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Greysun Morales

@greysunmorales.bsky.social

He/him 🌈 Lead Guides Editor at GameRant.com - Greysun(@)gamerant.com

518 Followers  |  623 Following  |  124 Posts  |  Joined: 04.08.2023  |  1.8994

Latest posts by greysunmorales.bsky.social on Bluesky

Hades II, Silksong, and Ghost of Yotei just prove that the best thing a game can do is let you play as a woman. Immediately makes your game better.

27.09.2025 17:22 β€” πŸ‘ 146    πŸ” 27    πŸ’¬ 2    πŸ“Œ 1
Preview
Hotel Barcelona Review: A Disappointing Roguelite with a Compelling Story Hotel Barcelona had potential with its intriguing premise, but it falls short due to lackluster gameplay, visuals, and stage design.

I really wanted to love Hotel Barcelona… gamerant.com/hotel-barcel...

26.09.2025 11:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

So fun!

24.09.2025 21:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If the wolverine game is basically just uncharted with claws, sign me up

24.09.2025 21:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

lol I actually watched it on a recent flight too but I thought it was pretty good!

15.09.2025 23:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is why I cannot buy shoes online.

13.09.2025 17:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Good morning

13.09.2025 15:09 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Oh I have no idea how to play donkey Kong bananza anymore. These controls are crazy

12.09.2025 17:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Resident evil coming to switch 2 on day one is awesome

12.09.2025 14:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

POKEMON MINECRAFT??!!!!!

12.09.2025 13:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

SHE RIDES A MOTORCYCLE??? WTF

12.09.2025 13:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I knowwwww

12.09.2025 13:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

A physical virtual boy is WILD!!

12.09.2025 13:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Got these in Puerto Rico!

02.09.2025 12:39 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I know I’m on vacay and everything but I am having MAJOR pax fomo 😭😭😭

30.08.2025 19:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Puerto Rico vacation was much needed

30.08.2025 17:30 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a cartoon character is flying through the air in front of a waterfall and a circle with a face on it ALT: a cartoon character is flying through the air in front of a waterfall and a circle with a face on it

100%’d Shinobi Art of Vengeance! One of my favorites of the year so far for sure! Play it! Such a good mix of metroidvania and classic 2D side scroller action

25.08.2025 19:52 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I don't have the proper words to say more than this now but

I was just laid off. My role at Giant Squid is being eliminated.

If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience.

thank you

25.08.2025 18:31 β€” πŸ‘ 2854    πŸ” 1288    πŸ’¬ 172    πŸ“Œ 43

It’s awesome

25.08.2025 19:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Denshattack! Might Be a Killer Blend of Tony Hawk and Jet Set Radio - IGN I came out of my session with Denshattack! excited to actually play it myself, and grateful that there are still studios out there that aren’t afraid to go for the gonzo, the weird, the silly, and the...

If you've been watching Gamescom Opening Night Live, you've seen Denshattack!, which I got to see in a hands-off preview for @ign.com , and it looks rad. I don’t think you could have engineered a concept that appeals more to me unless you scanned my brain. Check it out:

19.08.2025 17:56 β€” πŸ‘ 17    πŸ” 4    πŸ’¬ 3    πŸ“Œ 0

omg I say this all the time! I always look forward to the collabs and the shirts are ass

14.08.2025 00:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

WHY WAS THIS NOT IN THE ENGLISH DIRECT??????

07.08.2025 13:42 β€” πŸ‘ 39    πŸ” 4    πŸ’¬ 8    πŸ“Œ 1
SECOND QUARTER 2025 RESULTS

Q2 2025 quarterly revenues increased 9.8% to $352.2 million compared to $320.8 million for Q2 2024.

Income from operations increased 17.2% to $33.5 million compared to $28.6 million for Q2 2024.

Net income (1) decreased to $26.3 million compared to $36.9 million for Q2 2024.

Net income per diluted share (1) decreased to $0.62 in Q2 2025 compared to $0.77 for Q2 2024.

