Alisha Thayer

Alisha Thayer

@alishathayer.bsky.social

Design Director and Technical Design Advocate

313 Followers 144 Following 33 Posts Joined Jul 2023
3 months ago
Image of Lara Croft

Two Tomb Raider games were revealed at The Game Awards: Tomb Raider Catalyst, and the surprise reimagining of Lara Croft's debut adventure, Tomb Raider Legacy of Atlantis.

You saw the trailers, now get more details and meet the new voice of Lara Croft:

tombraider.com/news/video-g...

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9 months ago

Well deserved. πŸ₯°

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9 months ago

This. Every day this.

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9 months ago
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Senior Level Designer Remote/Flexible - USA/Canada

Come work with me! I'm looking for a Senior Level Designer to join my team! (full-time, remote) job-boards.greenhouse.io/crystaldynam...

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10 months ago

Well, those are magic words. I’m in.

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11 months ago

My 5 year old was doing a maze and I heard him sigh in mild frustration as he said, β€œOh, GAME DESIGNERS!”

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11 months ago

… do you want a no-fail chocolate chip cookie recipe? I have one that is stellar. I’d be happy to share!

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11 months ago

Rachel did you know I learned that I need glasses recently? Did you know it was at GDC? Did you know it was RIGHT BEFORE I GAVE A TALK AND COULDN’T READ THE SPEAKER NOTES WELL ENOUGH?! (This got resolved; thankfully the session rooms are MUCH better lit than the practice rooms!)

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11 months ago

Why is staying up so hard nowwwwwww

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11 months ago
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gdc jump scare πŸ‘»

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11 months ago

That's a wrap for me for #gdc this year! I'm exhausted, happy, and excited for next year. Thanks to everyone who came to my talk; I felt incredibly loved and supported!

Annnnd now, back to work!

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11 months ago

I now know to warn the audience in the future πŸ˜†

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11 months ago

You guys did so great! I left feeling inspired! Great job to all three of you.

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11 months ago
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πŸ™ƒπŸ™ƒπŸ™ƒ #GDC2025

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1 year ago
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GDC's just about a week away & I've seen all the talks for Rules of the Game & I bet you'll like them as much as I do!

We're Thursday at 3:30, come see what rules will be shared by @carlaeng.bsky.social @ekanaut.bsky.social @nfalstein.bsky.social @harvey1966.bsky.social @alishathayer.bsky.social

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1 year ago
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Rules of the Game 2025: Uncommon Techniques from Insightful Designers 20th March, 2025 05:00pm - 06:00pm - Every designer knows that game rules are what create gameplay, but figuring out the rules we use ...

I'll be at GDC this year presenting in schedule.gdconf.com/session/rule...!

I'll be doing a talk on technical design called "Learn to Stop Worrying and Love the One-Off," which covers lessons for technical designers on how to balance technical order with creative chaos. Stop by if you're around!

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1 year ago

I also spent today on slides! Happy to have it done.

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1 year ago
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Rules of the Game 2025: Uncommon Techniques from Insightful Designers | 2025 Schedule | Game Developers Conference (GDC) Attend 750 sessions for game designers, programmers, artists, producers, audio, business, and marketing professionals over 5 days at GDC.

Join me at GDC on Thursday, March 20th at 5:00PM! schedule.gdconf.com/session/rule...

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1 year ago

I can recognize that the end result is beautiful in its own right, certainly! But it is always a complex feeling.

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1 year ago

I think what you are experiencing is pretty normal. I never seem to reach a sense of pride. I reach a kind of recognition that might grow in fondness over time, but I think the intimate knowledge of the game’s flaws, failings, and deviations from what I set out to do prevent a pure sense of pride.

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1 year ago
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Rules of the Game 2025: Uncommon Techniques from Insightful Designers | 2025 Schedule | Game Developers Conference (GDC) Attend 750 sessions for game designers, programmers, artists, producers, audio, business, and marketing professionals over 5 days at GDC.

Well well well... I do have some good news - my Rules of the Game session will be back for GDC '25! With lovely designers @alishathayer.bsky.social @carlaeng.bsky.social @ekanaut.bsky.social @harvey1966.bsky.social @nfalstein.bsky.social

schedule.gdconf.com/session/rule...

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1 year ago

Big thank you to @richardrouse.bsky.social for assembling such an incredible group. I'm humbled to be among them!

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1 year ago
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Rules of the Game 2025: Uncommon Techniques from Insightful Designers | 2025 Schedule | Game Developers Conference (GDC) Attend 750 sessions for game designers, programmers, artists, producers, audio, business, and marketing professionals over 5 days at GDC.

I’ll be speaking at GDC 2025 as a contributor to "Rules of the Game 2025: Uncommon Techniques from Insightful Designers"! Join me in practically exploring how technical designers can balance healthy creative chaos with game stability and content-at-scale. schedule.gdconf.com/session/rule...

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1 year ago

Hi Noah!

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1 year ago

I just taught my four-year-old son, a natural lawyer and min/maxer, how to earn money. Pray for me.

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2 years ago

Nice seeing it get a little more lively over here!

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2 years ago

I didn't know James McCaffrey personally, but I remember being so star-struck and honored to work near his orbit on Max Payne 3. I am a huge fan, and receiving deliveries of his performances to bring to life in gameplay is a cherished memory. RIP to a brilliant and unique actor.

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2 years ago

Anyone is welcome to apply. If you meet the qualifications and we are able to provide sponsorship on that role, then the recruiting team will reach out for next steps! Best of luck!

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2 years ago
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Senior Technical Designer, Player Abilities Flexible/Remote

I have two senior design roles open on my team at Crystal Dynamics, both remote!

Senior Technical Designer, Player Abilities
boards.greenhouse.io/crystaldynam...

Senior Combat Designer
boards.greenhouse.io/crystaldynam...

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2 years ago
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Lead Combat Designer Remote/Flexible

Volition friends, my heart breaks to hear the news today. Crystal is hiring, and my team in particular, so if you are searching, please reach out. (Design, Production, Engineering)

boards.greenhouse.io/crystaldynam...

boards.greenhouse.io/crystaldynam...

boards.greenhouse.io/crystaldynam...

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