.08.2025 11:06 — 👍 1    🔁 0    💬 0    📌 0
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added a roof to this little tower that you can walk 'inside of' and a training dummy for when i start on the combat mechanics...i also added polish to the player movement and crates with dust effects and screen shake #pixelart #platformer #unity2d #indiedev #gamedev

14.08.2025 08:44 — 👍 60    🔁 8    💬 1    📌 0
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bug or feature? turns when you jump up through a mushroom instead of ignoring the collision you get super bounced #pixelart #platformer #unity2d #indiedev #gamedev

12.08.2025 09:33 — 👍 16    🔁 3    💬 1    📌 0
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started work on a new game and managed to fix a bunch of bugs in the player controller script i made for the mines_ [8x8] demo in the process...really excited to see where this project goes! #pixelart #platformer #unity2d #indiedev #gamedev

12.08.2025 08:55 — 👍 26    🔁 4    💬 1    📌 0

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