Thatβs awesome thank you!
Initially, yes, just on Steam - but I do intend to release on consoles and Switch 2 as well.
Thatβs awesome thank you!
Initially, yes, just on Steam - but I do intend to release on consoles and Switch 2 as well.
Oh, awesome!
This is super helpful, thanks! π
βRadβ is exactly how I want it to look! π
I havenβt settled on a price point yet.
Might as well ask - how much would you expect it to cost?
Thatβs totally fair π
28.02.2026 15:54 β π 0 π 0 π¬ 0 π 0
You hero!
Thank you so much π
Curse of Cards is a card battler I've been developing, inspired by British folklore.
I added a pulsing highlight that shows playable cards and valid drop spots as you drag them.
Small touch, big clarity!
Check it out on Steam:
s.team/a/4207000
#ScreenshotSaturday
Today I added some nice new water effects for Curse of Cards.
You can wishlist the game on Steam:
s.team/a/4207000
#TurnBasedThursday
Aw, thanks!
I should probably focus more on finishing the game before doing more visuals but itβs lovely comments like this which make me glad I polish a few things as I go.
Oh, cheers!
Itβs pretty much just an ease in / ease out curve on every movement I do in the entire game π
Tried stripping out the βUnreal lookβ in Curse of Cards by switching to the AgX tonemapper.
The image REALLY pops! (maybe a bit too much)
You can wishlist Curse of Cards on Steam.
s.team/a/4207000
#gamedev #cardgame #ue5 #DungeonCrawler
Words fail me.
Not as much as Sony have failed the incredible staff at BluePoint.
It begs the question - did BluePoint even need to sell to Sony in the first place? Or did they partner up for the potential opportunities?
Would BluePoint still be here if they werenβt bought out?
On Curse of Cards, we be making pretty stuff!
Thereβs a new βdamage blockedβ VFX, like the air itself took the hit.
I also tried a painterly DOF effect inspired by Skyward Sword.
Wishlist on Steam!
s.team/a/4207000
#ScreenshotSaturday #gamedev #cardgame #DungeonCrawler
Sometimes you load the game and it just looks quite pleasant.
(Curse of Cards has a Steam page)
s.team/a/4207000
#gamedev #cardgame #ue5 #DungeonCrawler
In UE5, you'd have thought something like revealing text line by line would be relatively simple, but it's such a faff!
Everything feels like a hack.
I guess that's gamedev!
(Also check out Curse of Cards on Steam)
s.team/a/4207000
#gamedev #cardgame #ue5 #DungeonCrawler
This week, I've added a character dialogue system to Curse of Cards.
It makes a helluva change to the vibes now that the other character actually talks to you.
Wishlist the game on Steam!
s.team/a/4207000
#ScreenshotSaturday #gamedev #cardgame #ue5 #DungeonCrawler
This week on Curse of Cards, I've re-implemented Curse cards. These are made of a curse and boon effect (that can be mixed in synergistic ways) given to the player after each match.
Wishlist on Steam!
s.team/a/4207000
#ScreenshotSaturday #gamedev #cardgame #DungeonCrawler
Curse of Cards has been blessed with two new illustrations from artists on the project!
Jacob McFadden
www.instagram.com/jfadds.ink?u...
Fionn Jordan
www.instagram.com/fionnjordan?...
Wishlist the game on Steam:
s.team/a/4207000
#illustration #gamedev #cardgame #ue5 #DungeonCrawler
Dawww, thanks Mumbo! β€οΈ
24.01.2026 10:52 β π 1 π 0 π¬ 1 π 0Wishlist my buddy's game!
24.01.2026 09:42 β π 4 π 1 π¬ 1 π 0
This week on Curse of Cards, Iβve been optimising loading and memory for Steam Deck.
This is your friendly reminder to unhook assets from βdependency chainsβ if you use UE5!
Wishlist on Steam!
s.team/a/4207000
#ScreenshotSaturday #gamedev #cardgame #ue5 #DungeonCrawler
This week on Curse of Cards - coins, keys and shops.
Card matches award coins that can be spent in the shop and keys that are needed to unlock the boss door of each floor.
Check out on Steam:
s.team/a/4207000
#screenshotsaturday #gamedev #cardgame #dungeoncrawler
This week on Curse of Cards - shops.
My god. There are a lot of parts to this stuff.
UI management, interaction systems, a currency system etc.
At least the bones are in!
Check it out on Steam:
s.team/a/4207000
#screenshotsaturday #gamedev #cardgame #dungeoncrawler
Watercolour painting of some garden pots.
#art #watercolours #painting
Weekend dark fantasy project update #22: Yep, there is a fishing minigame. #screenshotsaturday #gamedev #indiedev
03.01.2026 14:18 β π 16 π 3 π¬ 1 π 0
Magic Trickery! ππππ Diaminer + Tunnelvision!
#gamedev #GodotEngine #godot #indiegames #screenshotsaturday
Awesome!
Iβm still excited for you to finally play it later this year! π
This week on Curse of Cardsβ¦ Iβm on holiday get off my back about it. Gahhh.
(Hope everyone has had a lovely New Year)
Check out the game on Steam, if you want to see what Iβve been making:
s.team/a/4207000
#ScreenshotSaturday #gamedev #cardgame #ue5 #DungeonCrawler
This week on Curse of Cards, Iβve mostly been eating my body weight in festive food.
Hope everyone is having a lovely holiday break!
Check out the game on Steam, if youβre curious
s.team/a/4207000
#ScreenshotSaturday #gamedev #indiegame #cardgame #ue5 #DungeonCrawler