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Sir juaxix

@juaxix.bsky.social

Gamedev

87 Followers  |  464 Following  |  50 Posts  |  Joined: 20.08.2023  |  1.824

Latest posts by juaxix.bsky.social on Bluesky

Thanks for all the things you do for us all

05.06.2025 11:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It makes me feel good honestly! A lot of people tell me they got into game development thanks to my assets, or used them during their time at school. That does really motivate me to create more, and better stuff!

05.06.2025 10:20 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Want to get started in Graphics Programming? Start Here! - "r/GraphicsProgramming Wiki"

cody-duncan.github.io/r-graphicspr...

20.05.2025 20:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Beautiful

04.05.2025 20:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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New fav small mobile game ๐Ÿฆ•๐Ÿฆ–๐Ÿš™โ›“๏ธ๐ŸŽฏ

20.04.2025 14:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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dungeon crawler (but you make the dungeon)

11.04.2025 01:09 โ€” ๐Ÿ‘ 11883    ๐Ÿ” 3446    ๐Ÿ’ฌ 285    ๐Ÿ“Œ 131
Want to get started in Graphics Programming? Start Here! - "r/GraphicsProgramming Wiki"

cody-duncan.github.io/r-graphicspr...

18.03.2025 11:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Agares is known for helping you level up your knowledge easily and speedy. This is how the AI pictures the description of its apareance.

18.02.2025 20:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Space Marine 2: The AI Post-Mortem | AI and Games Conference 2024
YouTube video by AI and Games Conference Space Marine 2: The AI Post-Mortem | AI and Games Conference 2024

youtu.be/qk_TlygEo-s

01.02.2025 14:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
[SIGGRAPH 2024] Categorical Codebook Matching for Embodied Character Controllers
YouTube video by Sebastian Starke [SIGGRAPH 2024] Categorical Codebook Matching for Embodied Character Controllers

Here we go again, SIGGRAPH 2024 - deep learning high level
youtu.be/NyLRcY0c0p4

26.01.2025 10:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Physics bug with characters over slopes in Warcraft Rumble

18.01.2025 10:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Guy with light as eyes reading a book

Guy with light as eyes reading a book

๐Ÿ‘๏ธ ๐Ÿ’ก ๐Ÿ“š

16.01.2025 20:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
PRESENTATION: The State of Video Gaming in 2025 โ€” MatthewBall.co A (free) 220 page presentation on the past, present and potential future of the video game industry.

www.matthewball.co/all/stateofv...

15.01.2025 15:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've the first one and it's one of the bests. Can't wait compare with the other one

30.12.2024 08:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You'll need to trick the colliders of the things you step in then

25.12.2024 15:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Unreal StateTree Bugs & Feature Requests | Notion Bugs

I've been jotting down a bunch of ideas, feature requests & bugs from the past few weeks of working with #unrealengine StateTrees:

timoxley.notion.site/Unreal-State...

Much of this will likely be obvious/todo but interested to hear thoughts cc @siggigg.bsky.social @jeanpaulsoftware.bsky.social

19.12.2024 18:08 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Ace on +7 points ๐Ÿช“โœ–๏ธ

04.12.2024 21:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Axe throwing FP view ๐ŸŽฏ๐Ÿช“

04.12.2024 21:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I finally did to the level 400 of sort nuts ๐Ÿคช

04.12.2024 21:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

can we get the code for the presentation tool!? =)

nice talk btw!!

27.11.2024 12:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Mira en cuentas sugeridas ๐Ÿ˜˜

23.11.2024 07:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Mesh Outlines Without Post-Processing in Unreal Engine Some time ago I saw a neat solution by Cory Spooner on outlining meshes using particle sprites. The concept has been done before โ€“ but itโ€™s interesting enough to cover it regardless for Unreal Engine....

Method for the outlines:
www.tomlooman.com/unreal-engin...

25.10.2024 18:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

no me habรญa dado cuenta, horribles decisiones . . .

25.10.2024 18:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Spellburst Preview - some tweaks for the combat feedback
YouTube video by juaxix Spellburst Preview - some tweaks for the combat feedback

Looks like it feels better with an outline from @t_looman :) , plus fresnels, no enemy's health bars, improved the feedback of the damage
youtu.be/cPcpuByY_Sk #spellburst #unrealengine5 #madewithunreal #gamedev #indiedev #indiegaming

25.10.2024 18:33 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Spellburst : improved combat feedback
YouTube video by juaxix Spellburst : improved combat feedback

Making a game with 6 magic schools, 4 spells per school, plus 3 default spells and combination of the schools is hard. But I love my electric wyrm.
youtu.be/7bRI-JnjqRQ

24.10.2024 16:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Japanese figurine

06.10.2024 10:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The tech is mapping the scene using different cams

03.10.2024 05:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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03.10.2024 05:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Projecting drawings into a scene

03.10.2024 05:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Mapping render into a cube plus semisphere to give the feel of immersion #LeonardoDaVinci #projection

03.10.2024 05:13 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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