Adjusted EBITDA (2) for the quarter increased 11.8% to $107.7 million compared to $96.3 million for Q2 2024.

Adjusted net income (2) decreased to $51.6 million compared to $53.7 million for Q2 2024.

Adjusted net income per diluted share (1)(2) (or β€œAdjusted diluted EPS”) for the quarter increased 5.1% to $1.24 compared to $1.18 for Q2 2024.

Net cash provided by operating activities was $57.1 million in Q2 2025 compared to $50.6 million in Q2 2024. Free cash flow (2) was $26.9 million in Q2 2025 compared to $25.1 million in Q2 2024.

Ziff Davis deployed approximately $11.4 million for current and prior year acquisitions during the quarter and $33.9 million related to share repurchases in Q2 2025.

SECOND QUARTER 2025 RESULTS Q2 2025 quarterly revenues increased 9.8% to $352.2 million compared to $320.8 million for Q2 2024. Income from operations increased 17.2% to $33.5 million compared to $28.6 million for Q2 2024. Net income (1) decreased to $26.3 million compared to $36.9 million for Q2 2024. Net income per diluted share (1) decreased to $0.62 in Q2 2025 compared to $0.77 for Q2 2024. Adjusted EBITDA (2) for the quarter increased 11.8% to $107.7 million compared to $96.3 million for Q2 2024. Adjusted net income (2) decreased to $51.6 million compared to $53.7 million for Q2 2024. Adjusted net income per diluted share (1)(2) (or β€œAdjusted diluted EPS”) for the quarter increased 5.1% to $1.24 compared to $1.18 for Q2 2024. Net cash provided by operating activities was $57.1 million in Q2 2025 compared to $50.6 million in Q2 2024. Free cash flow (2) was $26.9 million in Q2 2025 compared to $25.1 million in Q2 2024. Ziff Davis deployed approximately $11.4 million for current and prior year acquisitions during the quarter and $33.9 million related to share repurchases in Q2 2025.

Ziff Davis just reported their "strongest quarterly revenue growth since 2021," up 9.8% to $352.2M, with gaming and entertainment up 7.5% YOY.

So why were 8 of our members and 23 members of @zdcreatorsguild.bsky.social just laid off? bit.ly/3H0Osvb

07.08.2025 00:08 β€” πŸ‘ 589    πŸ” 193    πŸ’¬ 8    πŸ“Œ 25

It's been yearssssss, but your boy has a new byline! :)

05.08.2025 14:06 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

One of the impacted members. 🫑

My co-workers at IGN are incredible and every one of us who was let go and every one of those who is still there deserves so much better.

04.08.2025 21:22 β€” πŸ‘ 192    πŸ” 61    πŸ’¬ 9    πŸ“Œ 2

Sorry, Matt πŸ˜“

04.08.2025 23:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hello! You may have seen it, but I am one of the employees that have been impacted by layoffs at IGN.

It's been a great six years, but this now means I am looking to apply my talents to something new and exciting.

04.08.2025 21:26 β€” πŸ‘ 965    πŸ” 230    πŸ’¬ 175    πŸ“Œ 28

If you are a video person who was laid off today and knows how to shoot on location, please email me. I don't have a lot of work, but we will need videographers from time to time and I want to know you.

04.08.2025 22:42 β€” πŸ‘ 187    πŸ” 73    πŸ’¬ 4    πŸ“Œ 0
Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild.

This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public.

The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events.

Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts.

At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild. This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public. The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events. Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts. At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner β€” another component of combating AI we're told is critical.

This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech.

While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner β€” another component of combating AI we're told is critical. This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech. While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

Today, IGN laid off eight extremely valuable members of our union and workforce via directive from our parent company, Ziff Davis. This, after two incredibly successful live events IGN Live and SDCC, and yet another corporate acquisition.

Please take a moment to read and share our full statement:

04.08.2025 21:20 β€” πŸ‘ 1227    πŸ” 572    πŸ’¬ 12    πŸ“Œ 73

So sorry, man

04.08.2025 23:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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